Sneer Posted October 29, 2017 Report Share Posted October 29, 2017 For linux I use the epochconfig.hpp restart = "true"; which does not restart the server, I get no message from epoch that the server is restarting in 5 min. like it did in 0.5. Link to comment Share on other sites More sharing options...
vbawol Posted October 30, 2017 Report Share Posted October 30, 2017 Please update to the latest build 1074, it has a fix for this issue among others. https://github.com/EpochModTeam/Epoch/releases Sneer 1 Link to comment Share on other sites More sharing options...
Sneer Posted October 31, 2017 Author Report Share Posted October 31, 2017 On 10/30/2017 at 9:59 AM, vbawol said: Please update to the latest build 1074, it has a fix for this issue among others. https://github.com/EpochModTeam/Epoch/releases The restart is working in 1074, however it says its restarting in 5 minutes then restarts a few seconds later. [2017-10-31 | 19:03:08] RCon admin #2: (Global) Server restart in 5 minutes [2017-10-31 | 19:03:28] RCon admin #1 (127.0.0.1:50451) logged in [2017-10-31 | 19:03:28] RCon admin #2 (127.0.0.1:57609) logged in [2017-10-31 | 19:03:43] Player request timed out. [2017-10-31 | 19:03:49] Connection to server was lost. Attempting to reconnect... [2017-10-31 | 19:04:14] Reconnected! Link to comment Share on other sites More sharing options...
Sneer Posted November 1, 2017 Author Report Share Posted November 1, 2017 Its working, forget what I said. I was on for a restart and it worked fine. Link to comment Share on other sites More sharing options...
Drokz Posted November 1, 2017 Report Share Posted November 1, 2017 It restarts earlier when the last player disconnects. So yes it will restart after the 5 minutes message if no player is present vbawol 1 Link to comment Share on other sites More sharing options...
Sneer Posted November 1, 2017 Author Report Share Posted November 1, 2017 ok great. Thanks Link to comment Share on other sites More sharing options...
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