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White Screen logging out A2OA:dayz epoch


LadyVal

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Every single time I make a very little modification in, for example, ConfigVariable.sqf such as the zombie speed or the damage in the spawn vehicles (I tried different minor changes) and then, I compile the dayz_code.pob file back... I can enter the game... the changes are there and working but, when I log out, I see the epoch screen and, instead of appear the lobby, I have totally white screen and I cant do nothing but to close the game (nothing work)

Any Idea what I am doing wrong? because the changes work while in the game

Thanks

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  • 4 weeks later...

Same thing happening with our server. Worked fine till last night then started white screening right after when logging out. Nothing to do but end-task the game. Sometimes crashes it self then I have to end-task steam and start everything fresh. The person who hosts the server will look into it but so far we have this problem. There is another thing from day one we get this random error which we still don't know what causes it and it can be game breaking. Sometimes crashes the whole server down or prevents people logging in when it pops up. Then you have to end-task everything arma related, even steam, wait couple of minutes then open everything up and you have a chance to get into the server.

20180428031609_1.jpg

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  • 3 weeks later...
On 4/4/2018 at 12:23 PM, A Man said:

We need information to help.

Post your :

  • server rpt
  • client rpt
  • installed mods
  • anti cheat programm
  • server host

https://pastebin.com/nAdUwJCH server RPT

https://pastebin.com/cawv5SUp Client RPT

DZAI, Overwatch, Wai

Battleye

Not sure what you mean by server host but im running my server with hedi sql, xampp, and the arma 2 oa console 

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7 hours ago, Halo3kings said:

https://pastebin.com/nAdUwJCH server RPT

https://pastebin.com/cawv5SUp Client RPT

DZAI, Overwatch, Wai

Battleye

Not sure what you mean by server host but im running my server with hedi sql, xampp, and the arma 2 oa console 

Well for the time being the "fix" I found was to go into your servers pbo > init > server_functions.sqf and comment out #include "mission_check.sqf" .

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9 hours ago, Halo3kings said:

Well for the time being the "fix" I found was to go into your servers pbo > init > server_functions.sqf and comment out #include "mission_check.sqf" . 

The mission check function only works if you pack your mission PBO.

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