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[Release] Salivals Mod Pack [Updated for 1.0.7]


salival

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30 minutes ago, Voltan said:

Hello again,

The next issue I have found is that none of my right click actions are working, my clickactions config file:

  Reveal hidden contents

/*
    DZE_CLICK_ACTIONS
    This is where you register your right-click actions
    FORMAT -- (no comma after last array entry)
    [_classname,_text,_execute,_condition],
    PARAMETERS
    _classname  : the name of the class to click on (example = "ItemBloodbag")
    _text       : the text for the option that is displayed when right clicking on the item (example = "Self Transfuse")
    _execute    : compiled code to execute when the option is selected (example = "execVM 'my\scripts\self_transfuse.sqf';")
    _condition  : compiled code evaluated to determine whether or not the option is displayed (example = {true})
*/

DZE_CLICK_ACTIONS = [
    ["ItemGPS",localize "STR_CL_CA_SCAN_NEARBY","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_ZOMBIE_COUNT = count ((position player) nearEntities ['zZombie_Base',CA_GPS_RANGE]); CA_MAN_COUNT = count ((position player) nearEntities ['CAManBase',CA_GPS_RANGE]); format[localize 'STR_CL_CA_SCAN',CA_GPS_RANGE,CA_MAN_COUNT - CA_ZOMBIE_COUNT,count ((position player) nearEntities ['zZombie_Base',CA_GPS_RANGE]),count ((position player) nearEntities ['allVehicles',CA_GPS_RANGE]) - CA_MAN_COUNT] call dayz_rollingMessages;","true"],
    ["ItemGPS",localize "STR_CL_CA_RANGE_UP","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_GPS_RANGE = (CA_GPS_RANGE + 100) min 2500; format[localize 'STR_CL_CA_RANGE_GPS',CA_GPS_RANGE] call dayz_rollingMessages;","true"],
    ["ItemGPS",localize "STR_CL_CA_RANGE_DOWN","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_GPS_RANGE = (CA_GPS_RANGE - 100) max 1000; format[localize 'STR_CL_CA_RANGE_GPS',CA_GPS_RANGE] call dayz_rollingMessages;","true"],

    ["ItemMap",localize "STR_CL_LV_LOCATE_VEHICLES","execVM 'scripts\locateVehicle.sqf';","true"],
    ["ItemKiloHemp","Smoke that shit","execVM 'scripts\hemp\smoke.sqf';","true"],
    ["ItemKey",localize "STR_CL_RV_CA_EJECT","spawn remoteVehicle;","true",1],
    ["ItemKey",localize "STR_CL_RV_CA_ENGINE","spawn remoteVehicle;","true",2],
    ["ItemKey",localize "STR_CL_RV_CA_UNLOCK","spawn remoteVehicle;","true",3],
    ["ItemKey",localize "STR_CL_RV_CA_LOCK","spawn remoteVehicle;","true",4],
    ["ItemKey",localize "STR_CL_RV_CA_LIGHTS","spawn remoteVehicle;","true",5],
    ["Binocular","View Distance 500m","setViewDistance 500;","true"],
    ["Binocular","View Distance 1000m","setViewDistance 1000;","true"],
    ["Binocular","View Distance 1500m","setViewDistance 1500;","true"],
    ["Binocular","View Distance 2000m","setViewDistance 2000;","true"],
    ["Binocular","View Distance 2500m","setViewDistance 2500;","true"],
    ["Binocular","View Distance 3000m","setViewDistance 3000;","true"],
    ["Binocular","View Distance 4000m","setViewDistance 4000;","true"],
    ["Binocular","View Distance 5000m","setViewDistance 5000;","true"],
    ["Binocular_Vector","View Distance 500m","setViewDistance 500;","true"],
    ["Binocular_Vector","View Distance 1000m","setViewDistance 1000;","true"],
    ["Binocular_Vector","View Distance 1500m","setViewDistance 1500;","true"],
    ["Binocular_Vector","View Distance 2000m","setViewDistance 2000;","true"],
    ["Binocular_Vector","View Distance 2500m","setViewDistance 2500;","true"],
    ["Binocular_Vector","View Distance 3000m","setViewDistance 3000;","true"],
    ["Binocular_Vector","View Distance 4000m","setViewDistance 4000;","true"],
    ["Binocular_Vector","View Distance 5000m","setViewDistance 5000;","true"]
];

 

I am also getting this error client side .rpt


String STR_CL_CC_CODE_CHANGE not found
String STR_CL_CC_CODE_CHANGE not found
String STR_CL_CC_CODE_CHANGE not found
String STR_CL_ZSC_ACCESS_BANK not found

The stringfile.xml link you provided on the first page is broken so I obtained this one  from someones upload in one the pages in this thread. Are you able to provide me with your up to date stringfile.xml?

Thanks

  1. Download the stringTable.xml file linked below from the Community Localization GitHub and copy it to your mission folder, it is a community based localization file and contains translations for major community mods including this one.

>> Download stringTable.xml <<

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2 minutes ago, salival said:

This is a broken link.

2 minutes ago, salival said:
  1. Download the stringTable.xml file linked below from the Community Localization GitHub and copy it to your mission folder, it is a community based localization file and contains translations for major community mods including this one.

 

Will use this one. Was almost finished fixing it myself. Thanks.

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My client side is still spitting out errors about my click actions and I can't see a missing ]

Spoiler

Error in expression <e 5000m","setViewDistance 5000;","true"]
];>
  Error position: <
];>
  Error Missing ]
File mpmissions\__CUR_MP.Tavi\scripts\clickActions\config.sqf, line 40
Error in expression <e 5000m","setViewDistance 5000;","true"]
];>
  Error position: <
];>
  Error Missing ]
File mpmissions\__CUR_MP.Tavi\scripts\clickActions\config.sqf, line 40
"Deploy Anything: loading version 2.8.2 ..."
No owner
"<infiSTAR.de> waiting for player and functions.."
Error in expression <_DEPLOYABLE];
};

{
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error position: <DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error Undefined variable in expression: dze_click_actions
File mpmissions\__CUR_MP.Tavi\scripts\deployAnything\init.sqf, line 54
Error in expression <_DEPLOYABLE];
};

{
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error position: <DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error Undefined variable in expression: dze_click_actions
File mpmissions\__CUR_MP.Tavi\scripts\deployAnything\init.sqf, line 54

this is my click actions (and my deployAnything init is still untouched):

Spoiler

/*
    DZE_CLICK_ACTIONS
    This is where you register your right-click actions
    FORMAT -- (no comma after last array entry)
    [_classname,_text,_execute,_condition],
    PARAMETERS
    _classname  : the name of the class to click on (example = "ItemBloodbag")
    _text       : the text for the option that is displayed when right clicking on the item (example = "Self Transfuse")
    _execute    : compiled code to execute when the option is selected (example = "execVM 'my\scripts\self_transfuse.sqf';")
    _condition  : compiled code evaluated to determine whether or not the option is displayed (example = {true})
*/

DZE_CLICK_ACTIONS = [
    ["ItemGPS",localize "STR_CL_CA_SCAN_NEARBY","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_ZOMBIE_COUNT = count ((position player) nearEntities ['zZombie_Base',CA_GPS_RANGE]); CA_MAN_COUNT = count ((position player) nearEntities ['CAManBase',CA_GPS_RANGE]); format[localize 'STR_CL_CA_SCAN',CA_GPS_RANGE,CA_MAN_COUNT - CA_ZOMBIE_COUNT,count ((position player) nearEntities ['zZombie_Base',CA_GPS_RANGE]),count ((position player) nearEntities ['allVehicles',CA_GPS_RANGE]) - CA_MAN_COUNT] call dayz_rollingMessages;","true"],
    ["ItemGPS",localize "STR_CL_CA_RANGE_UP","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_GPS_RANGE = (CA_GPS_RANGE + 100) min 2500; format[localize 'STR_CL_CA_RANGE_GPS',CA_GPS_RANGE] call dayz_rollingMessages;","true"],
    ["ItemGPS",localize "STR_CL_CA_RANGE_DOWN","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_GPS_RANGE = (CA_GPS_RANGE - 100) max 1000; format[localize 'STR_CL_CA_RANGE_GPS',CA_GPS_RANGE] call dayz_rollingMessages;","true"],

    ["ItemMap",localize "STR_CL_LV_LOCATE_VEHICLES","execVM 'scripts\locateVehicle.sqf';","true"],
    ["ItemKiloHemp","Smoke that shit","execVM 'scripts\hemp\smoke.sqf';","true"],
    ["ItemKey",localize "STR_CL_RV_CA_EJECT","spawn remoteVehicle;","true",1],
    ["ItemKey",localize "STR_CL_RV_CA_ENGINE","spawn remoteVehicle;","true",2],
    ["ItemKey",localize "STR_CL_RV_CA_UNLOCK","spawn remoteVehicle;","true",3],
    ["ItemKey",localize "STR_CL_RV_CA_LOCK","spawn remoteVehicle;","true",4],
    ["ItemKey",localize "STR_CL_RV_CA_LIGHTS","spawn remoteVehicle;","true",5],
    ["Binocular","View Distance 500m","setViewDistance 500;","true"],
    ["Binocular","View Distance 1000m","setViewDistance 1000;","true"],
    ["Binocular","View Distance 1500m","setViewDistance 1500;","true"],
    ["Binocular","View Distance 2000m","setViewDistance 2000;","true"],
    ["Binocular","View Distance 2500m","setViewDistance 2500;","true"],
    ["Binocular","View Distance 3000m","setViewDistance 3000;","true"],
    ["Binocular","View Distance 4000m","setViewDistance 4000;","true"],
    ["Binocular","View Distance 5000m","setViewDistance 5000;","true"],
    ["Binocular_Vector","View Distance 500m","setViewDistance 500;","true"],
    ["Binocular_Vector","View Distance 1000m","setViewDistance 1000;","true"],
    ["Binocular_Vector","View Distance 1500m","setViewDistance 1500;","true"],
    ["Binocular_Vector","View Distance 2000m","setViewDistance 2000;","true"],
    ["Binocular_Vector","View Distance 2500m","setViewDistance 2500;","true"],
    ["Binocular_Vector","View Distance 3000m","setViewDistance 3000;","true"],
    ["Binocular_Vector","View Distance 4000m","setViewDistance 4000;","true"],
    ["Binocular_Vector","View Distance 5000m","setViewDistance 5000;","true"]
];

 

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Hey Salival, as discussed, I have uncommented bits in hive.ext and still getting this error for virtual garage on client side .rpt and when I click on virtual garage on the plot pole its just stuck saying searching for vehicles.

Spoiler

Error in expression <splayCtrl 2802);
lbClear _control;

if (count _storedVehicles == 0 && {isNull DZ>
  Error position: <count _storedVehicles == 0 && {isNull DZ>
  Error count: Type String, expected Array,Config entry
File mpmissions\__CUR_MP.Tavi\scripts\virtualGarage\virtualGarage.sqf, line 65

Thanks mate

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7 hours ago, Voltan said:

Hey Salival, as discussed, I have uncommented bits in hive.ext and still getting this error for virtual garage on client side .rpt and when I click on virtual garage on the plot pole its just stuck saying searching for vehicles.

  Hide contents

Error in expression <splayCtrl 2802);
lbClear _control;

if (count _storedVehicles == 0 && {isNull DZ>
  Error position: <count _storedVehicles == 0 && {isNull DZ>
  Error count: Type String, expected Array,Config entry
File mpmissions\__CUR_MP.Tavi\scripts\virtualGarage\virtualGarage.sqf, line 65

Thanks mate

Need to update the hiveext.dll, You would need to speak to your hosting provider for this however

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1 hour ago, salival said:

Need to update the hiveext.dll, You would need to speak to your hosting provider for this however

This was not mentioned in the install, where do I get this updated hiveext.dll?

Edit: found it in the original Virtual Garage install instructions.

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13 hours ago, Voltan said:

This was not mentioned in the install, where do I get this updated hiveext.dll?

Edit: found it in the original Virtual Garage install instructions.

I updated the install instructions, you were right, it was absent, cheers!

https://github.com/oiad/modPack/commit/bcc73b6a850558d43f60fd23cfe74e44123e5c28

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  • 2 weeks later...
On 5/23/2018 at 5:44 AM, Voltan said:

My client side is still spitting out errors about my click actions and I can't see a missing ]

  Hide contents

Error in expression <e 5000m","setViewDistance 5000;","true"]
];>
  Error position: <
];>
  Error Missing ]
File mpmissions\__CUR_MP.Tavi\scripts\clickActions\config.sqf, line 40
Error in expression <e 5000m","setViewDistance 5000;","true"]
];>
  Error position: <
];>
  Error Missing ]
File mpmissions\__CUR_MP.Tavi\scripts\clickActions\config.sqf, line 40
"Deploy Anything: loading version 2.8.2 ..."
No owner
"<infiSTAR.de> waiting for player and functions.."
Error in expression <_DEPLOYABLE];
};

{
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error position: <DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error Undefined variable in expression: dze_click_actions
File mpmissions\__CUR_MP.Tavi\scripts\deployAnything\init.sqf, line 54
Error in expression <_DEPLOYABLE];
};

{
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error position: <DZE_CLICK_ACTIONS + [[(_forEachIndex cal>
  Error Undefined variable in expression: dze_click_actions
File mpmissions\__CUR_MP.Tavi\scripts\deployAnything\init.sqf, line 54

this is my click actions (and my deployAnything init is still untouched):

  Reveal hidden contents

/*
    DZE_CLICK_ACTIONS
    This is where you register your right-click actions
    FORMAT -- (no comma after last array entry)
    [_classname,_text,_execute,_condition],
    PARAMETERS
    _classname  : the name of the class to click on (example = "ItemBloodbag")
    _text       : the text for the option that is displayed when right clicking on the item (example = "Self Transfuse")
    _execute    : compiled code to execute when the option is selected (example = "execVM 'my\scripts\self_transfuse.sqf';")
    _condition  : compiled code evaluated to determine whether or not the option is displayed (example = {true})
*/

DZE_CLICK_ACTIONS = [
    ["ItemGPS",localize "STR_CL_CA_SCAN_NEARBY","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_ZOMBIE_COUNT = count ((position player) nearEntities ['zZombie_Base',CA_GPS_RANGE]); CA_MAN_COUNT = count ((position player) nearEntities ['CAManBase',CA_GPS_RANGE]); format[localize 'STR_CL_CA_SCAN',CA_GPS_RANGE,CA_MAN_COUNT - CA_ZOMBIE_COUNT,count ((position player) nearEntities ['zZombie_Base',CA_GPS_RANGE]),count ((position player) nearEntities ['allVehicles',CA_GPS_RANGE]) - CA_MAN_COUNT] call dayz_rollingMessages;","true"],
    ["ItemGPS",localize "STR_CL_CA_RANGE_UP","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_GPS_RANGE = (CA_GPS_RANGE + 100) min 2500; format[localize 'STR_CL_CA_RANGE_GPS',CA_GPS_RANGE] call dayz_rollingMessages;","true"],
    ["ItemGPS",localize "STR_CL_CA_RANGE_DOWN","if(isNil 'CA_GPS_RANGE') then {CA_GPS_RANGE = 1500;};CA_GPS_RANGE = (CA_GPS_RANGE - 100) max 1000; format[localize 'STR_CL_CA_RANGE_GPS',CA_GPS_RANGE] call dayz_rollingMessages;","true"],

    ["ItemMap",localize "STR_CL_LV_LOCATE_VEHICLES","execVM 'scripts\locateVehicle.sqf';","true"],
    ["ItemKiloHemp","Smoke that shit","execVM 'scripts\hemp\smoke.sqf';","true"],
    ["ItemKey",localize "STR_CL_RV_CA_EJECT","spawn remoteVehicle;","true",1],
    ["ItemKey",localize "STR_CL_RV_CA_ENGINE","spawn remoteVehicle;","true",2],
    ["ItemKey",localize "STR_CL_RV_CA_UNLOCK","spawn remoteVehicle;","true",3],
    ["ItemKey",localize "STR_CL_RV_CA_LOCK","spawn remoteVehicle;","true",4],
    ["ItemKey",localize "STR_CL_RV_CA_LIGHTS","spawn remoteVehicle;","true",5],
    ["Binocular","View Distance 500m","setViewDistance 500;","true"],
    ["Binocular","View Distance 1000m","setViewDistance 1000;","true"],
    ["Binocular","View Distance 1500m","setViewDistance 1500;","true"],
    ["Binocular","View Distance 2000m","setViewDistance 2000;","true"],
    ["Binocular","View Distance 2500m","setViewDistance 2500;","true"],
    ["Binocular","View Distance 3000m","setViewDistance 3000;","true"],
    ["Binocular","View Distance 4000m","setViewDistance 4000;","true"],
    ["Binocular","View Distance 5000m","setViewDistance 5000;","true"],
    ["Binocular_Vector","View Distance 500m","setViewDistance 500;","true"],
    ["Binocular_Vector","View Distance 1000m","setViewDistance 1000;","true"],
    ["Binocular_Vector","View Distance 1500m","setViewDistance 1500;","true"],
    ["Binocular_Vector","View Distance 2000m","setViewDistance 2000;","true"],
    ["Binocular_Vector","View Distance 2500m","setViewDistance 2500;","true"],
    ["Binocular_Vector","View Distance 3000m","setViewDistance 3000;","true"],
    ["Binocular_Vector","View Distance 4000m","setViewDistance 4000;","true"],
    ["Binocular_Vector","View Distance 5000m","setViewDistance 5000;","true"]
];

 

To me it looks like your error is here
"setViewDistance 5000;"
i believe it should be 

5000m","setViewDistance 5000","true"]

scratch that , just looked at file structure and original way seems correct, sorry

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hey... had a question......

i m using this package......... 

now i have added the infistar.....and i added the spawn menu: ESSV3

the first login... i can select what i want.. no problem... 

then i die......... zombie or what else.......

i relog then the screen stay stuck at slection woman or man... it freeze then crash

Spoiler

=====================================================================
== C:\SERVICES\ni1229998_1_SHARE\ftproot\arma2oa\arma2oaserver.exe
== "C:\SERVICES\ni1229998_1_SHARE\ftproot\arma2oa\arma2oaserver.exe" -mod=@DayZ_Epoch;@DayZ_Epoch_Server; -ip=46.251.234.235 -port=20900 -maxmem=2047 -noCB -exThreads=1 -filePatching -malloc=tbb4malloc_bi -profiles=config -config=config\server.cfg -cfg=config\basic.cfg -name=arma2oa
=====================================================================
Exe timestamp: 2015/12/18 16:44:16
Current time:  2018/06/06 13:01:00

Version 1.63.131129
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Initializing Steam server - Game Port: 20900, Steam Query Port: 20901
Connected to Steam servers
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Server error: Player without identity Yarpii (id 699815277)
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
"PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
"MPframework inited"
"dayz_preloadFinished reset"
"<infiSTAR.de> Error loading infiSTAR DLL"
"<infiSTAR.de> 84c8409b55ea"
"<infiSTAR.de> 5635e0ecefa50551f2ecdb0a9773a868"
"<infiSTAR.de> "
"<infiSTAR.de> ["START","waiting.."]"
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
Cannot create non-ai vehicle Land_A_FuelStation_Sign,
"Loading custom server compiles"
"Deploy Anything: loading version 2.8.2 ..."
"Deploy Anything: adding deployables to safe vehicle list..."
"HIVE: Starting"
"<infiSTAR.de> infiSTAR loading config.."
"<infiSTAR.de> infiSTAR AHconfig.sqf loaded"
"<infiSTAR.de> infiSTAR LOADING.."
"<infiSTAR.de> ["START","infiSTAR LOADING.."]"
"Epoch detected"
Warning Message: Script low_admins.sqf not found
Warning Message: Script normal_admins.sqf not found
Warning Message: Script super_admins.sqf not found
Warning Message: Script blacklist.sqf not found
"<infiSTAR.de> iproductVersion: 26-05-2018 17-14-32-v1450 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: chernarus | dayz_instance: 11 | missionName: dayz.epoch"
"<infiSTAR.de> ["START","<infiSTAR.de> iproductVersion: 26-05-2018 17-14-32-v1450 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: chernarus | dayz_instance: 11 | missionName: dayz.epoch"]"
"<infiSTAR.de> _fnc_RandomGen: {
_abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
_gen = _abc select (random ((count _abc)-1));
_arr = ['a','5','6','3','5','e','0','e','c','e','f','a','5','0','5','5','1','f','2','e','c','d','b','0','a','9','7','7','3','a','8','6','8'];
for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
_gen
}"
"<infiSTAR.de> _simple: z693f26755b6e3a963e0c"
"<infiSTAR.de> _dialogIds: o1728857e155345602a3638"
"<infiSTAR.de> _badtxts: f5e6a977e25338e5a8c1641"
"<infiSTAR.de> _randvar1: m9f25573e167505421a5a"
"<infiSTAR.de> _randvar2: n50731a9573798e563f4a13"
"<infiSTAR.de> _randvar3: i2a4a233f5e76183a997d35"
"<infiSTAR.de> _randvar4: t7d5556274a7e9a828e1c1e7e"
"<infiSTAR.de> _randvar5: w25634035772a658827331f4f"
"<infiSTAR.de> _randvar6: v1640980779651e7c8c250e25"
"<infiSTAR.de> _randvar11: e357a8e131f802f9b561056"
"<infiSTAR.de> _randvar12: g4c155e30300c552f5e583b5a"
"<infiSTAR.de> _randvar13: o5c700e25603a7c8c7e7b"
"<infiSTAR.de> _randvar14: e326e9c9e3e55960b950c90"
"<infiSTAR.de> _randvar19: d584e3313891f4a6e4a6b"
"<infiSTAR.de> _randvar27: s001f163e757b8553555a"
"<infiSTAR.de> _randvar25: j152a5a01266165225b6587"
"<infiSTAR.de> _randvar31: m1577365b77353053373a"
"<infiSTAR.de> _randvar33: f50106e0b5a722f37556a"
"<infiSTAR.de> _randvar34: i3e43127040757c20124f"
"<infiSTAR.de> _randvar35: w603723352186836c85"
"<infiSTAR.de> _randvar36: v0c8f508a65581b8f555f83"
"<infiSTAR.de> _randvar37: p26973a622e7638250517"
"<infiSTAR.de> _clickOnMapTimer: v5c23456c836c2516326e4b1a"
"<infiSTAR.de> _clickOnMapCaught: q851990633d66802c13753a40"
"<infiSTAR.de> _fnc_handlerandvar10: m115e7f433e6c358c1f5a15"
"<infiSTAR.de> _remark: i6a001930104b70286e36"
"<infiSTAR.de> _AHpos: j1585153d468a5b2f355858"
"<infiSTAR.de> _loadedcheckpos: w405e2f4e116a95268c0f"
"<infiSTAR.de> _loadedchecktime: x5e3c6e1b8598508e5a47"
"<infiSTAR.de> _MenuChecksRunningx: t6a10200f1e796595857c23"
"<infiSTAR.de> _oneachframe: e573a359b7f150f01223c"
"<infiSTAR.de> _anotherloop: q303e2b2a7a824a664c1e"
"<infiSTAR.de> _lastUnlock: s6c508965052a5a706d0268"
"<infiSTAR.de> _AdminReqCheck: f6e5f3e391c6e887a8e09"
"<infiSTAR.de> _antidupeCheckVar: f605d7b48733a6a3e177c4e96"
"<infiSTAR.de> _antidupePVResVar: g578367927d3f15152f3a"
"<infiSTAR.de> _antidupePVCheckVar: PVAHR_0_u93765d054d558b50597a50"
"<infiSTAR.de> _randvar10: PVAHR_0_j6a5a569e39869311658085"
"<infiSTAR.de> ["DEBUG","compiling _AHstring"]"
"<infiSTAR.de> ["DEBUG","_AHstring compiled"]"
"<infiSTAR.de> ["DEBUG","time: 0"]"
"<infiSTAR.de> ["DEBUG","diag_tickTime: 233.973"]"
"<infiSTAR.de> ["DEBUG","serverTime: 3.99547e+006"]"
"<infiSTAR.de> ["DEBUG","_AHstring loaded."]"
"<infiSTAR.de> ["DEBUG","AntiHack FULLY LOADED"]"
"<infiSTAR.de> AntiHack FULLY LOADED"
"<infiSTAR.de> ["DEBUG","CREATING AdminMenu"]"
"<infiSTAR.de> CREATING AdminMenu"
"<infiSTAR.de> AdminMenu LOADED: true"
"<infiSTAR.de> ["DEBUG","AdminMenu LOADED: true"]"
["TIME SYNC: Local Time set to:",[2012,8,2,13,4],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,6,6,13,4]]
"HIVE: trying to get objects"
"HIVE: found 0 objects"
"HIVE: Request sent"
"HIVE: Streamed 0 objects"
"HIVE: BENCHMARK - Server_monitor.sqf finished streaming 0 objects in 0.0220032 seconds (unscheduled)"
"Total Number of spawn locations 6"
"SERVER FPS: 45  PLAYERS: 1"
"<infiSTAR.de> ["DEBUG","starting main server loop: 0 | 234.169 | 3.99547e+006"]"
"<infiSTAR.de> ["DEBUG","Waiting for some infiSTAR functions"]"
"<infiSTAR.de> ["DEBUG","All infiSTAR functions compiled"]"
"<infiSTAR.de> starting main server loop"
"<infiSTAR.de> ["DEBUG","starting main server loop"]"
"DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [2418.96,4799.53,0] with 6 items."
"DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [6612.79,7778.09,0] with 7 items."
"DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [12035.9,12702.3,0] with 10 items."
"DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [10503.3,8559.49,0] with 5 items."
"DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [12856.3,11191.6,0] with 10 items."
"DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [3240.66,9551.82,0] with 7 items."
"CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
"CRASHSPAWNER: Spawning crash site (CrashSite_RU) at [7673.58,5411.69,0] with 5 items."
"HIVE: Vehicle Spawn limit reached!"
"HIVE: Spawning # of Debris: 20"
"<infiSTAR.de> Player-Log: Yarpii(76561198037005910) - 0h 00min"
"HIVE: Spawning # of Ammo Boxes: 3"
"HIVE: Spawning # of Veins: 50"
"HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 20 Debris, 3 SupplyCrates and 50 MineVeins in 14.827 seconds (scheduled)"
"EPOCH EVENTS INIT"
"<infiSTAR.de> waiting for player and functions.."
"CLEANUP: INITIALIZING Vehicle SCRIPT"
["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,5],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,6,6,13,5]]
"WAI: AI Config File Loaded"
"WAI: blacklist Loaded"
"WAI: Initializing missions"
"<infiSTAR.de> ["CONNECTLOG","CONNECT - Yarpii(76561198037005910)"]"
"<infiSTAR.de> ["CONNECTLOG","CONNECT - __SERVER__()"]"
"INFO - Player: PID#3(Yarpii)(UID:76561198037005910/CID:3) Status: LOGGING IN"
"INFO - Player: PID#3(Yarpii)(UID:76561198037005910/CID:3) Status: LOGIN PUBLISHING, Location Chernogorsk @063132"
"INFO - Player: Yarpii(UID:76561198037005910/CID:3) Status: CLIENT LOADED & PLAYING"
"INFO: Cannot Sync Character Yarpii near respawn_west [-18700.2,25799.9,0.00146484]. This is normal when relogging or changing clothes."
MuzzleFlashROT - unknown animation source ammoRandom
MuzzleFlashROT - unknown animation source ammoRandom
MuzzleFlashROT - unknown animation source ammoRandom
MuzzleFlashROT - unknown animation source ammoRandom
MuzzleFlashROT - unknown animation source ammoRandom
MuzzleFlashROT - unknown animation source ammoRandom
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.opticsZoomMin'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.opticsZoomMax'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.opticsZoomInit'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.distanceZoomMin'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.distanceZoomMax'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.opticsFlare'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.opticsDisablePeripherialVision'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.opticsPPEffects'.
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.useModelOptics'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_DZ/OpticsModes/Ironsights.memoryPointCamera'.
Warning Message: '/' is not a value
Server: Object 3:600 not found (message 70)
"Yarpii (76561198037005910) Yarpii died from the infected. @045129 [4547.71,2424.29,0.001441]"
"<infiSTAR.de> ["CONNECTLOG","DISCONNECT - Yarpii(76561198037005910)"]"
"INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198037005910","Yarpii"]"
Client: Remote object 2:10 not found
Client: Remote object 2:11 not found
"<infiSTAR.de> ["CONNECTLOG","CONNECT - Yarpii(76561198037005910)"]"
"INFO - Player: PID#3(Yarpii)(UID:76561198037005910/CID:4) Status: LOGGING IN"
"<infiSTAR.de> ["BAN","Yarpii (76561198037005910) | onEachFrame injector detected - 147.115 (either lag spike on client or ESP Hack/Godmoe.. bad things..)"]"
"<infiSTAR.de> ["BAN","Yarpii (76561198037005910) | onEachFrame injector detected - 147.115 (either lag spike on client or ESP Hack/Godmoe.. bad things..)"]"
"<infiSTAR.de> ["KickLog","SERVER kicked Yarpii(76561198037005910) - Yarpii (76561198037005910) | onEachFrame injector detected - 147.115 (either lag spike on client or ESP Hack/Godmoe.. bad things..)"]"
"<infiSTAR.de> ["BAN_DLL_RESPONSE",""]"
"<infiSTAR.de> ["ANTIHACK_SERVER_HANDLE",["PVAHR_0_j6a5a569e39869311658085",["Yarpii","76561198037005910","BAN",[111,110,69,97,99,104,70,114,97,109,101,32,105,110,106,101,99,116,111,114,32,100,101,116,101,99,116,101,100,32,45,32,49,52,55,46,49,49,53,32,40,101,105,116,104,101,114,32,108,97,103,32,115,112,105,107,101,32,111,110,32,99,108,105,101,110,116,32,111,114,32,69,83,80,32,72,97,99,107,47,71,111,100,109,111,101,46,46,32,98,97,100,32,116,104,105,110,103,115,46,46,41]]]]"
"<infiSTAR.de> ["KickLog","SERVER kicked Yarpii(76561198037005910) - TempBanned"]"
"<infiSTAR.de> ["CONNECTLOG","DISCONNECT - Yarpii(76561198037005910)"]"
"INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198037005910","Yarpii"]"
Client: Remote object 2:1374 not found
Client: Remote object 2:1375 not found
Client: Remote object 2:1376 not found
 

EDIT: this fix for this: in AHconfig.sqf put _REF = true; to _REF = false;

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16 minutes ago, th3c0re said:

hey... had a question......

i m using this package......... 

now i have added the infistar.....and i added the spawn menu: ESSV3

the first login... i can select what i want.. no problem... 

then i die......... zombie or what else.......

i relog then the screen stay stuck at slection woman or man... it freeze then crash

 

In your server.rpt it shows that infistar is banning your player for frame injector, which is an issue with infistar I have found.

In AHconfig.sqf in server side infistar files change: 

/*  revert onEachFrame    */ _REF = true;	/* true or false */

to false.

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  • 2 weeks later...

for what ever reason, the 1st person to log on has the coins icon dissapear but if you relog it works. and if a second person comes onto the server it still works. just seems to be only the 1st person to join has this issue. anyone have this issue too? i dont see anything on logs tho

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47 minutes ago, nova said:

for what ever reason, the 1st person to log on has the coins icon dissapear but if you relog it works. and if a second person comes onto the server it still works. just seems to be only the 1st person to join has this issue. anyone have this issue too? i dont see anything on logs tho

I would guess there's an install issue, I can't reproduce that on my server

Can you please PM me a client RPT for an affected player and server RPT?

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@nova Your infistar is breaking the icon: https://forum.infistar.de/index.php/Thread/1452-Issue-with-1450-Infistar/

Your stringtable.xml is also broken and needs replacing:

Unexpected stringtable format inside <Text ID="STR_VKC_FAIL_MONEY"><Package>
Unexpected stringtable format inside <Text ID="STR_VKC_FAIL_MONEY"><Key>

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  • 1 month later...

Hi there,

I am having an issue with Virtual Garage where heli pads that are placed with a ruby are despawning after a certain amount of time. I am wondering if this is a problem with my VG install (probably not since everything seems to be working correctly) or whether it is a symptom of my SQL events. I have a few running that delete all vehicles not updated after a certain time and I also have one that deletes everything not updated after 21 days. Does anyone have an idea about this? And, if you think it's the SQL events, how can I make heli pads an exception in those events? I am not able to see the heli pads in my database and so I do not know the classname or the code used for making them an exception.

Thanks!

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5 hours ago, Vladick said:

Hi there,

I am having an issue with Virtual Garage where heli pads that are placed with a ruby are despawning after a certain amount of time. I am wondering if this is a problem with my VG install (probably not since everything seems to be working correctly) or whether it is a symptom of my SQL events. I have a few running that delete all vehicles not updated after a certain time and I also have one that deletes everything not updated after 21 days. Does anyone have an idea about this? And, if you think it's the SQL events, how can I make heli pads an exception in those events? I am not able to see the heli pads in my database and so I do not know the classname or the code used for making them an exception.

Thanks!

"despawning after a certain amount of time"

how long is it?

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12 hours ago, Schalldampfer said:

"despawning after a certain amount of time"

how long is it?

Well, I'm not really sure because I've been getting the information from players who are vague about when they set it and when it disappeared. I suspect the time is about two weeks, which corresponds to my vehicle cleanup SQL that deletes all vehicles not updated in 14 days. Does that help? Thanks for the reply!

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3 hours ago, Vladick said:

Well, I'm not really sure because I've been getting the information from players who are vague about when they set it and when it disappeared. I suspect the time is about two weeks, which corresponds to my vehicle cleanup SQL that deletes all vehicles not updated in 14 days. Does that help? Thanks for the reply!

What script you used to spawn helipad?

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21 hours ago, Schalldampfer said:

 

What script you used to spawn helipad?

Hi there,

I am using the script that came with Salival's Mod Pack. I can't seem to find the exact code in the .sqf that does the spawning of the heli pad though and specifies that it costs a ruby to do so. Where would that be?

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44 minutes ago, Vladick said:

Hi there,

I am using the script that came with Salival's Mod Pack. I can't seem to find the exact code in the .sqf that does the spawning of the heli pad though and specifies that it costs a ruby to do so. Where would that be?

I think it's "deployAnything" script, https://github.com/oiad/deployAnything
The script doesn't enable to maintain helipads.

add this in dayz_code\cariables.sqf 

Quote

DZE_maintainClasses = DZE_maintainClasses +  ["HeliH","HeliHCivil"];

 

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54 minutes ago, salival said:

Hey,

I've been moving house so I haven't been around, sorry

@Schalldampfer has a good point, I didn't have it in the maintaining array for the modpack but it was in the virtual garage one.

I've fixed it, here: https://github.com/oiad/modPack/commit/517e9c50d564d79139497d2b080af9f5cde0c916

Awesome! Files ammended and testing. Thank you both for your help!

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