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The Lonely World ♦ Old School Epoch ♦ Most Customized ♦ The Lonely World ♦ Full Mil ♦ Coins/Gems ♦ Extra Missions ♦ Traders

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The Lonely World Epoch Server CONGO CONGO CONGO CONGO

Created by most experienced epoch/overpoch players.

- Full militarized. Includes majority of ArmA 2 vehicles. Jets, Tanks, Armored cars, Armored vehicles and gunships
- Custom rearm script!
- Customized loot tables, everything but thermal weapons can be found from the field!
- Customized missions. Missions offer variety of loot in weapons, magazines and items such as gems.
- Deployable static weapons such as Dshkm, TOW, SPG9 and many more! Files can be used to deploy static weapons to defend your base or for offence!
- Buildable structures of your own!
- Deployable bike and GyroC.
- Active staff
- Actively updated- prices and content~
- Day and night cycle, there'll be a dawn and there'll be a dusk. A vote system for everyone inconvinced by this~
- 4 hour restarts!
- High FPS!
- Autokick from destroyed vehicles.
- Vector building
- Advanced trading
- Alternative sources for income! (Hunting/Fishing/Lumberpacks)
- Starter kits! Register to site and Steam group

Static weapons

Just a couple of examples of static weapons.

Special mission. Zero mission. A PvP oriented mission with high loot and high risk system. After triggering the mission by the flagpole it'll take 30 minutes from loot  crate to spawn. Hope you brought a large backpack since the box contains a lot of loot.
Mission crate is player based, the more players on the more loot available. Thermal, high end weapons and Gems and files can be found from this mission. The crate will also spawn a lot of gold and building supplies! However once crate has been triggered, you have a time limit to loot it for it will detonate on your face if you are not fast enough!

Don't worry, they change per restart and each one is different but the idea remains the same.

Roaming AI vehicles. These are flavour of the week types and change depending on the events! They provide challenge and offer high rewards for whoever takes them out. Increased humanity gain per killed roaming AI. They are dangerous and offer good practice and surprises to players! During events they will change to harder or easier type of enemies. The harder they are, the better the rewards!

Last event: Look to the seas!

Custom missions include low to high end missions. Each mission will spawn a vehicle that will disappear after a restart but it can be used to do missions and in the end sold for profits at traveling trader! Some vehicles sold will give players a lot of money.

Alternative sources of income. We understand that some players struggle with missions so we deviced a way for players to make money with little effort! Lumberpacks, fishing and hunting. Fishing is decent revenue, chopping wood and hunting is fairly honest business.

Custom rearm script! This thing packs a real difference. Here's the kick. It can rearm all the ammunition the weapon can take! You heard it right, running out of HE ammo? Sure buy more! You want to rearm KA60 with 192 rockets but lack the funds? How about 14 rockets, 64 rockets or so forth? Yeah can do. Stack magazines to your vehicle of all types at your favorite refuel stations so you can spray till you burn!

Still NOT convinced?


The variety is astonishing!

Machine you wont see everywhere

Aye, it is pure ArmA 2 beauty that is. Available at USMC if you got the humanity!

Ohmy ohmy, you can build those, find out how~

Custom traders for high end vehicles. That's right, there is a faction split within The Lonely World. This means that becoming a bandit allows you access to all that OPFOR faction has if you are unfamiliar with the term, it means all the russian toys from BTR90s to MI24s and KA52s are at bandit disposal. Cheaper than your HERO variants but here's the trade off. All American, NATO, British are available at the Blue side of the world. Don't fret, you get to enjoy thermal optics to hunt those pesky bandits but you gotta dig your pocket a bit more inexchange.

Do shoot people if you prefer what Mother Russia offers to you, I can tell you it is not bad either, and make sure you KEEP killing those pesty survivors.

Of course if you are neither you can still rely on your standard traders for some minor vehicles and weapons, nothing major but enough to handle few bad apples. Choppers with missiles however tend to be a bit more on the expensive side I'm afraid! Luckily, money is easy and traveling trader offers some high end vehicles if you get the cash before the humanity~

Building. Ah building, part of epoch fun. Few missions to spawn in that material you search, a building supply crate as well. The plotpole is your favorite, 50 meters all around. Enough to satisfy most building itches. 500 limit as well, should be enough to make your base as tall as you'd like- Oh before I forget to mention. SKY is the limit.


No poor people allowed in.

First time players who register to the site and join the steam group recieve a Starter kit. It contains a safe and some loot to start off with!

There are few things that I will mention however~

No banks or no virtual garages. Where's the fun with these? Adrenaline and risk keeps your heart pumping.

Coins, Due high demand we added coins, BUT NO BANKS ( theres no point of raiding bases if there is banks)

Plot management. Now working since its part of

If you agree with these what are you waiting for? Welcome to The Lonely World Try to stay alive, remember dying is part of the game!

TeamSpeak: ts9.gamersvoip.net:10053

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