I have been browsing the forums looking for unique mods to add to my server. I noticed Juandayz deleted a lot of his mods before leaving the community. Just curious if anyone has them all and would possibly repost them giving him full credit? I am particularly interested in his "Admin Skin" and "Debug" mods.
Thanks community, here's hoping someone will step up!
my first work in editin :) https://uploaddeimagens.com.br/imagens/20180307202515_1-jpg https://uploaddeimagens.com.br/imagens/20180307202245_1-jpg DOWNLOAD: https://www.dropbox.com/s/oq97j7x59362kqe/CASTLEai.sqf?dl=0 AI M2 NEED WAI: https://pastebin.com/GJMnPvZP ON THE MAP: https://pastebin.com/cyqH9rNV
ALL CREDITS FOR @Sandbird
Walk Amongst The Dead - (Hide from zombies like "The Walking Dead")
original post 188.8.131.52
*Allow players to walk through zeds and they dsnt been detected.
*The diference with the old walk amongst is that you get the cammo directly from zeds, not using itemzombiepart.
*Also i remove the rain wash (sory sandbird) (this was awesome but burn my brain ) but i added an option to wash the cammo in lakes.
*Another diference is when you shoot a weapon the cammo go away inmediatly, and the icon is diferent.
2- Description.ext (ONLY IF URE USING COINS)
5-Download from here: http://www.mediafire.com/file/9d74axmfym1tz16/zedutility.rar
and place the "zedutility" folder into mpmissions\the instance that youreusing\scripts\
6- Open the config.sqf located in \zedutility\walkamongstthedead\ to add more or less time to your cammo before he wash automatically
DZ_ZCAMO_USE_TIME = 30;//30 seconds for default.
Fully Rewrited for this 2017 xmas.
MERRY XMAS EPOCH MOD!!!!!!
1-Download from here: http://www.mediafire.com/file/6iax6nymsdnotva/xmas2017.rar
2-Open your init.sqf
3-Open your custom variables.sqf
6-Open Description.ext and into class sound add the xmas sound.. take a look in this example:
If u have some issues with battleyes open createvehicle.txt
Before star... you should add this items into your traders menus.
1.Create this path: mpmissions\your instance\scripts\drugs\
2-Create the sqfs into the new path.
3.Now you need extra_rc.hpp or deploy anything mod.
4.Now we gonna create an epoch event to spawn weed fields.
Now this is optional... since i do not use road blocks for anything... i just change it by weed plants.. so if u wanna do the same:
1-Open spawn_roadblocks.sqf located in dayz_server\compile\
then change this line:
_spawnveh = DZE_isWreck call BIS_fnc_selectRandom; by:
_spawnveh = "Fiberplant"; 2-open your init.sqf find this line to manage the amount of fiber plants spawned.
MaxDynamicDebris = 20; // was changed by juandayz to spawn fiberplants
Optional too. Create a police Drugs check point. (if player cross that check point with drugs police gonna remove it)
You will need create the map addon.. i just give you the code for remove drugs.