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Problem with object


khalcifer

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Hello i have problem with deleted object

10:33:10 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (Player) REMOTE   Player (765611xxxxxxxxxxx) deleted Land_HBarrier5_DZ @179010 - characterID any - objectID: 370 - objectUID: 0"
10:33:10 "<infiSTAR.de> AdminLog: 0h 05min | Player (765611xxxxxxxxxxx) deleted Land_HBarrier5_DZ @179010 - characterID any - objectID: 370 - objectUID: 0"

After restart object back:(

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You need to amend a couple of lines in ah.sqf. 

Find

Spoiler

    if(!isNull _x)then
                    {
                        _objectID     = _x getVariable['ObjectID','0'];
                        _objectUID    = _x getVariable['ObjectUID','0'];
                        deleteVehicle _x;
                        [_objectID,_objectUID,_clientUID] call server_deleteObjDirect;
                    };
                    true
                } count _deletethis;
                _sl = format['%1 (%2) deleted %3 objects @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,count _deletethis,mapGridPosition _playerObj];
            }
            else
            {
                if(!isNull _deletethis)then
                {
                    _pos = getPos _deletethis;
                    _type = typeOf _deletethis;
                    
                    _objectID     = _deletethis getVariable['ObjectID','0'];
                    _objectUID    = _deletethis getVariable['ObjectUID','0'];
                    deleteVehicle _deletethis;
                    [_objectID,_objectUID,_clientUID] call server_deleteObjDirect;
                    
                    _sl = format['%1 (%2) deleted %3 @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,_type,mapGridPosition _pos,_characterID,_objectID,_objectUID];
                };
            };

 

 

Change the two instances of server_deleteObj to server_deleteObjDirect.

There are a few other instances of server_deleteObj in that file that I havent changed as Ive not discovered any problems with them yet.

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26 minutes ago, lwbuk said:

You need to amend a couple of lines in ah.sqf. 

Find

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    if(!isNull _x)then
                    {
                        _objectID     = _x getVariable['ObjectID','0'];
                        _objectUID    = _x getVariable['ObjectUID','0'];
                        deleteVehicle _x;
                        [_objectID,_objectUID,_clientUID] call server_deleteObjDirect;
                    };
                    true
                } count _deletethis;
                _sl = format['%1 (%2) deleted %3 objects @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,count _deletethis,mapGridPosition _playerObj];
            }
            else
            {
                if(!isNull _deletethis)then
                {
                    _pos = getPos _deletethis;
                    _type = typeOf _deletethis;
                    
                    _objectID     = _deletethis getVariable['ObjectID','0'];
                    _objectUID    = _deletethis getVariable['ObjectUID','0'];
                    deleteVehicle _deletethis;
                    [_objectID,_objectUID,_clientUID] call server_deleteObjDirect;
                    
                    _sl = format['%1 (%2) deleted %3 @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,_type,mapGridPosition _pos,_characterID,_objectID,_objectUID];
                };
            };

 

 

Change the two instances of server_deleteObj to server_deleteObjDirect.

There are a few other instances of server_deleteObj in that file that I havent changed as Ive not discovered any problems with them yet.

Thx for help me:)

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