Jump to content


Recommended Posts

                     // All Traders
    if (_isMan && {!(isPlayer _cursorTarget)} && {_typeOfCursorTarget in serverTraders} && {!_isPZombie}) then {
            if (s_player_parts_crtl < 0) then {
            _humanity = player getVariable ["humanity",0];
            _traderMenu = call compile format["menu_%1;",_typeOfCursorTarget];        
            _low_high = localize "STR_EPOCH_ACTIONS_HUMANITY_LOW";
            _humanity_logic = false;
            _friendship_logic = false;
            _Playersurviveddays = dayz_Survived;
            _donorlogic = false;
            donorlist = ["76561198257****"];//ENTER THE DONORS IDS
            if((_traderMenu select 2) == "donor") then {
                _donorlogic = ((getPlayerUID player) in donorlist);
                _required="your not a donor";
            if((_traderMenu select 2) == "friendship") then {
                _friendship_logic = (_Playersurviveddays <= 2);
                _required="Survive almost 1 day";
            if ((_traderMenu select 2) == "friendly") then {
                _humanity_logic = (_humanity < -10000);
                _required="more than -10000 of Humanity";
            if ((_traderMenu select 2) == "hostile") then {
                _low_high = localize "STR_EPOCH_ACTIONS_HUMANITY_HIGH";
                _humanity_logic = (_humanity > -10000);
                _required="humanity to high";
            if ((_traderMenu select 2) == "hero") then {
                _humanity_logic = (_humanity < 10000);
                 _required="humanity to low";
            if (_humanity_logic || _friendship_logic) then {
                _cancel = player addAction  [format["You cannot access to this trader: %1 !",_required], "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false];
                s_player_parts set [count s_player_parts,_cancel];
            } else {
                // Static Menu
                    _buy = player addAction [format["Trade %1 %2 for %3 %4",(_x select 3),(_x select 5),(_x select 2),(_x select 6)], "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",[(_x select 0),(_x select 1),(_x select 2),(_x select 3),(_x select 4),(_x select 5),(_x select 6)], (_x select 7), true, true];
                    s_player_parts set [count s_player_parts,_buy];        
                } count (_traderMenu select 1);
                if (DZE_ConfigTrader) then {
                    _buyV = player addAction [localize "STR_EPOCH_PLAYER_289", "\z\addons\dayz_code\actions\AdvancedTrading\init.sqf",(_traderMenu select 0), 999, true, false];
                    s_player_parts set [count s_player_parts,_buyV];
                } else {
                    // Database menu
                    _buy = player addAction [localize "STR_EPOCH_PLAYER_289", "\z\addons\dayz_code\actions\show_dialog.sqf",(_traderMenu select 0), 999, true, false];
                    s_player_parts set [count s_player_parts,_buy];
            s_player_parts_crtl = 1;    
    } else {
        {player removeAction _x} count s_player_parts;s_player_parts = [];
        s_player_parts_crtl = -1;



Hello, with me does not work with UID, all can use Trader, kanst you help me?

Share this post

Link to post
Share on other sites
58 minutes ago, gelo534 said:

yes custom

Ok whats is the issue? You dont see the traders? You see the traders but you cannot access to donor trade menu with a msg "your not donor". Or the traders dnt have trade option?

Share this post

Link to post
Share on other sites

it would be nice if ppl would change their mentality regarding donors, pay to win its unballanced, and the ideea to make players donate and recive something extra over others will and it has pushed server owners making the servers with more more non sense gameplay, lost all old values, the survival ideea etc and thus slowly killing the community.

Share this post

Link to post
Share on other sites

It's also costs a hell of lot of money to host a server, so sometimes you have to do something to keep the server running. 

In my experience of running a server, people don't donate if they receive nothing. 

What would kill the community more, is servers having to shut because the owner can't afford to keep paying for it. 

Share this post

Link to post
Share on other sites

I agree with @lwbuk, Hosting is expensive, I wouldn't give people who donate instant win tools, more arrange the game to be nicer to them, higher build limits, removing building time and more deployables.

Servers are expensive to run, I self host on a fiber connection, there's internet to pay for, power, the actual hardware, it's not unreasonable to want something in return.

Share this post

Link to post
Share on other sites

 Yes servers can be expensive. But you knew that when you decided to open a server. If you were not prepared to cover the costs then you shouldn't be running the server. 



Donation is a voluntary gift without any counter-value. You do not offer any perks or rewards for such donations and players do not expect anything back. This is allowed and does not require our approval.

Monetization happens when players, unlike with donations, receive some kind of reward or perk for their money. This requires our approval. Some examples of allowed rewards are perks which do not affect gameplay, e.g. custom textures, skins, forum badges, reserved slots, product placement, in-game advertising and sponsorship. You can also sell in-game items which do not affect gameplay in any way (e.g. special hats, designed shirts with logos, etc.) – generally everything cosmetic is allowed.

On the other hand, perks and rewards such as providing in-game money, weapons, ammo, vehicles, discounts, vehicle spawns, housing and any other gameplay affecting features are not allowed and will not be approved.


You may, but ONLY if you have proper permission from all of the authors of such mods. Monetizing without it contravenes our licenses

No, if someone is getting something back for donating, it is no longer a donation but a sale.

These rules apply exclusively to ARMA 3 and DayZ servers. Moreover, it is not allowed to monetize ARMA 2, or any other Bohemia Interactive game. However, bearing in mind the difference between donations and monetization, you can accept donations for such servers.


Epoch is a non-commercial mod. Nothing in Epoch is allowed for monetization



" higher build limits, removing building time and more deployables " effect gameplay.  

Perks can only be cosmetic. 

Share this post

Link to post
Share on other sites

First i was player. Really hate when donors spawns in custom places near of my base  with guns, and a lot of awesome gear. And the donors abuse... kamikaze on traders cities and a lot of broken rules.. admins do not do nothing cuz its a donor. (this happend in all online games who call for money)

Then after a few year i decided learn a lil about code and mount my own server with a couple of friends. We never ask for donors cuz with a group of people the cost rise down... but i was admin and coder of my server using a lot of my time and remember me thinking "hago todo esto gratis?"(i think in spanish:cool:) "i do everything for free?". after some months we close our server.

About this: ..." You may, but ONLY if you have proper permission from all of the authors of such mods. Monetizing without it contravenes our licenses "...

Yes is true... i gonna feel angry if anyone sell a thing created by me for free.

So beyond of rules everyone know that almost 80% of existing server ask for donors.  And if donations are banned many of this arma2 servers gonna close killing the dayz mod/epoch/overpoch/ and the others mods.

So i dont belive that the servers owners ask for money to gain some extra cash. I think is only to keep with life his servers and the mod

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Tricks
      I have been browsing the forums looking for unique mods to add to my server. I noticed Juandayz deleted a lot of his mods before leaving the community. Just curious if anyone has them all and would possibly repost them giving him full credit? I am particularly interested in his "Admin Skin" and "Debug" mods.
      Thanks community, here's hoping someone will step up!
    • By victorks
      my first work in editin :) https://uploaddeimagens.com.br/imagens/20180307202515_1-jpg https://uploaddeimagens.com.br/imagens/20180307202245_1-jpg DOWNLOAD: https://www.dropbox.com/s/oq97j7x59362kqe/CASTLEai.sqf?dl=0 AI M2 NEED WAI: https://pastebin.com/GJMnPvZP ON THE MAP: https://pastebin.com/cyqH9rNV  
    • By juandayz
      If (You dont have a custom compiles.sqf or a custom keyboard.sqf) exitWith { step1;}else{ proceed with step 2; } forEach user; 1-Making a custom compiles.sqf and custom keyboard.sqf
      2-In your CUSTOM!!! keyboard.sqf at bottom but before the last "_handled" paste:
      3-Create remote_key.sqf  (mpmissions\your instance\scripts\ )
    • By juandayz
      ALL CREDITS FOR @Sandbird
      Walk Amongst The Dead - (Hide from zombies like "The Walking Dead")
      original post
      *Allow players to walk through zeds and they dsnt been detected.
      *The diference with the old walk amongst is that you get the cammo directly from zeds, not using itemzombiepart.
      *Also i remove the rain wash (sory sandbird) (this was awesome but burn my brain ) but i added an option to wash the cammo in  lakes.
      *Another diference is when you shoot a weapon the cammo go away inmediatly, and the icon is diferent.
      2- Description.ext  (ONLY IF URE USING COINS)
      3-custom fn_selfactions.sqf
      4-custom Variables.sqf
      5-Download from here:  http://www.mediafire.com/file/9d74axmfym1tz16/zedutility.rar
      and place the "zedutility" folder into mpmissions\the instance that youreusing\scripts\
      6- Open the config.sqf located in \zedutility\walkamongstthedead\  to add more or less time to your cammo before he wash automatically
      DZ_ZCAMO_USE_TIME = 30;//30 seconds for default.  
  • Advertisement
  • Supporters
  • Discord

  • Create New...