Can anyone familiar with DZAI help me with a way to time my custom crates to respawn with DZAI custom static AI. I have the randomized crate spawn at server startup, and essentially will be looted once the base has been cleared from all AI. Currently it will "refill" the crate based on a sleep timer. I would like to have the crate refill once the next round of AI spawns based on these values set:
DZAI_respawnTimeMin = 300; DZAI_respawnTimeMax = 600; Any help will be appreciated. This is my current loot crate configuration. Thanks for @DAmNRelentless who guided me in creating this script.
By C. Montminy
4th Infantry Division
DayZ Epoch - Panthera
With the 4th Infantry's new DayZ Epoch Panthera server we are offering a low-stress, no crap, server. Going back to basically the basics of what DayZ used to be, with only a few modifications. We aren't fan's of the "Full Militarization", and "Epic Loot" that makes the DayZ undesirable to some players. The Panthera Map, a under used map. A great looking map, that has amazing FPS. Panthera offers the best of both worlds, it offers the Chernarus feeling woods, as well as a desert area that'll take you back to your Takistan days. If you're a fan of DayZ, without the crap in it. We're who you want to check out.
Wicked AI (For those epic fire fights, and to get some much needed cash. Be warned, they aren't easy!)
Plot Management (For people who have groups, and want multiple builders)
Snap Build Pro (Honestly, without this-.. what would we do with our lives?)
Tow/Lift (Do I even need to explain this?)
Advanced Trading (To avoid the annoying 15 minute transactions)
Infistar (To get rid of those annoying hackers)
Server IP: 184.108.40.206:4802
Server Name: [4thID] Make DayZ Great Again - Epoch Panthera
By A Man
I came across and saw that no Vatra Bridge for Panthera is longer online. So I've upload mine. All credits to killzonekid for his basic and great code.
Installation Client Side:
Put the bridge file into your missionfile. For a better overview, create a folder called mapaddons or something like that and put the file in there.
Open your init.sqf located in your missionfile. Search for call compile preprocessFileLineNumbers "server_traders.sqf";
Put that line under the code from above:
call compile preprocessFileLineNumbers "mapaddons\bridgeVatra.sqf"; Save, pack and upload your Missionfile.
I tested everything under Epoch 1.0.6. but it should work under Epoch 220.127.116.11 as well. You can logout on the bridge for restart and spawn on the bridge after login on restart. It is 100% bicycle and to 95% ATV save. The bridge piers dont touch the ground because they are to short but I like the bridge model.