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harcosgoogle

Death messages script? 1.0.6.1?

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Edit these, you will need a custom config_variables in your mission folder. 
Search is you don't know how to do that. 

// Death Messages
DZE_DeathMsgChat = "system"; //"none","global","side","system" Display death messages in selected chat channel.

DZE_DeathMsgDynamicText = true; // Display death messages as dynamicText in the top left with weapon icons.

DZE_DeathMsgRolling = false; // Display death messages as rolling messages in bottom center of screen.

DZE_DeathScreen = false; // True=Use Epoch death screen (Trade city obituaries have been amended) False=Use DayZ death screen (You are dead)
DZE_ServerLogHits = true; // Log damage source, weapon, distance and ammo to server RPT for player hits. Useful for detecting damage and ammo cheats.

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@harcosgoogle

MAKE YOUR CUSTOM CONFIGVARIABLES.sqf 

Ok, configvariables.sqf needs be taking off the @Dayz_Epoch folder to start to use it as a custom file so:

1-Open your \@DayZ_Epoch\addons\dayz_code\

in the root of dayz_code you will find the configvariables.sqf copy and paste into Mpmissions\yourInstance\custom\

2-Open your init,sqf, find "configvariables.sqf" and change the line by:

#include "custom\configVariables.sqf" 

and its done... open the configvariables.sqf located in custom folder and start to change it as iwbuk said .

and do not worry if things that are obvious for somes to you are not :wink: all time all of us are learning here

 

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1 hour ago, Anhor said:

Why is there really no dislike button in the forum? For some comment or behavior that would be appropriate ............

 

i think we need a buttom for give like to the arrogance of some people who wrote 3 stupid mods and feels like zupa with an awesome new mod.

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3 minutes ago, harcosgoogle said:

We were able to start without a mistake,what's next?
 

If the server started without a mistake now everything should be fine now, shouldn't it? Do you have your death messages now? If yes, you did everything right. If not, you probably not changed the path to the config variables. Make sure to follow Juan's steps:

 

21 hours ago, juandayz said:

@harcosgoogle

MAKE YOUR CUSTOM CONFIGVARIABLES.sqf 

Ok, configvariables.sqf needs be taking off the @Dayz_Epoch folder to start to use it as a custom file so:

1-Open your \@DayZ_Epoch\addons\dayz_code\

in the root of dayz_code you will find the configvariables.sqf copy and paste into Mpmissions\yourInstance\custom\

2-Open your init,sqf, find "configvariables.sqf" and change the line by:

#include "custom\configVariables.sqf" 

and its done... open the configvariables.sqf located in custom folder and start to change it as iwbuk said .

and do not worry if things that are obvious for somes to you are not :wink: all time all of us are learning here


 

 

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That only usualy happens when the server is lagging or a bug, or when someone is killed in debug. Could also be infistar screwing it up.

Most of the time it works fine. You cant adjust anything, it takes the distance from each player's postion at the time of death.

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