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Player's games crash whenever they loot a body


Expherion

Question

When players check the inventory of a body, their game crashes with a memory error reading:  "The instruction at 0x00000000093FF7B referenced memory at 0x000000000000028.  The memory could not be read."  I know this is the typical sign of a memory hack but it just doesnt make sense, anyhow below is my client RPT and server RPT.

Client RPT:

Spoiler

"OMC: Chernarus - V4.5"
"Loading Custom Content"
Warning Message: Script dayz_code\compile\DebugInit.sqf not found
"Finished Loading Custom Content"
CLICK ACTIONS: loading...
DEPLOY: waiting for login...
Service Point: loading config...
["Sent to server: PVDZ_plr_Login1",["76561198145384835",B 1-1-I:6 ([BFM] Justin)]]
["Sent to server: PVDZ_send",[B 1-1-I:6 ([BFM] Justin),"dayzSetDate",[B 1-1-I:6 ([BFM] Justin)]]]
"PLAYER RESULT: true"
[112.826,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Sent to server: PVDZ_plr_Login2",["9",B 1-2-H:1 ([BFM] Justin),"76561198145384835",9,[["ItemToolbox","ItemGPS","ItemRadio","ItemCompass","Binocular","CDF_dogtags","NVGoggles","vil_APS"],["ItemPainkiller","ItemWaterBottle","FoodPistachio","plot_pole_kit","plot_pole_kit","plot_pole_kit","plot_pole_kit","plot_pole_kit","plot_pole_kit","plot_pole_kit","plot_pole_kit","plot_pole_kit","ItemBandage","ItemBandage","vil_20Rnd_9x18_aps","vil_20Rnd_9x18_aps"],""]]]
["Date & time received:",[2012,8,2,13,36]]
["Local date on this client:",[2012,8,2,13,36]]
[118.083,"onPreloadFinished"]
"infiSTAR.de - randvar26 created (4955.62)"
"Sent to server PVDZ_plr_LoginRecord: [76561198145384835, 9, 0, [BFM] Justin]"
[]
"infiSTAR.de - randvar1 started (4955.64)"
"infiSTAR.de - randvar1 created randvar27a (4955.72)"
"ArmAH - Successfully Loaded on Client ID3390 (4955.72)"
"infiSTAR.de - randvar1 created randvar27 (4955.72)"
"player_forceSave called from fsm"
"keyboard_keys reset"
String STR_TGW_VIL_AK74_GP25 not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
=======================================================
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 0093FF7B
Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\dll\tbb4malloc_bi.dll
graphics:  D3D9, Device: AMD Radeon (TM) R9 390 Series, Driver:aticfx32.dll 22.19.171.1024
resolution:  1920x1080x32
Addons:
  CA_CommunityConfigurationProject_E_Gameplay_AddedMissingFlaresToChoppers in ca\communityconfigurationproject_e\gameplay_addedmissingflarestochoppers\
  CAMP_Armory_Misc in ca\mp_armory\misc\, CAWeapons_E_RPG18 in ca\weapons_e\rpg18\
  fal_trafficsigns in ca\fal_trafficsigns\
  CAStructures_E_HouseA_A_Office01 in ca\structures_e\housea\a_office01\
  BB_Mercenary in bb_mercs_desert\
  CorePatch_CCP_62628 in corepatch\corepatch_ccp_62628\
  CAStructures_E_Ind_IndPipes in ca\structures_e\ind\ind_pipes\
  Farm_WTower in ca\buildings2\farm_wtower\
  Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\
  CAData_ParticleEffects in ca\data\particleeffects\, CARoads2Dam in ca\roads2\dam\
  CASounds_Missions in ca\soundmissions\, CASounds in ca\sounds\
  CorePatch_Dubbing_Fix in corepatch\corepatch_dubbing\
  CAAir2_Pchela1T in ca\air2\pchela1t\, CAAir2_F35B in ca\air2\f35b\
  CA_CommunityConfigurationProject_E_Gameplay_EnabledTurnOutForTanks in ca\communityconfigurationproject_e\gameplay_enabledturnoutfortanks\
  USSOF_US_Navy_SEALs in ussof_us_navy_seals\, MBG_Buildings_2 in mbg_buildings_2\
  CorePatch_CIT_24669 in corepatch\corepatch_cit_24669\
  CorePatch_CCP_69133 in corepatch\corepatch_ccp_69133\, dayz_sfx in dayz_sfx\
  CAMusic in ca\music\, pond_test in ca\structures\pond\
  CAStructuresHouse_Church_05R in ca\structures\house\church_05r\
  CAAir_PMC in ca\air_pmc\, gsc_units_stalker_patch in gsc_stalker\
  CA_CommunityConfigurationProject_E_Gameplay_RemovedVintorezLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_removedvintorezlightflashonfiring\
  dayz_equip in dayz_equip\, CAWheeled_E_M1030 in ca\wheeled_e\m1030\
  Arma2_Ka52 in ca\air2\ka52\, MBG_Buildings_3 in mbg_buildings_3\
  CAMisc_fix_Ch2 in ca\misc_fix\ch2\
  CA_Missions_GarbageCollector in ca\modules\garbage_collector\
  CA_Modules_Marta in ca\modules\marta\, CAFonts in ca\uifonts\
  CAWeapons_Saiga12K in ca\weapons\saiga12k\, CAWeapons_M1014 in ca\weapons\m1014\
  CAWheeled3_TT650 in ca\wheeled3\tt650\
  CA_CommunityConfigurationProject_E_Gameplay_FixedFoldingChair in ca\communityconfigurationproject_e\gameplay_fixedfoldingchair\
  CAWeapons_E_PK in ca\weapons_e\pk\, CA_Dubbing_E in ca\dubbing_e\
  Takistan in ca\takistan\, Misc_PowerStation in ca\buildings2\misc_powerstation\
  CABuildings2 in ca\buildings2\
  CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\
  CA_HighCommand in ca\modules\hc\, CAWheeled2_BTR90 in ca\wheeled2\btr90\
  CA_Missions_BAF in ca\missions_baf\, CAWeapons_PMC_XM8 in ca\weapons_pmc\xm8\
  arma1_sf_port_patch in arma1_sf_port\, CAWeapons_E_KORD in ca\weapons_e\kord\
  pook_H13 in pook_h13\, CAWheeled_E_HMMWV in ca\wheeled_e\hmmwv\
  nissan_350z in nissan_350z\, CAWeapons_E_Colt1911 in ca\weapons_e\colt1911\
  CA_Dubbing_Counterattack in ca\dubbing\counterattack\, CA_Editor in ca\editor\
  CARoads2Bridge in ca\roads2\bridge\, CAWheeled_W_BAF in ca\wheeled_w_baf\
  CAWheeled_E_V3S in ca\wheeled_e\v3s\
  CA_CommunityConfigurationProject_E_AI_MadeAINotEngageVodnikWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagevodnikwithrifles\
  CAStructures_E_Wall in ca\structures_e\wall\, DDOPP_taserPack in ddopp_taserpack\
  CorePatch_CIT_14421 in corepatch\corepatch_cit_14421\
  CAStructures_E_HouseA_A_Minaret in ca\structures_e\housea\a_minaret\
  CAStructures_E_Misc_Misc_Water in ca\structures_e\misc\misc_water\
  CA_CommunityConfigurationProject_E_AI_DisabledATLauncherUseAgainstInfantry in ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\
  CorePatch in corepatch\, CorePatch_CIT_19347 in corepatch\corepatch_cit_19347\
  CAStructures_E_HouseA_a_stationhouse in ca\structures_e\housea\a_stationhouse\
  CAWheeled_E_SUV in ca\wheeled_e\suv\, CATracked in ca\tracked\
  CA_Modules_PMC in ca\modules_pmc\, CAWeapons_PMC in ca\weapons_pmc\
  CALanguage_missions in ca\languagemissions\, CAAir2_C130J in ca\air2\c130j\
  CATracked_E_us_m270mlrs in ca\tracked_e\us_m270mlrs\
  CALanguage_missions_e in ca\languagemissions_e\
  CorePatch_CCP_69138 in corepatch\corepatch_ccp_69138\
  CACharacters_E_Head in ca\characters_e\heads\
  CAStructures_Nav_pier in ca\structures\nav_pier\
  CAWeapons_ZU23 in ca\weapons\zu23\, CATracked_E in ca\tracked_e\
  CA_MPA_Scenarios in ca\mp_armory\armory_mp_scenarios\
  Warfare2_E in ca\warfare2_e\
  CorePatch_CIT_11696 in corepatch\corepatch_cit_11696\
  CA_CommunityConfigurationProject_E_Editor_AdditionalGroups in ca\communityconfigurationproject_e\editor_additionalgroups\
  CorePatch_CCP_71142_CIT_13602_25047 in corepatch\corepatch_ccp_71142_cit_13602_25047\
  Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\
  CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\
  CAWeapons in ca\weapons\, CA_PMC in ca\ca_pmc\, ASC_EU_Lights in asc\asc_eu_lights\
  CorePatch_CIT_71737 in corepatch\corepatch_cit_71737\
  CorePatch_CIT_26237 in corepatch\corepatch_cit_26237\
  CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSmoke in ca\communityconfigurationproject_e\gameplay_fixedmissilesmoke\
  CAWheeled_E in ca\wheeled_e\, CA_Anims_Wmn in ca\anims\characters\config\wmn\
  A_Crane_02 in ca\buildings2\a_crane_02\
  CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\
  CAStructuresInd_Quarry in ca\structures\ind_quarry\
  CAWeapons_AK in ca\weapons\ak\
  CAWeapons2_HuntingRifle in ca\weapons2\huntingrifle\
  CA_Dubbing_PMC in ca\dubbing_pmc\, CAVideo2_PMC in ca\video2_pmc\, CA_E in ca\ca_e\
  CA_Missions_E_SecOps in ca\missions_e\som\, USEC_LHA in usec_lha\
  CA_CommunityConfigurationProject_E_Visual_FixedPickupAndOffroadDriverHUD in ca\communityconfigurationproject_e\visual_fixedpickupandoffroaddriverhud\
  CAWeapons_E_Igla in ca\weapons_e\igla\, CA_Animals_E in ca\animals_e\
  CATracked_E_M1_Abrams in ca\tracked_e\m1_abrams\, Warfare2 in ca\warfare2\
  CorePatch_CIT_24817_24839_24841_24842 in corepatch\corepatch_cit_24817_24839_24841_24842\
  CABuildingParts_Signs in ca\buildings2\buildingparts\signs\
  CAMisc_fix_air in ca\misc_fix\air\, CAMisc_fix_A2FREE in ca\misc_fix\a2free\
  CA_CommunityConfigurationProject_E_AI_MadeAINotEngageSCUDWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagescudwithrifles\
  CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToHQVehicles in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstohqvehicles\
  CARocks_E in ca\rocks_e\, CAWeapons_E_TOW in ca\weapons_e\tow\
  CAAnimals in ca\animals\
  CA_CommunityConfigurationProject_E_Gameplay_ReducedGrenadeDeflection in ca\communityconfigurationproject_e\gameplay_reducedgrenadedeflection\
  dayz_code in z\addons\dayz_code\, CorePatch2 in corepatch2\
  CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToVodnikBPPU in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstovodnikbppu\
  CAAir_E in ca\air_e\, CATracked_E_ZSU in ca\tracked_e\zsu\
  CATracked_E_T34 in ca\tracked_e\t34\
  CA_CommunityConfigurationProject_E_Sound_FixedMH60SDammageSound in ca\communityconfigurationproject_e\sound_fixedmh60sdammagesound\
  CAStructuresHouse in ca\structures\house\, CAWater2_Fregata in ca\water2\fregata\
  CAWater2 in ca\water2\, CACharacters_BAF_Head in ca\characters_d_baf\heads\
  CA_Dubbing_Baf in ca\dubbing_baf\
  CAStructures_PMC_FuelStation in ca\structures_pmc\ind\fuelstation\
  CAWeapons_E_ZU23 in ca\weapons_e\zu23\
  CA_CommunityConfigurationProject_E_Gameplay_FixedTooHighGetOutTrucks in ca\communityconfigurationproject_e\gameplay_fixedtoohighgetouttrucks\
  CorePatch_UI in corepatch\corepatch_ui\
  CAWeapons_E_M252_81mm_Mortar in ca\weapons_e\m252_81mm_mortar\
  CorePatch_CCP_68351 in corepatch\corepatch_ccp_68351\
  CAWeapons_E_FIM92_static in ca\weapons_e\fim92_static\
  CA_CommunityConfigurationProject_E_Editor_AddedLargeWeaponVariants in ca\communityconfigurationproject_e\editor_addedlargeweaponvariants\
  CAStructures_Rail in ca\structures\rail\
  CAWeapons_PMC_AS50 in ca\weapons_pmc\as50\, CA_L39 in ca\l39\
  CA_CommunityConfigurationProject_E in ca\communityconfigurationproject_e\
  CA_CommunityConfigurationProject_Gameplay_AddedSteppedOpticsToMi24 in ca\communityconfigurationproject_e\gameplay_addedsteppedopticstomi24\
  CAWeapons_E_AK in ca\weapons_e\ak\, GLT_BH_Wreck in glt_bh_wreck\
  CAStructures_E_Ind_Ind_Shed in ca\structures_e\ind\ind_shed\
  CAWeapons_E_M9 in ca\weapons_e\m9_beretta\, VILAS_RW_Forces_CO in vilas_aks_cfg\
  Monaro in holdenmonaro\, CAAir2_MV22 in ca\air2\mv22\
  CAWheeled_E_LADA in ca\wheeled_e\lada\
  CAStructuresHouse_HouseV2 in ca\structures\house\housev2\
  Warfare2Vehicles in ca\warfare2vehicles\, CAWater2_seafox in ca\water2\seafox\
  CAWheeled2_LADA in ca\wheeled2\lada\, MAP_EU in map_eu\
  CAWheeled_E_Pickup in ca\wheeled_e\datsun_armed\
  CA_CommunityConfigurationProject_E_Gameplay_LWTSCameraForTUSKLoader in ca\communityconfigurationproject_e\gameplay_lwtscamerafortuskloader\
  CA_CommunityConfigurationProject_E_AI_ImprovedAIDispersionCoefForCoaxMGs in ca\communityconfigurationproject_e\ai_improvedaidispersioncoefforcoaxmgs\
  CAWeapons_E_Javelin in ca\weapons_e\javelin\
  CA_CommunityConfigurationProject_E_Gameplay_CorrectedInfantryMovementSpeed in ca\communityconfigurationproject_e\gameplay_correctedinfantrymovementspeed\
  CAMP_Armory_Misc_Entrance_Gate in ca\mp_armory\misc\entrance_gate\
  RH_m14 in rh_m14_cfg\, CA_Animals2_Rabbit in ca\animals2\rabbit\
  gms_k98 in gms_k98\, CA_Modules_Alice2 in ca\modules_e\alice2\
  CorePatch_CIT_24780 in corepatch\corepatch_cit_24780\, sauerland in ca\sauerland\
  CAAir_E_UH1H_EP1 in ca\air_e\uh1h\, CA_Missions_FirstAidSystem in ca\modules\fa\
  CA_Modules_Coin in ca\modules\coin\, CAStructures_Nav in ca\structures\nav\
  CATracked_W_BAF in ca\tracked_w_baf\
  CA_CommunityConfigurationProject_E_Editor_MadeAllBackpacksAvailableEmpty in ca\communityconfigurationproject_e\editor_madeallbackpacksavailableempty\
  CAStructures_E_Misc_Misc_Interier in ca\structures_e\misc\misc_interier\
  CorePatch_CIT_24764 in corepatch\corepatch_cit_24764\
  CorePatch_CIT_22551 in corepatch\corepatch_cit_22551\
  CA_CommunityConfigurationProject_E_Gameplay_GetInOutAnimationsforM1A2Loader in ca\communityconfigurationproject_e\gameplay_getinoutanimationsform1a2loader\
  CATracked_E_T55 in ca\tracked_e\t55\, CATracked_E_T72 in ca\tracked_e\t72\
  CABuildings in ca\buildings\, Shed_small in ca\buildings2\shed_small\
  Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\
  CAStructures_PMC_Misc in ca\structures_pmc\misc\
  CAWheeled_E_UAZ in ca\wheeled_e\uaz\
  CA_CommunityConfigurationProject_E_Editor_NoBlackAreaOutsideMap in ca\communityconfigurationproject_e\editor_noblackareaoutsidemap\
  CorePatch_CIT_23378 in corepatch\corepatch_cit_23378\
  CAStructures_E_Misc_Misc_Garbage in ca\structures_e\misc\misc_garbage\
  CAPlants in ca\plants\
  CAMP_Armory_Misc_Sign_Armex in ca\mp_armory\misc\sign_armex\
  CAWheeled_E_Old_bike in ca\wheeled_e\old_bike\, fal_tierpark in ca\fal_tierpark\
  CAAir_E_UH60M in ca\air_e\uh60m\, CA_Modules_E_Jukebox in ca\modules_e\jukebox\
  CA_Anims_E_Wmn in ca\anims_e\config\wmn\
  CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\
  CAStructures_PMC_Buildings_Ruin_Cowshed in ca\structures_pmc\buildings\ruins\farm_cowshed\
  CAWeapons_E_G36 in ca\weapons_e\g36\
  CA_CommunityConfigurationProject_E_Gameplay_CorrectedMetisViewModes in ca\communityconfigurationproject_e\gameplay_correctedmetisviewmodes\
  CorePatch_CIT_24693_24694 in corepatch\corepatch_cit_24693_24694\
  CorePatch_CIT_14483 in corepatch\corepatch_cit_14483\
  CA_CommunityConfigurationProject_E_AI_ImprovedT90ATMissileUse in ca\communityconfigurationproject_e\ai_improvedt90atmissileuse\
  CA_Modules_Silvie in ca\modules\silvie\
  CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\
  CAStructuresHouse_HouseBT in ca\structures\house\housebt\
  CAStructures_Castle in ca\structures\castle\, CAWeapons2_SMAW in ca\weapons2\smaw\
  CAWeapons2 in ca\weapons2\, CA_Animals2_WildBoar in ca\animals2\wildboar\
  CAMP_Armory_Misc_Plasticpole in ca\mp_armory\misc\plasticpole\
  CATracked_E_BMP2 in ca\tracked_e\bmp\
  CorePatch_ChangedDTMagazineAmmo in corepatch\corepatch_changeddtmagazineammo\
  CA_E_ParticleEffects in ca\ca_e\data\particleeffects\, Anzio_20 in z\addons\anzio\
  dayz_buildings in z\addons\dayz_buildings\
  CAWeapons_E_Stinger in ca\weapons_e\stinger\
  CAWheeled3_M1030 in ca\wheeled3\m1030\, CA_Sounds_Baf in ca\sounds_baf\
  CSJ_GyroAC in csj_gyroac\, KPFSWaySigns in kpfs_waysigns\, RH_de_cfg in rh_de_cfg\
  CA_CommunityConfigurationProject_E_Editor_SetMissingMusicTrackDuration in ca\communityconfigurationproject_e\editor_setmissingmusictrackduration\
  CAStructures_E_Ind_Ind_FuelStation in ca\structures_e\ind\ind_fuelstation\
  CAweapons_E_m107 in ca\weapons_e\m107\, smk_anims_lite in smk_anims_lite\
  HALO_Test in ca\air2\halo\
  CA_CommunityConfigurationProject_E_Gameplay_FixedPickupGunnerOpticsView in ca\communityconfigurationproject_e\gameplay_fixedpickupgunneropticsview\
  CA_Anims in ca\anims\, Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\
  CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\
  CA_Missions_PMC in ca\missions_pmc\, CAWeapons_PMC_AA_12 in ca\weapons_pmc\aa_12\
  community_crossbow in z\addons\community_crossbow\
  CorePatch_NoPierDestruction in corepatch\corepatch_nopierdestruction\
  CAStructures_E_Ind_Ind_Garage01 in ca\structures_e\ind\ind_garage01\
  CorePatch_CCP_68220 in corepatch\corepatch_ccp_68220\, CASigns_E in ca\signs_e\
  CA_Animals2_Dogs in ca\animals2\dogs\, CAWeapons_E_D30 in ca\weapons_e\d30\
  CA_CommunityConfigurationProject_E_Editor_AddedInvisibleZoneProtection in ca\communityconfigurationproject_e\editor_addedinvisiblezoneprotection\
  CAData in ca\, CA_Modules_ZoRA in ca\modules\zora\
  CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\, Utes in ca\utes\
  CAWater in ca\water\, CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\
  CAWheeled in ca\wheeled\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\
  CA_AIR_E_Su25 in ca\air_e\su25\, CorePatch_FIS_Fix in corepatch\corepatch_fis\
  CA_CommunityConfigurationProject_E_Sound_FixedAliceEmptydoor in ca\communityconfigurationproject_e\sound_fixedaliceemptydoor\
  CorePatch_CIT_13131 in corepatch\corepatch_cit_13131\
  CAWeapons_E_GrenadeLauncher in ca\weapons_e\grenadelauncher\
  CorePatch_CIT_24957 in corepatch\corepatch_cit_24957\
  CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\
  CATracked2_AAV in ca\tracked2\aav\
  CAWeapons_E_LeeEnfield in ca\weapons_e\leeenfield\
  CorePatch_CCP_66695 in corepatch\corepatch_ccp_66695\
  CAAir_E_AH64D in ca\air_e\ah64\, CYBP_Camels in cybp\cybp_camels\
  CorePatch_CIT_14162 in corepatch\corepatch_cit_14162\
  CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\
  CA_SoundsMissions_E in ca\soundmissions_e\
  CorePatch_CCP_67535 in corepatch\corepatch_ccp_67535\
  CorePatch_CCP_67705 in corepatch\corepatch_ccp_67705\
  CAStructures_E_HouseA_A_CityGate1 in ca\structures_e\housea\a_citygate1\
  CA_Anims_Sdr in ca\anims\characters\config\sdr\
  Ind_Tank in ca\buildings2\ind_tank\, CorePatch_A2 in corepatch_a2\
  CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\
  CAWeapons2_RPG18 in ca\weapons2\rpg18\, CAWheeled2_VWGolf in ca\wheeled2\vwgolf\
  CorePatch_CIT_27550 in corepatch\corepatch_cit_27550\
  CA_CommunityConfigurationProject_E_AI_FixedSidewinderLaucherRangeProbabilities in ca\communityconfigurationproject_e\ai_fixedsidewinderlaucherrangeprobabilities\
  CorePatch_TweakedROF in corepatch\corepatch_tweakedrof\
  CorePatch_CIT_23450 in corepatch\corepatch_cit_23450\
  CorePatch_CCP_67740 in corepatch\corepatch_ccp_67740\
  HouseRuins in ca\buildings2\houseruins\, CACharacters_BAF in ca\characters_d_baf\
  CAStructures_PMC_Buildings_GeneralStore_PMC in ca\structures_pmc\buildings\generalstore\
  CAStructures_PMC_Misc_Shed in ca\structures_pmc\misc\shed\
  CAWheeled_D_BAF in ca\wheeled_d_baf\
  dayz_communityassets in z\addons\dayz_communityassets\
  CorePatch_CCP_67741 in corepatch\corepatch_ccp_67741\
  CA_CommunityConfigurationProject_E_Gameplay_FixedAT1Model in ca\communityconfigurationproject_e\gameplay_fixedat1model\
  CATracked_E_M2A2_Bradley in ca\tracked_e\m2a2_bradley\
  CA_CommunityConfigurationProject_E_Gameplay_FasterStepOver in ca\communityconfigurationproject_e\gameplay_fasterstepover\
  CorePatch_CIT_24651 in corepatch\corepatch_cit_24651\
  SBH_PARANOIA in sbh_paranoia\data\
  CA_CommunityConfigurationProject_E_AI_ImprovedTunguskaAAMissileUse in ca\communityconfigurationproject_e\ai_improvedtunguskaaamissileuse\
  CA_CommunityConfigurationProject_E_Gameplay_FixedTransportCapabilitiesShipsAndBoats in ca\communityconfigurationproject_e\gameplay_fixedtransportcapabilitiesshipsandboats\
  FHQ_Remington_RSASS in fhq_remington\rsass\
  CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2AirVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2airvehicles\
  CorePatch_CIT_23451 in corepatch\corepatch_cit_23451\
  CorePatch_CIT_27347 in corepatch\corepatch_cit_27347\
  CA_CommunityConfigurationProject_E_Editor_MadeOldTractorAvailable in ca\communityconfigurationproject_e\editor_madeoldtractoravailable\
  CA_Modules_E_Weather in ca\modules_e\weather\
  CA_CommunityConfigurationProject_E_Gameplay_WorkingFreelookWhenTurnedOut in ca\communityconfigurationproject_e\gameplay_workingfreelookwhenturnedout\
  Barn_Metal in ca\buildings2\barn_metal\
  CAStructuresHouse_HouseV in ca\structures\house\housev\
  CA_Missions_BAF_Templates_SecOps in ca\missions_baf\templates\secopsbaf.west\
  zargabad in ca\zargabad\, CA_Modules_E_OO in ca\modules_e\oo\
  CA_CommunityConfigurationProject_E_Gameplay_EnabledAlwaysLockingForCRV7_PG in ca\communityconfigurationproject_e\gameplay_enabledalwayslockingforcrv7_pg\
  st_collision in st_collision\, CAWeapons_E_RPG7 in ca\weapons_e\rpg7\
  aif_arma1buildings in aif_napfobjects\aif_arma1buildings\
  CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsAH64 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsah64\
  CA_Dubbing in ca\dubbing\, CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\
  CAWheeled_PMC in ca\wheeled_pmc\, gdtmod_grass in gdtmod_grass\
  CorePatch_CCP_67951_OA in corepatch\corepatch_ccp_67951_oa\
  CA_CommunityConfigurationProject_E_Gameplay_CorrectedDriverViewInBTR60 in ca\communityconfigurationproject_e\gameplay_correcteddriverviewinbtr60\
  CorePatch_CCP_71144_Fix in corepatch\corepatch_ccp_71144\
  CorePatch_CIT_24670 in corepatch\corepatch_cit_24670\
  CAWeapons_E_Mk19_MiniTriPod in ca\weapons_e\mk19_minitripod\
  CA_CommunityConfigurationProject_E_Gameplay_AddedShortLockDelayForNLAW in ca\communityconfigurationproject_e\gameplay_addedshortlockdelayfornlaw\
  CorePatch_CCP_67330_OA in corepatch\corepatch_ccp_67330_oa\
  CA_Missions_SecOps in ca\missions\som\, CAWeapons_Kord in ca\weapons\kord\
  CA_Missions2_PMC in ca\missions2_pmc\
  CA_CommunityConfigurationProject_E_Editor_AdditionalMarkerColors in ca\communityconfigurationproject_e\editor_additionalmarkercolors\
  CA_CommunityConfigurationProject_E_Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround in ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\
  CorePatch_CIT_24671 in corepatch\corepatch_cit_24671\
  CAAir_E_AH6J in ca\air_e\ah6j\, CAWeapons_E_Metis in ca\weapons_e\metis_at_13\
  CAWheeled_E_ATV in ca\wheeled_e\atv\
  CA_CommunityConfigurationProject_E_Stringtable_FixedNLAWRangeDescription in ca\communityconfigurationproject_e\stringtable_fixednlawrangedescription\
  frb in fr_reskin\, CA_Anims_Char in ca\anims\characters\config\
  CA_DubbingRadio_PMC in ca\dubbingradio_pmc\, CASounds_E in ca\sounds_e\
  CA_Animals2_Chicken in ca\animals2\birds\chicken\, Napf in momo\napf\
  CAAir_E_Halo in ca\air_e\halo\, CA_MPA_MP in ca\mp_armory\armory_mp\
  CAA10 in ca\a10\, CorePatch_CIT_24672 in corepatch\corepatch_cit_24672\
  Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\
  CA_Heads in ca\characters\heads\, BI_SRRS in ca\modules\srrs\
  CA_Missions_AlternativeInjurySimulation in ca\modules\ais\
  CA_CommunityConfigurationProject_E_Gameplay_RemovedTargetsDisplayFromA10AndAV8B in ca\communityconfigurationproject_e\gameplay_removedtargetsdisplayfroma10andav8b\
  Danish_Army_UNITSPEC in a2020_danetmp\
  CA_CommunityConfigurationProject_E_Settings_EnabledAutoGuideATForAllDifficultyLevels in ca\communityconfigurationproject_e\settings_enabledautoguideatforalldifficultylevels\
  CA_CommunityConfigurationProject_E_Visual_FixedUnitTypeIconsBasedOnWeaponry in ca\communityconfigurationproject_e\visual_fixedunittypeiconsbasedonweaponry\
  CA_Anims_E_Sdr in ca\anims_e\config\sdr\
  Ind_Workshop01 in ca\buildings2\ind_workshop01\
  CAWheeled_PMC_ArmoredSUV in ca\wheeled_pmc\armoredsuv\
  CorePatch_CCP_67747 in corepatch\corepatch_ccp_67747\
  CAStructures_E_Ind_Ind_Coltan_Mine in ca\structures_e\ind\ind_coltan_mine\
  CA_Animals2_Goat in ca\animals2\goat\, CA_CruiseMissile in ca\air2\cruisemissile\
  CA_CommunityConfigurationProject_E_AI_MadeAIUseCTWSVsInfantry in ca\communityconfigurationproject_e\ai_madeaiusectwsvsinfantry\
  CAAir_E_CH_47F in ca\air_e\ch47\
  CorePatch_CCP_70400_Fix in corepatch\corepatch_ccp_70400\
  CorePatch_CIT_24657 in corepatch\corepatch_cit_24657\
  CAWeapons_E_AmmoBoxes in ca\weapons_e\ammoboxes\, CA_Missions_E in ca\missions_e\
  CAAir_PMC_KA137 in ca\air_pmc\ka137\
  CALanguageMissions_baf in ca\languagemissions_baf\
  CA_CommunityConfigurationProject_E_Gameplay_AddedMFDForAH1Z in ca\communityconfigurationproject_e\gameplay_addedmfdforah1z\
  CAWeapons_E_MAAWS in ca\weapons_e\maaws\
  CA_CommunityConfigurationProject_E_Gameplay_MadeBicycleNotLockable in ca\communityconfigurationproject_e\gameplay_madebicyclenotlockable\
  CAWeapons_E_AGS in ca\weapons_e\ags30\, CATracked2_BMP3 in ca\tracked2\bmp3\
  CAweapons_ksvk in ca\weapons\ksvk\, CAWheeled2 in ca\wheeled2\
  CorePatch_CIT_11850 in corepatch\corepatch_cit_11850\
  CorePatch_CCP_67406 in corepatch\corepatch_ccp_67406\
  CorePatch_CIT_24659 in corepatch\corepatch_cit_24659\
  CorePatch_AdditionalObjects in corepatch\corepatch_additionalobjects\
  CA_HC_Sounds in ca\missions\data\sounds\, CAWheeled3 in ca\wheeled3\
  CAStructures_PMC in ca\structures_pmc\, CAAir2 in ca\air2\
  CA_CommunityConfigurationProject_E_Gameplay_MadeM1A2TUSKLoaderAbleToTurnIn in ca\communityconfigurationproject_e\gameplay_madem1a2tuskloaderabletoturnin\
  CorePatch_CCP_71037 in corepatch\corepatch_ccp_71037\
  CAWeapons_E_scar in ca\weapons_e\scar\, CAWeapons_E_M47 in ca\weapons_e\m47\
  CAWheeled_E_s1203 in ca\wheeled_e\s1203\, CAMisc_E_WF in ca\misc_e\wf\
  CorePatch_GC_Fix in corepatch\corepatch_gc\, FHQ_Remington in fhq_remington\
  CAMisc_E in ca\misc_e\, CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\
  missions_ew in ca\missions_ew\
  CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\
  CAStructures_A_CraneCon in ca\structures\a_cranecon\
  CA_Modules_PMC_SimpleFIrstAid in ca\modules_pmc\simplefirstaid\
  CAStructures_PMC_Ind in ca\structures_pmc\ind\, CAAir3 in ca\air3\
  CAStructures_E_Misc_Misc_Lamp in ca\structures_e\misc\misc_lamp\
  CorePatch_CIT_23002_23003 in corepatch\corepatch_cit_23002_23003\
  CorePatch_M113_PMC in corepatch\corepatch_m113_pmc\
  CorePatch_MotorcycleTransportMaxWeapons in corepatch\corepatch_motorcycletransportmaxweapons\
  CAWeapons_E_DSHKM in ca\weapons_e\dshkm\
  GLT_BH_Wreck_burned in glt_bh_wreck_burned\
  CorePatch_Change3rdPersonViewWheeledAPC_Fix in corepatch\corepatch_change3rdpersonviewwheeledapc\
  CA_CommunityConfigurationProject_E_Visual_AdditionalBombMagazines in ca\communityconfigurationproject_e\visual_additionalbombmagazines\
  A_statue in ca\buildings2\a_statue\, Farm_Cowshed in ca\buildings2\farm_cowshed\
  CA_Modules_UAV in ca\modules\uav\, Shapur_BAF in ca\shapur_baf\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledSPG9Locking in ca\communityconfigurationproject_e\gameplay_disabledspg9locking\
  CA_Modules_E_Functions in ca\modules_e\functions\
  CAWeapons_E_fnfal in ca\weapons_e\fnfal\, CAWeapons_E_ksvk in ca\weapons_e\ksvk\
  CorePatch_Turrets in corepatch\corepatch_turrets\
  CA_CommunityConfigurationProject_E_Gameplay_ReducedAK74andRPKRecoil in ca\communityconfigurationproject_e\gameplay_reducedak74andrpkrecoil\
  CorePatch_CIT_22991_22992_22994_22996_22998 in corepatch\corepatch_cit_22991_22992_22994_22996_22998\
  CAWheeled_E_Old_moto in ca\wheeled_e\old_moto\, CAAir_E_Mi24 in ca\air_e\mi35\
  CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\
  CARocks2 in ca\rocks2\, CAStructuresShed_Small in ca\structures\shed\shed_small\
  CAWater2_LHD in ca\water2\lhd\
  CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo_Muzzle in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\muzzle\
  CorePatch_CCP_68114 in corepatch\corepatch_ccp_68114\
  CAStructures_E_Mil in ca\structures_e\mil\
  CorePatch_CIT_70371 in corepatch\corepatch_cit_70371\
  CAMP_Armory_Misc_Sign_Direction in ca\mp_armory\misc\sign_direction\
  CAWeapons_E_STATIC in ca\weapons_e\static\
  CAWeapons_E_Makarov in ca\weapons_e\makarov\, CAWheeled2_V3S in ca\wheeled2\v3s\
  CAAir_PMC_KA60 in ca\air_pmc\ka60\, CATracked_BAF in ca\tracked_d_baf\
  CAWheeled_E_Volha in ca\wheeled_e\volha\
  CA_CommunityConfigurationProject_E_Gameplay_FasterHandGrenadeThrowWithPistol in ca\communityconfigurationproject_e\gameplay_fasterhandgrenadethrowwithpistol\
  CA_DubbingRadio_E in ca\dubbingradio_e\, CAMusic_E in ca\music_e\
  CorePatch_CCP_68115 in corepatch_a2\corepatch_ccp_68115\
  CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\
  CAStructures_Ruins in ca\structures\ruins\
  CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\
  CAWeapons_bizon in ca\weapons\bizon\
  CA_Modules_PMC_Functions in ca\modules_pmc\functions\
  CorePatch_CIT_23000 in corepatch\corepatch_cit_23000\
  CAWheeled_E_stryker in ca\wheeled_e\stryker\
  CA_CommunityConfigurationProject_E_Visual_FixedMi17Mi8UnitTypeIcon in ca\communityconfigurationproject_e\visual_fixedmi17mi8unittypeicon\
  GoosUKSF in goosuksf\, FHQ_Remington_MSR in fhq_remington\msr\
  CorePatch_CIT_22999 in corepatch\corepatch_cit_22999\
  Church_01 in ca\buildings2\church_01\, CAMisc_fix_Weap in ca\misc_fix\weap\
  CACharacters_PMC in ca\characters_pmc\, CACharacters_W_BAF in ca\characters_w_baf\
  CorePatch_CIT_24887 in corepatch\corepatch_cit_24887\
  CAWeapons_E_M240 in ca\weapons_e\m240\
  CA_CommunityConfigurationProject_E_Stringtable_FixedWeaponNames in ca\communityconfigurationproject_e\stringtable_fixedweaponnames\
  dayz_vehicles in dayz_vehicles\, CA_AIR_E_MQ9PredatorB in ca\air_e\mq9predatorb\
  Desert_E in ca\desert_e\
  CA_CommunityConfigurationProject_E_Gameplay_RealisticKa52GunMovementLimits in ca\communityconfigurationproject_e\gameplay_realisticka52gunmovementlimits\
  CorePatch_CCP_67651 in corepatch\corepatch_ccp_67651\
  CAStructures_E_Misc in ca\structures_e\misc\, CA_Missions in ca\missions\
  CAStructures_Railway in ca\structures\rail\railway\
  CorePatch_CCP_67122 in corepatch\corepatch_ccp_67122\
  CorePatch_CIT_24902 in corepatch\corepatch_cit_24902\
  CorePatch_CIT_16115 in corepatch\corepatch_cit_16115\
  CorePatch_Zargabad_Intro_Fix in corepatch\corepatch_zargabad_intro\
  dayz_epoch in z\addons\dayz_epoch\
  CA_CommunityConfigurationProject_E_Gameplay_FixedEarthenRampartDestruction in ca\communityconfigurationproject_e\gameplay_fixedearthenrampartdestruction\
  CAWeapons_E_Podnos_2b14_82mm in ca\weapons_e\podnos_2b14_82mm\
  CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\, CALanguage_e in ca\language_e\
  CorePatch_CCP_67652 in corepatch\corepatch_ccp_67652\
  Shed_wooden in ca\buildings2\shed_wooden\
  Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\
  CA_Modules_DynO in ca\modules\dyno\, CA_Modules_Alice in ca\modules\alice\
  Ind_SawMill in ca\structures\ind_sawmill\, CAWheeled2_MMT in ca\wheeled2\mmt\
  CA_CommunityConfigurationProject_E_Sound_FixedCTWS in ca\communityconfigurationproject_e\sound_fixedctws\
  CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\
  CorePatch_CCP_67310 in corepatch\corepatch_ccp_67310\
  CorePatch_AT1 in corepatch\corepatch_at1\
  CorePatch_CIT_2793 in corepatch\corepatch_cit_2793\, CA_AIR2_Su25 in ca\air2\su25\
  nof_menfsk in nof_fsk\
  CA_CommunityConfigurationProject_E_Gameplay_FixedBizonLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_fixedbizonlightflashonfiring\
  CorePatch_CIT_25593 in corepatch\corepatch_cit_25593\
  CATEC in ca\buildings2\buildingparts\signs\tec\
  CA_CommunityConfigurationProject_E_Gameplay_FixedM242AmmoStats in ca\communityconfigurationproject_e\gameplay_fixedm242ammostats\
  CARoads in ca\roads\, CA_Missions_E_Armory2 in ca\missions_e\armory\
  CA_Support in ca\modules_e\ssm\, CABuildings2_A_Pub in ca\buildings2\a_pub\
  CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\
  CALanguage_PMC in ca\language_pmc\
  CorePatch_CIT_25048 in corepatch\corepatch_cit_25048\
  CAWeapons_E in ca\weapons_e\
  American_Law_Enforcement in american_law_enforcement\
  dayz_weapons in dayz_weapons\
  CAStructures_E_Misc_Misc_Market in ca\structures_e\misc\misc_market\
  CAStructures_E_HouseA in ca\structures_e\housea\, GNT_C185 in gnt_c185\
  CAMP_Armory_Misc_Info_Board in ca\mp_armory\misc\info_board\
  CA_Animals2_Cow in ca\animals2\cow\
  Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\
  CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\
  CAMusic_PMC in ca\music_pmc\, CAStructures_PMC_Walls in ca\structures_pmc\walls\
  GLT_M300T in glt_m300t\
  CA_CommunityConfigurationProject_E_Visual_ReducedMissileSmoke in ca\communityconfigurationproject_e\visual_reducedmissilesmoke\
  CorePatch_CCP_69186 in corepatch\corepatch_ccp_69186\
  FHQ_Remington_Ammo in fhq_remington\ammo\
  CorePatch_CIT_30970 in corepatch\corepatch_cit_30970\
  CAWheeled_E_Ikarus in ca\wheeled_e\ikarus\
  CorePatch_CIT_24719 in corepatch\corepatch_cit_24719\
  CA_MPA_Challenges in ca\mp_armory\armory_mp_challenges\
  Ind_Shed_01 in ca\buildings2\ind_shed_01\
  CABuildingParts in ca\buildings2\buildingparts\, CACharacters2 in ca\characters2\
  CARoads2 in ca\roads2\, CAWater2_fishing_boat in ca\water2\fishing_boat\
  CALanguage_Baf in ca\language_baf\
  CAStructures_PMC_Buildings in ca\structures_pmc\buildings\
  RedRyder in z\addons\redryder\
  CorePatch_Reflectors in corepatch\corepatch_reflectors\
  CAWheeled_E_BTR40 in ca\wheeled_e\btr40\, JetSkiYanahuiAddon in jetskiyanahui\
  CA_CommunityConfigurationProject_E_Gameplay_MadePilotsControlUnguidedRockets in ca\communityconfigurationproject_e\gameplay_madepilotscontrolunguidedrockets\
  CA_CommunityConfigurationProject_E_Gameplay_FixedSPG9ReloadSpeed in ca\communityconfigurationproject_e\gameplay_fixedspg9reloadspeed\
  CAStructures_E_HouseC in ca\structures_e\housec\
  Ind_Shed_02 in ca\buildings2\ind_shed_02\, WarfareBuildings in ca\misc3\wf\
  CA_Missions_BattlefieldClearance in ca\modules\bc\
  CAWater2_smallboat_1 in ca\water2\small_boat\
  CAMP_Armory_Misc_Infostands in ca\mp_armory\misc\infostands\
  CAWheeled_E_SCUD in ca\wheeled_e\scud\, CAAir2_UH1Y in ca\air2\uh1y\
  CA_CommunityConfigurationProject_E_Visual_CTWSMuzzleFlashAtWrongPosition in ca\communityconfigurationproject_e\visual_ctwsmuzzleflashatwrongposition\
  CorePatch_An2HiddenSelections in corepatch\corepatch_an2hiddenselectionfix\
  ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\
  CA_Modules_clouds in ca\modules\clouds\
  ProvingGrounds_PMC in ca\provinggrounds_pmc\
  CAStructures_PMC_Ruins in ca\structures_pmc\ruins\
  CAMP_Armory_Misc_Red_Light in ca\mp_armory\misc\red_light\
  CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\
  warehouse in warehouse\
  CorePatch_CIT_24666_24668 in corepatch\corepatch_cit_24666_24668\
  CA_CommunityConfigurationProject_E_Sound_FixedMissingEffectsNames in ca\communityconfigurationproject_e\sound_fixedmissingeffectsnames\
  CA_Modules_ARTY in ca\modules\arty\
  CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\
  CAWater2_Destroyer in ca\water2\destroyer\
  CA_Missions_BAF_2 in ca\missions_2_baf\, CAWater2_seafox_EP1 in ca\misc_e\seafox\
  CAWheeled_E_MTVR in ca\wheeled_e\mtvr\
  CorePatch_CCP_67317 in corepatch\corepatch_ccp_67317\
  CAWheeled_E_BTR60 in ca\wheeled_e\btr60\
  CA_CommunityConfigurationProject_E_AI_MadeAINotEngageBTR40WithRifles in ca\communityconfigurationproject_e\ai_madeainotengagebtr40withrifles\
  CAWeapons_E_M110 in ca\weapons_e\m110\, CA_Missions_Armory2 in ca\missions\armory\
  CAWheeled_Pickup in ca\wheeled\datsun_armed\, CAWheeled2_MTVR in ca\wheeled2\mtvr\
  CAWheeled2_Kamaz in ca\wheeled2\kamaz\
  CAStructures_E_HouseA_A_Villa in ca\structures_e\housea\a_villa\
  dayz_anim in dayz_anim\, CATracked_E_M113 in ca\tracked_e\m113\
  CAWeapons_E_M2StaticMG in ca\weapons_e\m2\, CAAir_E_An2 in ca\air_e\an2\
  CA_CommunityConfigurationProject_E_AI_MadeAKS74UNKobraFullySilenced in ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\
  CA_Missions_AmbientCombat in ca\modules\ambient_combat\
  CA_Modules_Animals in ca\modules\animals\
  CAStructuresHouse_Church_02 in ca\structures\house\church_02\
  CATracked2 in ca\tracked2\, CAWeapons_SPG9 in ca\weapons\spg9\
  CAWheeled_E_LandRover in ca\wheeled_e\lr\
  CAStructures_E_Ind_Misc_PowerStation in ca\structures_e\ind\ind_powerstation\
  CAStructures_E_Misc_Misc_powerline in ca\structures_e\misc\misc_powerline\
  VILAS_WWP_CO in vilas_wwp_cfg\
  CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSpeeds in ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\
  CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2GroundVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2groundvehicles\
  CAAir_E_A10 in ca\air_e\a10\
  CAStructures_E_HouseA_A_Mosque_big in ca\structures_e\housea\a_mosque_big\
  CA_CommunityConfigurationProject_E_Gameplay_RemovedAirlockOfVikhrMissile in ca\communityconfigurationproject_e\gameplay_removedairlockofvikhrmissile\
  CA_Animals2_Sheep in ca\animals2\sheep\, FHQ_Remington_ACR in fhq_remington\acr\
  Oz_Is_Objects in paf_stad_obj\
  CAStructuresHouse_Church_03 in ca\structures\house\church_03\
  CAAir_BAF in ca\air_d_baf\, usec_ch53 in usec_ch53\
  CAWheeled_E_TT650 in ca\wheeled_e\tt650\
  CAStructures_E_Misc_Misc_cables in ca\structures_e\misc\misc_cables\
  CA_MPA in ca\mp_armory\, CAWeapons_E_Strela in ca\weapons_e\strela\
  CAStructures_E_Misc_Misc_Well in ca\structures_e\misc\misc_well\
  CorePatch_NoDisassemblyVersionsOfBAFStatics in corepatch\corepatch_nodisassemblyversionsofbafstatics\
  CA_Modules_StratLayer in ca\modules\strat_layer\
  CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\
  CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\
  CACharacters_PMC_Head in ca\characters_pmc\heads\
  CACharacters_E in ca\characters_e\, ST_bunnyhop in st_bunnyhop\
  CA_CommunityConfigurationProject_Gameplay_ChangedCountermeasuresAmmoToChaffForSu25 in ca\communityconfigurationproject_e\gameplay_changedcountermeasuresammotochaffforsu25\
  CAWeapons_E_M119_Howitzer in ca\weapons_e\m119_howitzer\, CAAir in ca\air\
  CAStructures_E_HouseA_A_Minaret_Porto in ca\structures_e\housea\a_minaret_porto\
  CA_CommunityConfigurationProject_E_Sound_FixedCarNoiseSound in ca\communityconfigurationproject_e\sound_fixedcarnoisesound\
  CA_Modules_E_DynO in ca\modules_e\dyno\, st_evasive in st_evasive\
  CA_CommunityConfigurationProject_E_AI_MadeAIUseMGOfStrykerMGS in ca\communityconfigurationproject_e\ai_madeaiusemgofstrykermgs\
  CorePatch_Armory_Fix in corepatch\corepatch_armory\
  CorePatch_CCP_67542 in corepatch_a2\corepatch_ccp_67542\
  CA_Modules in ca\modules\, CAStructuresLand_Ind_Stack_Big in ca\structures\ind\
  CARoads_PMC_Bridge in ca\roads_pmc\bridge\
  CA_CommunityConfigurationProject_E_Gameplay_EnabledBackPackCarryAbilityForA2Infantry in ca\communityconfigurationproject_e\gameplay_enabledbackpackcarryabilityfora2infantry\
  CAStructures_E_HouseK in ca\structures_e\housek\, CA_AH64D in ca\ah64\
  CA_Modules_E in ca\modules_e\
  CAMP_Armory_Misc_Loudspeakers in ca\mp_armory\misc\loudspeakers\
  CAWheeled_E_Offroad in ca\wheeled_e\hilux_armed\
  CorePatch_CCP_70490_Fix in corepatch\corepatch_ccp_70490\
  Ind_Garage01 in ca\buildings2\ind_garage01\
  CorePatch_CCP_67330_A2 in corepatch_a2\corepatch_ccp_67330_a2\
  CorePatch_CCP_67951_A2 in corepatch_a2\corepatch_ccp_67951_a2\
  A_TVTower in ca\structures\a_tvtower\, CAWheeled2_Ikarus in ca\wheeled2\ikarus\
  CAAir2_ChukarTarget in ca\air2\chukar\, CAWeapons_E_SPG9 in ca\weapons_e\spg9\
  SOW_Sounds in SOW_sounds_c\, CAStructures_E_HouseL in ca\structures_e\housel\
  CA_MPA_Core in ca\mp_armory\armory_core\, VILAS_WWP in vilas_wwp\
  CA_Modules_Functions in ca\modules\functions\
  CAStructuresBarn_W in ca\structures\barn_w\
  CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\
  CAWeapons_BAF in ca\weapons_baf\
  CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsMi24 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsmi24\
  CA_Modules_E_UAV_Heli in ca\modules_e\uav_heli\, dayz_epoch_b in dayz_epoch_b\
  CA_Modules_E_UAV in ca\modules_e\uav\
  IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\
  CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\
  CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\
  CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\
  CorePatch_RU_Soldier_AT in corepatch\corepatch_ru_soldier_at\
  CARoads_E in ca\roads_e\
  CorePatch_AdditionalMarkers in corepatch\corepatch_additionalmarkers\
  CorePatch_Javelin_Fix in corepatch\corepatch_javelin\
  ow_assets in z\addons\ow_assets\, MicroAirVehicles in raven\
  VILAS_RW_Forces in vilas_aks\
  CAStructures_E_Misc_Misc_Construction in ca\structures_e\misc\misc_construction\
  CorePatch_Shapur_Intro_Fix in corepatch\corepatch_shapur_intro\scenes\
  mbg_african_buildings in mbg\mbg_generic_african_buildings\
  CA_Missions_E_Templates_SecOps in ca\missions_e\templates\secops.west\
  CAWeapons_E_Searchlight in ca\weapons_e\searchlight\
  Misc_WaterStation in ca\buildings2\misc_waterstation\
  A_GeneralStore_01 in ca\buildings2\a_generalstore_01\
  CATracked2_T34 in ca\tracked2\t34\, CAWeapons_Colt1911 in ca\weapons\colt1911\
  CA_BAF in ca\data_baf\, dayz in dayz\, CAWeapons_E_M14 in ca\weapons_e\m14\
  CYBP_Camels_Config in cybp\cybp_camels_config\
  CA_CommunityConfigurationProject_E_AI_MadeAIUseGrenadeLaunchers in ca\communityconfigurationproject_e\ai_madeaiusegrenadelaunchers\
  CA_CommunityConfigurationProject_E_Gameplay_MadeMissileSteerableForBMP3AndT90 in ca\communityconfigurationproject_e\gameplay_mademissilesteerableforbmp3andt90\
  CARocks in CA\Rocks\, CAWeapons_E_M136 in ca\weapons_e\m136\
  CAAir3_Su34 in ca\air3\su34\
  CA_CommunityConfigurationProject_Gameplay_ChangedThermalDisplaySystem in ca\communityconfigurationproject_e\gameplay_changedthermaldisplaysystem\
  CorePatch_ChangedGetInOutActions in corepatch\corepatch_changedgetinoutactions\
  CorePatch_SUV in corepatch\corepatch_suv\
  CorePatch_LightVersionsOfUSSoldiers in corepatch\corepatch_lightversionsofussoldiers\
  CAMP_Armory_Misc_Concrete_Wall in ca\mp_armory\misc\concrete_wall\
  CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\
  CAStructures_Wall in ca\structures\wall\, CAWeapons_DMR in ca\weapons\dmr\
  CAWheeled2_LAV25 in ca\wheeled2\lav25\, CAStructures_E_Ind in ca\structures_e\ind\
  CAStructures_E_HouseA_A_Statue in ca\structures_e\housea\a_statue\
  CAStructures_E_Wall_Wall_L in ca\structures_e\wall\wall_l\
  CA_CommunityConfigurationProject_E_AI_ImprovedTankGunnerHEAndATAmmoUse in ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\
  CA_Anims_E in ca\anims_e\, CAAir_E_C130J in ca\air_e\c130j\
  CorePatch_CIT_25488 in corepatch\corepatch_cit_25488\
  CAAir_E_MI8 in ca\air_e\mi17\, CA_Animals2 in ca\animals2\
  CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\
  CAMisc_fix_Str in ca\misc_fix\str\, CAStructures in ca\structures\
  CAWheeled_Offroad in ca\wheeled\hilux_armed\
  CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\
  CAStructures_PMC_Buildings_Bunker in ca\structures_pmc\buildings\bunker\
  CorePatch_CCP_69249 in corepatch\corepatch_ccp_69249\
  CAWeapons_E_M16 in ca\weapons_e\m16\
  CAMP_Armory_Misc_Laptop in ca\mp_armory\misc\laptop\
  CA_CommunityConfigurationProject_E_AI_ImprovedIglaPodAAMissileUse in ca\communityconfigurationproject_e\ai_improvediglapodaamissileuse\
  CAStructures_E in ca\structures_e\
  CA_CommunityConfigurationProject_E_Sound_FixedGetInGetOutSoundOfSedan in ca\communityconfigurationproject_e\sound_fixedgetingetoutsoundofsedan\
  CAWheeled_E_Ural in ca\wheeled_e\ural\, zero_buildings in zero_buildings\
  CAStructures_E_HouseA_A_Mosque_small in ca\structures_e\housea\a_mosque_small\
  Rail_House_01 in ca\buildings2\rail_house_01\
  CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\
  CAMisc_fix in ca\misc_fix\
  CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\
  CAAir_BAF_CH_47F in ca\air_d_baf\ch47\
  CA_CommunityConfigurationProject_E_Gameplay_ImprovedSizeOfCompassAndGPS in ca\communityconfigurationproject_e\gameplay_improvedsizeofcompassandgps\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInGRAD in ca\communityconfigurationproject_e\gameplay_disabledopticsviewingrad\
  CorePatch_CCP_63107 in corepatch\corepatch_ccp_63107\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInMLRS in ca\communityconfigurationproject_e\gameplay_disabledopticsviewinmlrs\
  CorePatch_CIT_24664 in corepatch\corepatch_cit_24664\
  CA_CommunityConfigurationProject_E_Gameplay_MoreSluggishATV in ca\communityconfigurationproject_e\gameplay_moresluggishatv\
  CorePatch_CIT_28047 in corepatch\corepatch_cit_28047\
  CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\
  CorePatch_CIT_70648 in corepatch\corepatch_cit_70648\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledGRADMLRSLocking in ca\communityconfigurationproject_e\gameplay_disabledgradmlrslocking\
  CA_Modules_E_Gita in ca\modules_e\gita\
  CA_CommunityConfigurationProject_E_Editor_AddedAllWeaponSlotsInfantryVariants in ca\communityconfigurationproject_e\editor_addedallweaponslotsinfantryvariants\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledLockingForAllNonGuidedWeaponsWithAutoGuideATDisabled in ca\communityconfigurationproject_e\gameplay_disabledlockingforallnonguidedweaponswithautoguideatdisabled\
  CAStructures_E_Ind_Oil_Mine in ca\structures_e\ind\ind_oil_mine\
  MBG_Killhouses in mbg_killhouses\, Chernarus in ca\chernarus\, CAMisc in ca\misc\
  CAMisc2 in ca\misc2\, CAStructures_Mil in ca\structures\mil\
  CATracked2_T90 in ca\tracked2\t90\
  CAWeapons_Warfare_weapons in ca\weapons\static\
  CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\
  CALanguage_missions_PMC in ca\languagemissions_pmc\
  dayz_communityweapons in z\addons\dayz_communityweapons\
  CorePatch_CCP_70342_71143 in corepatch\corepatch_ccp_70342_71143\
  CAStructures_E_HouseA_A_BuildingWIP in ca\structures_e\housea\a_buildingwip\
  CorePatch_CCP_67739 in corepatch\corepatch_ccp_67739\
  CA_Animals2_Anim_Config in ca\animals2\animconfig\, buildings3 in ca\buildings3\
  CorePatch_CIT_24661_24662_24663 in corepatch\corepatch_cit_24661_24662_24663\
  USSR_cheytac in ussr_m200\, CALanguage in ca\language\, CAUI in ca\ui\
  FHQ_Remington_XM2010 in fhq_remington\xm2010\
  CAWheeled_E_BRDM2 in ca\wheeled_e\brdm2\, CAMisc3 in ca\misc3\
  CASigns2 in ca\signs2\, CorePatch_CCP_67587 in corepatch\corepatch_ccp_67587\
  CA_CommunityConfigurationProject_E_Gameplay_AdditionalLauncherRocketsWithEnlargedSize in ca\communityconfigurationproject_e\gameplay_additionallauncherrocketswithenlargedsize\
  RH_hk416_cfg in rh_hk416_cfg\
  CorePatch_DeletedBTR40DriverOpticsModel in corepatch\corepatch_deletedbtr40driveropticsmodel\
  CACharacters in ca\characters\, CAweapons_m107 in ca\weapons\m107\
  CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\
Mods: @DayZ_Epoch
Distribution: 0
Version 1.63.131129
Fault address:  0093FF7B 01:0053EF7B C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
file:     BFM (__CUR_MP)
world:    Chernarus
Prev. code bytes: FC 01 74 0C 83 65 FC FE 8D 4D F4 E8 29 DB DD FF
Fault code bytes: 8B 46 28 85 45 0C 74 41 85 45 10 75 3C 8B 43 24

Registers:
EAX:01896014 EBX:00000000
ECX:01896014 EDX:00000003
ESI:00000000 EDI:0189602C
CS:EIP:0023:0093FF7B
SS:ESP:002B:01895FE4  EBP:0189600C
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210246
=======================================================
note: Minidump has been generated into the file C:\Users\Justin\AppData\Local\ArmA 2 OA\ArmA2OA.mdmp

 

SERVER RPT:

 

13:44:19 "HIVE: WRITE: "CHILD:305:19:[207.0454559,[7625.081543,14101.0136719,-0.042511]]:0.319078:""
13:44:19 "HIVE: WRITE: "CHILD:306:19:[["glass1",0.551241],["glass2",0.770735],["glass3",0.313598],["glass4",1],["glass5",0.143],["NEtrup",0.952],["motor",1],["elektronika",0.119245],["mala vrtule",0],["velka vrtule",0],["munice",0],["sklo predni P",0],["sklo predni L",0],["glass6",0]]:0.00393701:""
13:44:21 "HIVE: WRITE: "CHILD:305:516:[297.537811,[5566.70459,8209.673828,69.569092]]:0.947496:""
13:44:21 "HIVE: WRITE: "CHILD:305:0:[19.433748,[5918.741699,6915.0205078,79.643951]]:0.987595:""
13:44:22 "HIVE: WRITE: "CHILD:305:457:[266.978577,[7023.502441,9360.577148,0.0323181]]:0.884355:""
13:44:22 "infiSTAR.de PlayerConnected: DISCONNECT - [BFM] Justin(76561198145384835)"
13:44:22 "INFO - Player: [BFM] Justin(UID:76561198145384835/CID:9) Status: LOGGED OUT, Location airfield [046050]"
13:44:22 Client: Remote object 60:0 not found
13:44:22 Client: Remote object 60:5 not found

 

 

someone please help, thanks !

 

 

also here is my spawn classes if this could be the problem

Spoiler

class_selection = true;
#define START_ITEMS             "ItemBandage",2,"ItemPainkiller","ItemWaterbottle","FoodPistachio","12Rnd_Quiver_Wood,ItemMorphine"
#define START_TOOLS             "ItemToolBox","ItemGPS","ItemRadio","ItemCompass","Binocular","CDF_dogtags","NVGoggles","Crossbow_CCO_DZ"
#define HUMANITY_TOOLS     "G17_SD_FL_DZ","ItemToolBox","ItemGPS","ItemRadio","ItemCompass","Binocular","CDF_dogtags","NVGoggles"
#define HUMANITY_ITEMS        "ItemBandage",2,"17Rnd_9x19_glock17SD",3,"ItemPainkiller","ItemWaterbottle","FoodPistachio"

class_public = [ 
    ["Survivor",                            "Survivor2_DZ","SurvivorWpink_DZ",                    [START_ITEMS,"6Rnd_45ACP",2],                    [START_TOOLS,"revolver_DZ"],"DZ_ALICE_Pack_EP1",[],[],0,0,0],
    ["Rocker",                                "Rocker1_DZ","SurvivorWpink_DZ",                    [START_ITEMS,"vil_usp45_mag",2],                [START_TOOLS,"vil_USP"],"DZ_ALICE_Pack_EP1",[],[],0,0,0],
    ["Priest",                                "Priest_DZ","SurvivorWpink_DZ",                        [START_ITEMS,"15Rnd_9x19_M9",2],                [START_TOOLS,"M9_DZ"],"DZ_ALICE_Pack_EP1",[],[],0,0,0],
    ["Civilian",                            "Haris_Press_EP1_DZ","SurvivorW2_DZ",                [START_ITEMS,"vil_8Rnd_TT",2],                    [START_TOOLS,"vil_tt33"],"DZ_ALICE_Pack_EP1",[],[],0,0,0],
    ["Police Officer",                        "RU_Policeman_DZ","SurvivorW2_DZ",                    [START_ITEMS,"6Rnd_45ACP",2],                    [START_TOOLS,"revolver_gold_EP1"],"DZ_ALICE_Pack_EP1",[],[],0,0,0],
    ["Bussiness Man",                    "Functionary1_EP1_DZ","SurvivorW2_DZ",                    [START_ITEMS,"vil_20Rnd_9x18_aps",2],            [START_TOOLS,"vil_APS"],"DZ_ALICE_Pack_EP1",[],[],0,0,0],
//Bandito    
    ["Rioter -10k",                            "GUE_Soldier_1","BanditW2_DZ",                        [HUMANITY_ITEMS,"64Rnd_9x19_Bizon",2],            [HUMANITY_TOOLS,"bizon"],"DZ_ALICE_Pack_EP1",[],[],0,                            -10000,0],
    ["Anarchist -15k",                        "GUE_Soldier_1","BanditW2_DZ",                        [HUMANITY_ITEMS,"30Rnd_762x39_AK47",2],            [HUMANITY_TOOLS,"AKS_GOLD"],"DZ_ALICE_Pack_EP1",[],[],0,                -15000,0],
    ["Gangster -20k",                        "GUE_Soldier_2","BanditW2_DZ",                        [HUMANITY_ITEMS,"30Rnd_762x39_AK47",2],            [HUMANITY_TOOLS,"AKS_GOLD"],"DZ_ALICE_Pack_EP1",[],[],0,                -20000,0],
    ["Hitman -25k",                            "GUE_Soldier_3","BanditW2_DZ",                        [HUMANITY_ITEMS,"30Rnd_545x39_AK",2],            [HUMANITY_TOOLS,"vil_AK_74M_PSO"],"DZ_ALICE_Pack_EP1",[],[],0,        -25000,0],
    ["Warlord -30k",                        "GUE_Soldier_3","BanditW2_DZ",                        [HUMANITY_ITEMS,"vil_10Rnd_Mauser",2],            [HUMANITY_TOOLS,"vil_M76"],"DZ_ALICE_Pack_EP1",[],[],0,        -30000,0],
    ["Dedicated Bandit -100k",                "GUE_Soldier_Sniper_DZ","BanditW2_DZ",                [HUMANITY_ITEMS,"20Rnd_762x51_DMR",2],            [HUMANITY_TOOLS,"DMR"],"DZ_ALICE_Pack_EP1",[],[],0,                            -100000,0],
//Hero
    ["Captain 10k",                            "US_Soldier_EP1_DZ","SurvivorWpink_DZ",                [HUMANITY_ITEMS,"30Rnd_9x19_MP5",2],            [HUMANITY_TOOLS,"MP5A5"],"DZ_ALICE_Pack_EP1",[],[],0,    10000,0],
    ["Major 15k",                            "USMC_Soldier_Pilot_DZ","SurvivorWpink_DZ",            [HUMANITY_ITEMS,"30Rnd_556x45_Stanag",2],        [HUMANITY_TOOLS,"M4A1"],"DZ_ALICE_Pack_EP1",[],[],0,        15000,0],
    ["Colonel 20k",                            "USMC_Soldier_MG_DZ","SurvivorWpink_DZ",            [HUMANITY_ITEMS,"30Rnd_556x45_Stanag",2],        [HUMANITY_TOOLS,"M4A1"],"DZ_ALICE_Pack_EP1",[],[],0,        20000,0],
    ["Brigadier General 25k",                "USMC_Soldier_MG_DZ","SurvivorWpink_DZ",            [HUMANITY_ITEMS,"30Rnd_556x45_Stanag",2],        [HUMANITY_TOOLS,"M4SPR"],"DZ_ALICE_Pack_EP1",[],[],0,    25000,0],
    ["General 30k",                            "USMC_Soldier_MG_DZ","SurvivorWpink_DZ",        [HUMANITY_ITEMS,"20rnd_762x51_SB_SCAR",2],        [HUMANITY_TOOLS,"SCAR_H_LNG_Sniper_SD"],"DZ_ALICE_Pack_EP1",[],[],0,    30000,0],
    ["Dedicated Hero 100k",                    "Sniper1_DZ","SurvivorWpink_DZ",                    [HUMANITY_ITEMS,"20Rnd_762x51_DMR",2],            [HUMANITY_TOOLS,"DMR"],"DZ_ALICE_Pack_EP1",[],[],0,        100000,0]
];

 

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5 answers to this question

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  • 0
41 minutes ago, seelenapparat said:

this happens when you have a wrong classname of an item or weapon in your setup for the ai.

the game still adds the wrong item to the body and when a player accesses its inventory which has the item the players game crashes.

so check your setup for the ai I suggest.

That should not happen. It will pop up an error about it but not crash the game.

I.e:

No entry 'bin\config.bin/CfgWeapons.Single'.

or similar

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8 hours ago, salival said:

That should not happen. It will pop up an error about it but not crash the game.

I.e:

No entry 'bin\config.bin/CfgWeapons.Single'.

or similar

this should not happen, but I can tell you that it does. maybe not 100% of the time, but I had this thing happen on my server once.

it drove me nearly crazy until I figured it was a misspelled item classname. :)

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