Apparently I have a lot of digital hunters on my server and I was asked if I'd increase the animal population a bit. So I went looking for the magic sqf that makes animals spawn and I found this in dayZ_Epoch\addons\dayz_code\init\variables.sqf:
dayz_maxAnimals = 5;
dayz_animalDistance = 500;
So I copied it and added it to the top of my MISSION\dayz_code\init\variables.sqf and set it to 10 and there was no noticeable change. I then set it to 99 (on the test server) and no change. So I then moved the code to my MISSION\custom\configVariables.sqf and set it to 99, and still nada. Does this need to be in the init.sqf with an "if=isNil" thingy? Have I found the wrong code? Any info or advice is greatly appreciated. - Oh and my apologies if this isn't the right section for this.
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_Lance_
Apparently I have a lot of digital hunters on my server and I was asked if I'd increase the animal population a bit. So I went looking for the magic sqf that makes animals spawn and I found this in dayZ_Epoch\addons\dayz_code\init\variables.sqf:
dayz_maxAnimals = 5;
dayz_animalDistance = 500;
So I copied it and added it to the top of my MISSION\dayz_code\init\variables.sqf and set it to 10 and there was no noticeable change. I then set it to 99 (on the test server) and no change. So I then moved the code to my MISSION\custom\configVariables.sqf and set it to 99, and still nada. Does this need to be in the init.sqf with an "if=isNil" thingy? Have I found the wrong code? Any info or advice is greatly appreciated. - Oh and my apologies if this isn't the right section for this.
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