phm Posted August 2, 2017 Report Share Posted August 2, 2017 Just curious if we'll see a Malden map in the next Epoch release. Any forecasts on when that (next release) might be? Thanks Link to comment Share on other sites More sharing options...
Drokz Posted August 2, 2017 Report Share Posted August 2, 2017 @phm The current changelog for the new epoch version can be found here: https://github.com/EpochModTeam/Epoch/blob/experimental/changelog.md It shows the current finished files but theres still WIP on other stuff. Malden files needs to be done by yourself in 0.5 but next update will include them of course. Add the malden.hhttps://github.com/EpochModTeam/Epoch/tree/experimental/Sources/epoch_server_settings/configs/maps Add this to the config:https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_server_settings/config.cpp#L276 Next Malden.hpp:https://github.com/EpochModTeam/Epoch/tree/experimental/Sources/epoch_config/Configs/CfgEpochClient Next Config:https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_config/Configs/CfgEpochClient.hpp#L110 And mission.sqm Sneer 1 Link to comment Share on other sites More sharing options...
phm Posted August 7, 2017 Author Report Share Posted August 7, 2017 On 8/2/2017 at 1:59 PM, Drokz said: @phm The current changelog for the new epoch version can be found here: https://github.com/EpochModTeam/Epoch/blob/experimental/changelog.md It shows the current finished files but theres still WIP on other stuff. Malden files needs to be done by yourself in 0.5 but next update will include them of course. Add the malden.hhttps://github.com/EpochModTeam/Epoch/tree/experimental/Sources/epoch_server_settings/configs/maps Add this to the config:https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_server_settings/config.cpp#L276 Next Malden.hpp:https://github.com/EpochModTeam/Epoch/tree/experimental/Sources/epoch_config/Configs/CfgEpochClient Next Config:https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_config/Configs/CfgEpochClient.hpp#L110 And mission.sqm Thanks for this. "malden.h" (the current one in github) looks a bit light compared to others. Perhaps this is what is meant by "initial support". Can anyone give me a tip on how to get XYZ coordinates for placement of objects? I'm trying to create some persistent camp fires. It seems the craftable ones do not persist. Thanks in advance. Link to comment Share on other sites More sharing options...
Drokz Posted August 7, 2017 Report Share Posted August 7, 2017 I use E3den Editor for mapping stuff phm 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now