Sneer Posted March 16, 2018 Report Share Posted March 16, 2018 Do the heli crashes work? I don't see them spawning. Also, did something change with vehicle storage? The vehicles seem to all be maxed out. Link to comment Share on other sites More sharing options...
He-Man Posted March 16, 2018 Report Share Posted March 16, 2018 The Heli crash not not working for now. It is only defined for later usage. I have a working Heli-Crash and I am planning to add it. But I have to recode some things first. Yes, the Vehicle properties are completely redefined. I have added some more upgrade classes (lvl1-4). For this it was necessary to reduce some max loads to make it possible to increase the loads for each upgrade. You can find a List of these Vehicles and the properties here: https://github.com/EpochModTeam/EpochCore/raw/release/EPOCH_VehicleProperties.xlsx So if you want back more loads, just use another lvl. I prefer to make use of the upgrade system. natoed 1 Link to comment Share on other sites More sharing options...
Sneer Posted March 16, 2018 Author Report Share Posted March 16, 2018 ok great. I also noticed the sapper gas does not affect toxicity though the toxic grenades do. a bug maybe. Link to comment Share on other sites More sharing options...
He-Man Posted March 16, 2018 Report Share Posted March 16, 2018 Okay thx, I will check this. But was it working in 1.0? Link to comment Share on other sites More sharing options...
Sneer Posted March 16, 2018 Author Report Share Posted March 16, 2018 It was in 1.0.0-1074 which was were I was before I upgraded to 1.1.0 Link to comment Share on other sites More sharing options...
He-Man Posted March 16, 2018 Report Share Posted March 16, 2018 Just tested and it seems to work. But it has no effect, if you have immunity=100. What does not work is the smoke from an alive Sapper. But if he is killed (not exploded), it has an effect. You can try this to make them also toxic, when alive: https://github.com/EpochModTeam/Epoch/commit/353960e38af2a72aec8231f1250614414fff3fe0 Link to comment Share on other sites More sharing options...
Sneer Posted March 16, 2018 Author Report Share Posted March 16, 2018 You are a He-Man thanks for checking that. I added that line. One last thing, there are no radiation suits for male or female or a Fire Extinguisher that I can find in CfgPricing.hpp. Link to comment Share on other sites More sharing options...
He-Man Posted March 16, 2018 Report Share Posted March 16, 2018 That could be. But the radiation suit has anyway a texture error atm. It should be already fixed by Helion in current experimenta. We will test it tomorrow. Then I can also add the missing classes to Loot, Pricing and Itemsort and AWOL sayd, he will push another small update for these fixes in the next 2 weeks. If you find more bugs / missing things, let us know and we try to add it asap natoed 1 Link to comment Share on other sites More sharing options...
Sneer Posted March 17, 2018 Author Report Share Posted March 17, 2018 I found the Fire Extinguisher, its there. Link to comment Share on other sites More sharing options...
ReDBaroN Posted March 17, 2018 Report Share Posted March 17, 2018 chaps, having an issue with the dynamic menu for building since the update.... If you are looking at a base part you don't get the build menus in the dynamic menu but, when you look away form the base parts at anything else on the map, the options return in the dyna menu. Anyone else experiencing this? Link to comment Share on other sites More sharing options...
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