So i have recently been working on making new humanity loadouts for our players and my problem is that i am using skins on the loadouts (One of them for example is gsc_eco_stalker_mask_duty) that work fine UNTIL when a player disconnects, After he logs back in his skin is reseted to basic survivor skin. Is there any way to make the skins i am using "permanent" just like the basic skins are? I have tried to add the skins in variables.sqf
//Player classes
AllPlayers =
When i go to our menu and go to "Morph" tab theres a list of "Legit" skins and all those skins are listed in AllPlayers = and they work fine but i dont know how to get these other skins to work...
The server i am trying to make them to work is Overpoch.
I was also thinking if theres a possibility that Infistar is blocking these skins somehow.
Question
Mylly
So i have recently been working on making new humanity loadouts for our players and my problem is that i am using skins on the loadouts (One of them for example is gsc_eco_stalker_mask_duty) that work fine UNTIL when a player disconnects, After he logs back in his skin is reseted to basic survivor skin. Is there any way to make the skins i am using "permanent" just like the basic skins are? I have tried to add the skins in variables.sqf
//Player classes
AllPlayers =
When i go to our menu and go to "Morph" tab theres a list of "Legit" skins and all those skins are listed in AllPlayers = and they work fine but i dont know how to get these other skins to work...
The server i am trying to make them to work is Overpoch.
I was also thinking if theres a possibility that Infistar is blocking these skins somehow.
Any help will be highly appreciated!
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