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Arma 3 Vehicle "Bad Token"


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On ‎11‎/‎27‎/‎2016 at 11:20 PM, vbawol said:

I Just pushed a fix https://github.com/EpochModTeam/Epoch/commit/c86d4577e43907d7db247784d21016372c4cbb2f to allow vehicles that are spawned with Zeus available since b657 from here: https://github.com/EpochModTeam/Epoch/tree/experimental

I am having the same issue with sector addon. I have vehicles and 50 hmg turrets spawning in, but they are deleted when I get near the mission. Will the changes you made above fix my issue as well?

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51 minutes ago, vbawol said:

@AncientHawk When spawning the vehicle you need to run this command server side:


_veh call EPOCH_server_setVToken; // _veh is a reference to the newly spawned vehicle object. (example: _veh = createVehicle ["I_Heli_Transport_02_EPOCH", _startpos, [], 0, "FLY"]; _veh call EPOCH_server_setVToken;)

 

I have read this before, but I am not sure where to put the code or how to make it work with the sector vehicles that are spawned in. Where would I put that code?

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