khalcifer Posted January 16, 2018 Report Share Posted January 16, 2018 Hello i have problem with deleted object 10:33:10 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (Player) REMOTE Player (765611xxxxxxxxxxx) deleted Land_HBarrier5_DZ @179010 - characterID any - objectID: 370 - objectUID: 0" 10:33:10 "<infiSTAR.de> AdminLog: 0h 05min | Player (765611xxxxxxxxxxx) deleted Land_HBarrier5_DZ @179010 - characterID any - objectID: 370 - objectUID: 0" After restart object back:( Link to comment Share on other sites More sharing options...
lwbuk Posted January 16, 2018 Report Share Posted January 16, 2018 You need to amend a couple of lines in ah.sqf. Find Spoiler if(!isNull _x)then { _objectID = _x getVariable['ObjectID','0']; _objectUID = _x getVariable['ObjectUID','0']; deleteVehicle _x; [_objectID,_objectUID,_clientUID] call server_deleteObjDirect; }; true } count _deletethis; _sl = format['%1 (%2) deleted %3 objects @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,count _deletethis,mapGridPosition _playerObj]; } else { if(!isNull _deletethis)then { _pos = getPos _deletethis; _type = typeOf _deletethis; _objectID = _deletethis getVariable['ObjectID','0']; _objectUID = _deletethis getVariable['ObjectUID','0']; deleteVehicle _deletethis; [_objectID,_objectUID,_clientUID] call server_deleteObjDirect; _sl = format['%1 (%2) deleted %3 @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,_type,mapGridPosition _pos,_characterID,_objectID,_objectUID]; }; }; Change the two instances of server_deleteObj to server_deleteObjDirect. There are a few other instances of server_deleteObj in that file that I havent changed as Ive not discovered any problems with them yet. Link to comment Share on other sites More sharing options...
khalcifer Posted January 16, 2018 Author Report Share Posted January 16, 2018 26 minutes ago, lwbuk said: You need to amend a couple of lines in ah.sqf. Find Reveal hidden contents if(!isNull _x)then { _objectID = _x getVariable['ObjectID','0']; _objectUID = _x getVariable['ObjectUID','0']; deleteVehicle _x; [_objectID,_objectUID,_clientUID] call server_deleteObjDirect; }; true } count _deletethis; _sl = format['%1 (%2) deleted %3 objects @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,count _deletethis,mapGridPosition _playerObj]; } else { if(!isNull _deletethis)then { _pos = getPos _deletethis; _type = typeOf _deletethis; _objectID = _deletethis getVariable['ObjectID','0']; _objectUID = _deletethis getVariable['ObjectUID','0']; deleteVehicle _deletethis; [_objectID,_objectUID,_clientUID] call server_deleteObjDirect; _sl = format['%1 (%2) deleted %3 @%4 - characterID %5 - objectID: %6 - objectUID: %7',_clientName,_clientUID,_type,mapGridPosition _pos,_characterID,_objectID,_objectUID]; }; }; Change the two instances of server_deleteObj to server_deleteObjDirect. There are a few other instances of server_deleteObj in that file that I havent changed as Ive not discovered any problems with them yet. Thx for help me:) Link to comment Share on other sites More sharing options...
salival Posted January 16, 2018 Report Share Posted January 16, 2018 Infistar has also released an update to fix this, so go update your infistar Link to comment Share on other sites More sharing options...
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