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[Release] Add Vehicle Weapons

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Based on Hacked Vehicles release by @Bricktop and Additional code by @Hooty from here:

Spoiler

 

This is my first release
This mod and code is not all my original work. 
Credits to: 
@Bricktop for the "Hacked Vehicles" https://epochmod.com/forum/topic/43750-hacked-vehicles-1061/
@Hooty for his input in Bricktop's release on how to install it differently and to add support for Virtual Garage.

What I did is took their information and made it modular and easier to install / customize. This way, you just need to #include which weapon systems you want to add into each vehicle that you want to modify.

>> DOWNLOAD HERE <<  CURRENTLY ON HOLD DUE TO UNFORESEEN ERROR

Install Directions:

1.    Copy the Vehicle_Weapons directory into the root of your dayz_server directory

2.    Next paste

#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; 

  in dayz_server\system\sever_monitor.sqf under

Spoiler

//Dont add inventory for traps.
        if (!_isDZ_Buildable && !_isTrapItem) then {
            clearWeaponCargoGlobal _object;
            clearMagazineCargoGlobal _object;
            clearBackpackCargoGlobal _object;

3.    Then paste

#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf";

 in dayz_server\compile\server_publishVehicle2.sqf under

Spoiler

clearWeaponCargoGlobal  _object;
clearMagazineCargoGlobal  _object;

4.    Then paste

#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf";  

in dayz_server\compile\spawn_vehicles.sqf under

Spoiler

clearWeaponCargoGlobal  _veh;
clearMagazineCargoGlobal  _veh;

Installation with Virtual Garage:
If you have @salival's Virtual Garage installed then add :

#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; 

 to dayz_server\compile\garage\server_spawnVehicles.sqf under

Spoiler

    clearWeaponCargoGlobal  _object;
    clearMagazineCargoGlobal  _object;

How To Customize:

If you would like to create your very own weapons pack for a vehicle, use the following instructions:

1. Make a copy of "\z\addons\dayz_server\Vehicle_Weapons\vehicles\Generic_Add_Weapon.sqf" rename it like "<vehicle_classname>_Add_Weapons.sqf". Replace the <vehicle_classname> with the actual classname of the vehicle you want to add weapons to.

2. Comment out or Delete the Weapon_Systems that you do not want to use on your new vehicle.

3. Make a new #include "\z\addons\dayz_server\Vehicle_Weapons\vehicles\<Class_Name>_Add_Weapons.sqf"; line with your new vehicle file and add it to "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf";

4. In the new vehicle file you just made.  Rearrange the Weapon_Systems in an order that makes sense to you. For example, list all guns, then all missiles so they are grouped together in your scroll menu for easier selection.

Adding / Restricting an Ammo Type

For Weapon_Systems that have multiple ammo types, You can go into that specific file and comment out an ammo type or make an extra file with just the ammo you want if you want to restrict it from your server. Example:

In the file: "\z\addons\dayz_server\Vehicle_Weapons\Vehicles\Weapon_Systems\D81_125mm_Cannon.sqf". You could comment out an Ammo Type as shown Below.

Spoiler

/* 125mm Cannon Used on the T72 Tank*/
        _object addWeapon "D81";
//                _object addMagazine "22Rnd_125mmHE_T72";
 //               _object addMagazine "22Rnd_125mmHE_T72";
                _object addMagazine "23Rnd_125mmSABOT_T72";
                _object addMagazine "23Rnd_125mmSABOT_T72";

If you do this, you will want to save that as a new file such as : "D81_125mm_Cannon_SABOT_ONLY.sqf.

List of Vehicle Weapons and Ammo:

WARNING: Not all Weapon Systems work with all vehicles. For example, You obviously do not want to put a "GBU12_Bomb_Launcher" on an "ArmoredSUV_PMC", or "MLRS Rocket System" on the "ArmoredSUV_PMC".

These weapons spawn on the vehicle when purchased and remain after restart.  This does not work with admin spawned vehicles nor does it work (for now) with the Deploy Anything Mod.  I do not have Virtual Garage installed on my test server,so I am unable to test that but it should work.

Have Fun

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      - Custom Map Content - Aircraft Carriers, Secret Military Bases, New Towns, and more!

      - All The Major Mods - All the major mods like Coin System, Heli Evac, Hide from Zeds, and many more.

      - Lots of AI Missions - Challenging AI missions color-coded by difficulty.

      - Custom AI Missions for Groups - Static missions with super high difficulty and major loot rewards!

      - Realistic Loot Spawns - You wont find high-powered weapons while hunting for loot, realistic loot spawns.

      - No Heavy Weapons, Tanks, Attack Choppers, Jets - Just the classic Epoch vehicles with a few new additions!

      - Lots of Vehicles - Lots of vehicles scattered around the map. Some are ready to go, others need to be fixed first!

      - Base Building - Fully modular base building system with unique build items and crafting recipes.

      - Full Day/Night Cycle - Realistic day and night cycle, no stupid 24 hours daylight!!

      - Full Weather System - Rain, thunderstorms and snow in the winter!!

      - Destructible Base/Garage Doors - Base raiding without losing your whole base! Just the doors are destructible.

      - Abandoned Safes/Lockboxes - Abandoned bases will have their safes unlocked for you to raid!!

      - Fresh Server, All The Best Base Locations Still Available! - No more wipes, server is done and all progress will be saved.

      - Regular Updates/Suggestions Considered - Pass along ideas to the admin staff. We consider all changes.

      - Admin Events - Events with High Loot and great times! See pic below.

      - Active Admin Staff - Find us on Discord anytime or by email!





      Connect to us on DayZ Launcher or directly:

      [SHG]ClassicEpoch|XPSystem|CustomTraders|CustomAImissions|Coins|FPS++

      144.217.62.76:2302

      Discord: http://xn--discrd-zxa.com/join.php?v=OXHD95

      Email: [email protected]

      Website: Under construction


    • By webbie
      Hi all, Ive been looking for a while now for a vehicle flip script for a single player.
      Ive tried stuff ive used on previous servers but its not allowing the option so im guessing epoch has something that interferes with it.
      If anyone knows of a simple script to allow players to do this could you link it to me please,
      Thanks in advance.
      PS. Im aware the jacks flip vehicles but I actually  find this to be incredibly painstaking unless theirs a trick to it.
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