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Vehicle Capacity / Fahrzeug Kapazität


Honey Bee

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Hallo zusammen,

Die glorreiche Idee den Fahrzeugen das Volumen zu nehmen war jetzt nicht gerade der Bringer. Alle beschweren. Jetzt hab ich mal geschaut aber finde nix wo die Kapazität der Fahrzeuge drin steht. Jemand Erfahrung damit?

 

Hi,

how can i change the Vehicle capacity?

 

THX

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I didnt check the files but i assume they lowered the vehicles inventory capacity for upgradeable vehicles only. Try to replace those vehicles with highest upgraded vehicle classes and see If it fixes ur issue. 

But i might bei wrong since i didnt check latest changes at this time

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I have reduced the max loads for the Epoch variants, because the default A3 max loads make no sense.

If you compare the max loads between the different vehicle Classes, you know why...

 

Here some max load examples from the default A3 settings:

- Truck (normal and Box) : 3000

- Hemtt Box: 3000

- Strider: 4000

 

To make it more realistic and support better the Vehicle-Upgrade system, I have completely reworked the max loads.

But of course, you can also take the Arma-Variants to get back the default settings.

A full list of the Vehicle Properties you can find here (Excel):

https://github.com/EpochModTeam/EpochCore/raw/release/EPOCH_VehicleProperties.xlsx

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Default vehicle classnames can be found here:

 

https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST

 

https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST

 

https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER

 

https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV

 

Or simply get in Editor, (Epochmod disabled) place a vehicle and enter the following Code in console to get the vehicles classname: 

typeOf (vehicle player);

Not 100% Sure about the code so feel free to correct me :D

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Yeah, that's correct. I am not completely finished with all vehicles. Prowler / Quilin are not vanilla EPOCH Vehicles, so I haven't added / changed them yet. Same for the Helicopters.
After the next Update (Hotfix) I will go on with the next Vehicle Types...

To change the Vehicles, you have to change the Class Names in the Vehicle Spawn Table (where you already have added the Prowler and Quilin.
Just change the xxx_EPOCH to xxx_F

Example:

C_SUV_01_EPOCH -> C_SUV_01_F

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Before I have added these new settings, I have asked the Server Owners in Discord for their opinion.

Because nobody has reacted to this, I thought it was okay for everybody.

Seriously all settings / changes can be discussed.

But I think the best place for discussions like that is not a forum, but the EPOCH Discord Server, because we can instant react to suggestions / discussions.

So feel free to join us there and give us a bit feedback. Everybody is really open for everything...

 

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