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Waiting for server to start authentication(dayz_server scripting)


michelzain

Question

Hi guys, so I was editing my dayz_server.pbo some normal edits, ZSC, WAI,Admin tools.

and I noticed that when I edit the dayz_Server pbo the game wont let me in..

when i just edit the mission.pbo its fine buy dayz_Server isnt..

I did some reasearch and found the "prefix" thing but that isnt working.. i added to prioretis on PBO manager the "prefix" and the value "z/addons/dayz_server" 

but that dosent seem to solve the issue..

my arma2oaserver.rpt: 

(all the files on the warnings are actually there so I dont get why it says " not found"

Quote

Exe timestamp: 2017/08/04 13:24:19
Current time:  2017/10/19 22:18:07

Version 1.63.131129
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
22:18:12 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
22:18:13 Connected to Steam servers
22:18:48 Server error: Player without identity Michael (id )
22:18:52 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
22:18:58 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
22:18:58 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
22:19:04 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
22:19:04 "MPframework inited"
22:19:04 "dayz_preloadFinished reset"
22:19:05 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
22:19:05 Warning Message: Script z\addons\dayz_server\compile\server_spawnTraders.sqf not found

22:19:05 "Loading custom server compiles"
22:19:06 "Admin Tools: config.sqf loaded"
22:19:06 "Admin Tools: variables.sqf loaded"
22:19:07 Warning Message: Script z\addons\dayz_server\system\dynamic_vehicle.sqf not found
22:19:07 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found
22:19:07 Warning Message: Script z\addons\dayz_server\traders\chernarus11.sqf not found
22:19:07 Warning Message: Script z\addons\dayz_server\bankTraders\chernarus.sqf not found

22:19:07 "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
22:19:07 "Admin Tools: Activate.sqf loaded"
22:21:10 Client: Remote object 2:10 not found
22:21:10 Client: Remote object 2:11 not found
22:21:10 Client: Remote object 2:12 not found
 

 

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The file structure for your server folder is wrong. I would guess at.

If you used the default download from here, for some reason the file structure is wrong on the dayz server folder. 

Should be 

@dayz_epoch_server > addons> then the pbo file which should have just dayz_server folder then all the files and other folders  like compiles, traders, map, modules etc 

 

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1 hour ago, lwbuk said:

The file structure for your server folder is wrong. I would guess at.

If you used the default download from here, for some reason the file structure is wrong on the dayz server folder. 

Should be 

@dayz_epoch_server > addons> then the pbo file which should have just dayz_server folder then all the files and other folders  like compiles, traders, map, modules etc 

 

Hi thanks for the reply, these are the paths on my dayz server : 

Quote

paths1.png.7857c14596441566719cfce5fdfcaf3f.pngpaths.png.926023276e36f1e6e5f8e6e80dd644c2.png

 

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Yes, as @lwbuk pointed out, that file structure in incorrect. The devs left an extra folder in the server files download. You edited that one and packed it up into your dayz_server.pbo. The z folder and the addons folder should not be there, those are part of the PBO prefix. When you open the dayz_server.pbo, the first folder should be dayz_server. Correct your existing directories or re-extract the dayz_server.pbo from the original download and add your files to it and pack it into a PBO.

 

The devs are aware of this and it should be corrected in 1.0.6.2.

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31 minutes ago, JasonTM said:

Yes, as @lwbuk pointed out, that file structure in incorrect. The devs left an extra folder in the server files download. You edited that one and packed it up into your dayz_server.pbo. The z folder and the addons folder should not be there, those are part of the PBO prefix. When you open the dayz_server.pbo, the first folder should be dayz_server. Correct your existing directories or re-extract the dayz_server.pbo from the original download and add your files to it and pack it into a PBO.

 

The devs are aware of this and it should be corrected in 1.0.6.2.

thanks for the reply, 

so if I got it right, this is how to folder should look like(the one without the 'z' and 'addons' inside:

Quote

vanilla.png.2a6a6ae81cebdbca4fcc0e5874aeafb9.png

and the dayz_server(folder that comes with the pbo) with the z/addons shouldnt be touched, and when I want to make edits I need to rename it, exract the pbo, edit then pack it back and rename the /z folder back to dayz_server?

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Just now, JasonTM said:

Yes, that is exactly how the server PBO directory should look. When you extract the dayz_server.pbo you should get a folder called dayz_server. Delete the extra dayz_server folder from the download immediately and make all edits to the dayz_server.pbo.

Will do, so I can get rid of the extra dayz_server folder? that one with the z/addons ?

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