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Parachute "Hack" fix


Bricktop

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Thanks for your reply @DAmNRelentless 

I don't think it's a good idea to "explain" the details on here - I hope you understand. 

Basically this is an old issue and BAD for pvp servers.

=================

I refer to posts like this when I decline to share the details.

It's not as serious of an issue but very easy to exploit. 

I can send you a pm if you would like to try and help

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43 minutes ago, oldmatechoc said:

this should annoy them @Bricktop @DieTanx

 

pauseMenuCheck.sqf

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 if (vehicle player != player) then {
	if  ((vehicle player) iskindof "ParachuteBase") then {
		[] spawn {
			systemChat  "Don't push ESC or check player list while parachuting!";
			disableUserInput true; disableUserInput true; 
			Sleep 20;
			disableUserInput false; disableUserInput true; disableUserInput false; disableUserInput false;
		};
	};
};

 

description.ext

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onPauseScript = "LOCATION\TO\YOUR\pauseMenuCheck.sqf";

 

keyboard.sqf

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	if (_dikCode == 0x19) then {[]execVM "LOCATION\TO\YOUR\pauseMenuCheck.sqf";};					

 

 

Nice man - Thanks!

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@oldmatechoc Sry I have not seen your answer. For the m exploit, I have changed it by myself by just one uisleep. You have to spam the key but that does not work after my small fix and you can open the map, that was important for me. I have changed a few things in your script as well but I really like the way how it stops the annoying parachute exploit.

Thx again dude.

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