Cubitron Posted October 19, 2017 Report Share Posted October 19, 2017 Aloha, Cos working on Tanoa fine , now i change the map to Cherno Redux copy and paste but COS is not working , i get no Zombies. Im a bit confused No Errors. Link to comment Share on other sites More sharing options...
Drokz Posted October 19, 2017 Report Share Posted October 19, 2017 Had cos on mine too. Did you add the logic to mission.sqm? Link to comment Share on other sites More sharing options...
Cubitron Posted October 19, 2017 Author Report Share Posted October 19, 2017 Hi, yes i add the logic with the name server, try in editor but dont work, on tanoa and tanoa editor works Link to comment Share on other sites More sharing options...
Grahame Posted October 19, 2017 Report Share Posted October 19, 2017 When you added the game logic called server to the mission.sqm did you (1) increase the ID number of the item and (2) increase the number of items defined in the items=xxx; line where the number xxx should be the last item number -1? The second would definitely make it not work if not done... Link to comment Share on other sites More sharing options...
Cubitron Posted October 19, 2017 Author Report Share Posted October 19, 2017 Here my sqm, i think its ok or im blind https://pastebin.com/ftEgHDYs Link to comment Share on other sites More sharing options...
Grahame Posted October 19, 2017 Report Share Posted October 19, 2017 You cannot reuse the IDs... In the game logic definition you have: id=87; This has already been defined for a player... You need to change that and all the following item's ones to start at id=403; and work upward for everything to work. Link to comment Share on other sites More sharing options...
Cubitron Posted October 19, 2017 Author Report Share Posted October 19, 2017 omg i need new glasses ty Grahame 1 Link to comment Share on other sites More sharing options...
Cubitron Posted October 22, 2017 Author Report Share Posted October 22, 2017 i give up, working on Tanoa Altis, Esseker and Cherno ( i test it) but not on Cherno Redux i copy the working mission.sqm from tanoa to test and dont work. I change the id´s but this makes no differents. Its Magic Link to comment Share on other sites More sharing options...
Drokz Posted October 22, 2017 Report Share Posted October 22, 2017 It does. I used it on redux like a week ago. Use epoch.ChernarusRedux.pbo, copy cos folder inside the root, open mission.sqm. Change Items=203 to Items=204 and add this after class Item202 {}; class Item203 { dataType="Logic"; class PositionInfo { position[]={12441.109,111.71768,11095.724}; angles[]={6.2235641,0,6.1585317}; }; name="SERVER"; init="call{null=[] execVM ""cos\cosInit.sqf"";}"; id=402; type="Logic"; }; If you want to change ryans configs place their logics and take them from mission.sqm, paste it in reduxs mission sqm and change Item IDs and Items=204 + ur added ID amount Link to comment Share on other sites More sharing options...
Cubitron Posted October 23, 2017 Author Report Share Posted October 23, 2017 i fixed it , it was my fault, i think im to old for arma now^^ i forgot i change the trigger activation ( West,East,Civ)^^ i picked up my old script from my old files and forget this after my long arma brake. Thanks to all Grahame 1 Link to comment Share on other sites More sharing options...
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