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[Epoch] Balota

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////////////////////////////////////////www.3guysgaming.com////////////////////////////////////////////////////
// NONPVP Pack Epoch Chernarus - By FoRcE
// To Call Mission Side Do The Following:
// Save as balotar1.sqf
// Add A New Folder Named newbases in your dayz_mission folder
// Call the file in your init.sqf in your dayz_missions.pbo
// Add [] ExecVM "newbases\balotar1.sqf";                    // NEAF With Runways
// NOTE: If you have custom bases already change the link to yours
// Thanks And Enjoy Visit www.3guysgaming.com for more custom map additions.
// To Call Server Side Do The Following:************************************************************************
// Alternately you may add the content server side to reduce mission file size for new players joining your server.
// At the bottom of server_functions.sqf add this line:
// execVM "\z\addons\dayz_server\init\balotar1.sqf";
// Then save code in OP in a new .sqf in \init folder named balotar1.sqf
// Or***********************************************************************************************************
// Install server-side:
// Put the file balotar1.sqf somewhere in your server folder I use a buildings folder but it is what you prefer.
// Open server_functions.sqf and add in this line at the end:
// call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildings\balotar1.sqf";
// Remember to change the path to where you placed the file.
// Copy The Code Below The ///
////////////////////////////////////////www.3guysgaming.com///////////////////////////////////////////////////////

Arm_A2_OA_2013_12_02_23_32_33_99.jpg

Arm_A2_OA_2013_12_02_23_32_47_36.jpg

Arm_A2_OA_2013_12_02_23_33_00_79.jpg

Arm_A2_OA_2013_12_02_23_33_11_84.jpg

Arm_A2_OA_2013_12_02_23_33_24_84.jpg

Arm_A2_OA_2013_12_02_23_33_40_57.jpg

Arm_A2_OA_2013_12_02_23_33_56_45.jpg

Arm_A2_OA_2013_12_02_23_34_25_06.jpg

Arm_A2_OA_2013_12_02_23_34_33_96.jpg

 

DownLoad Here!!
 

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////////////////////////////////////////www.3guysgaming.com////////////////////////////////////////////////////

// NONPVP Pack Epoch Chernarus - By FoRcE

// To Call Mission Side Do The Following:

// Save as balotar1.sqf

// Add A New Folder Named newbases in your dayz_mission folder

// Call the file in your init.sqf in your dayz_missions.pbo

// Add [] ExecVM "newbases\balotar1.sqf";                    // NEAF With Runways

// NOTE: If you have custom bases already change the link to yours

// Thanks And Enjoy Visit www.3guysgaming.com for more custom map additions.

// To Call Server Side Do The Following:************************************************************************

// Alternately you may add the content server side to reduce mission file size for new players joining your server.

// At the bottom of server_functions.sqf add this line:

// execVM "\z\addons\dayz_server\init\balotar1.sqf";

// Then save code in OP in a new .sqf in \init folder named balotar1.sqf

// Or***********************************************************************************************************

// Install server-side:

// Put the file balotar1.sqf somewhere in your server folder I use a buildings folder but it is what you prefer.

// Open server_functions.sqf and add in this line at the end:

// call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildings\balotar1.sqf";

// Remember to change the path to where you placed the file.

// Copy The Code Below The ///

////////////////////////////////////////www.3guysgaming.com///////////////////////////////////////////////////////

Arm_A2_OA_2013_12_02_23_32_33_99.jpg

Arm_A2_OA_2013_12_02_23_32_47_36.jpg

Arm_A2_OA_2013_12_02_23_33_00_79.jpg

Arm_A2_OA_2013_12_02_23_33_11_84.jpg

Arm_A2_OA_2013_12_02_23_33_24_84.jpg

Arm_A2_OA_2013_12_02_23_33_40_57.jpg

Arm_A2_OA_2013_12_02_23_33_56_45.jpg

Arm_A2_OA_2013_12_02_23_34_25_06.jpg

Arm_A2_OA_2013_12_02_23_34_33_96.jpg

 

DownLoad Here!!

 

 

do you have the sqm file for this? so i can edit it? because i want to fix the sand bags.

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dude i get these errors when i use ur script http://pastebin.com/UHbGuVnQ

 

Hmmm, I will look into it but I do not have any errors like that when I run it...is anyone else having these errors while running the addition?  I am also trying to replicate the issue but I can not..

 

 

Also those look like NapF Map Errors in the RPT.......Or This I see in my NapF server but not in any of my Chernarus servers..

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Hmmm, I will look into it but I do not have any errors like that when I run it...is anyone else having these errors while running the addition?  I am also trying to replicate the issue but I can not..

 

 

Also those look like NapF Map Errors in the RPT.......

its fixed now. i used the last method to run the custom buildings.

but can you help me with something else 

i get this error when i use http://epochmod.com/forum/index.php?/topic/5862-release-clean-vehicle-in-trader-cities/

and i tried this http://epochmod.com/forum/index.php?/topic/5862-release-clean-vehicle-in-trader-cities/?p=58055 

but then only helicopters that are in the traders get deleted and not cars. i asked on the post but no one replied. 

totalvehicles = 0;
{
if ((_pos distance _x) < 150) then {
if (_dam>
13:57:30   Error position: <_pos distance _x) < 150) then {
if (_dam>
13:57:30   Error Undefined variable in expression: _pos
13:57:30 File z\addons\dayz_server\system\server_monitor.sqf, line 97
13:57:30 Error in expression <cles");
};


_totalvehicles = 0;
{
if ((_pos distance _x) < 150) then {
if (_dam>
13:57:30   Error position: <_pos distance _x) < 150) then {
if (_dam>

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its fixed now. i used the last method to run the custom buildings.

but can you help me with something else 

i get this error when i use http://epochmod.com/forum/index.php?/topic/5862-release-clean-vehicle-in-trader-cities/

and i tried this http://epochmod.com/forum/index.php?/topic/5862-release-clean-vehicle-in-trader-cities/?p=58055 

but then only helicopters that are in the traders get deleted and not cars. i asked on the post but no one replied. 

totalvehicles = 0;
{
if ((_pos distance _x) < 150) then {
if (_dam>
13:57:30   Error position: <_pos distance _x) < 150) then {
if (_dam>
13:57:30   Error Undefined variable in expression: _pos
13:57:30 File z\addons\dayz_server\system\server_monitor.sqf, line 97
13:57:30 Error in expression <cles");
};


_totalvehicles = 0;
{
if ((_pos distance _x) < 150) then {
if (_dam>
13:57:30   Error position: <_pos distance _x) < 150) then {
if (_dam>

thanks for the update, I am going to see if I can get this working on napf...

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