Ghostrider-GRG Posted November 4, 2016 Report Share Posted November 4, 2016 Hi VBWOL, Is there a variable that defines the rate at which hunger and thirst decay ? Many thanks, Ghost Link to comment Share on other sites More sharing options...
Grahame Posted November 8, 2016 Report Share Posted November 8, 2016 Hi @Ghostrider-DbD-, not sure whether you sorted this yourself (sure you did) but for others, the rate of hunger/thirst decay seems to be set in this line: _baseHTLoss = ["CfgEpochClient", "baseHTLoss", 8] call EPOCH_fnc_returnConfigEntryV2; in <mission file>/epoch_code/compile/setup/masterLoop/init.sqf. Many other decay and other variables together with their CfgEpochClient overrides are there too. Ghostrider-GRG 1 Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted November 8, 2016 Author Report Share Posted November 8, 2016 7 minutes ago, Grahame said: Hi @Ghostrider-DbD-, not sure whether you sorted this yourself (sure you did) but for others, the rate of hunger/thirst decay seems to be set in this line: _baseHTLoss = ["CfgEpochClient", "baseHTLoss", 8] call EPOCH_fnc_returnConfigEntryV2; in <mission file>/epoch_code/compile/setup/masterLoop/init.sqf. Many other decay and other variables together with their CfgEpochClient overrides are there too. Hi Grahame, Many thanks for sharing this information. I think that the issue may have been the change in the hunger/thirst at spawn which I did adjust. I will check with our playerbase and look at the code you mentioned as well. Best Ghost Link to comment Share on other sites More sharing options...
Grahame Posted November 8, 2016 Report Share Posted November 8, 2016 8 minutes ago, Ghostrider-DbD- said: Hi Grahame, Many thanks for sharing this information. I think that the issue may have been the change in the hunger/thirst at spawn which I did adjust. I will check with our playerbase and look at the code you mentioned as well. Best Ghost I made the same adjustments but put 5000 for thirst not 2500 and got all my players banned by InfiStar. Had to fix it by increasing max thirst to 5000 in the InfiStar code for the moment (which I am not unhappy with since thirst should actually have a higher value than hunger). One thing I might change from these settings is the max distance to an energy source so that people have to build more than one solar generator in a base... Link to comment Share on other sites More sharing options...
Brian Soanes Posted November 8, 2016 Report Share Posted November 8, 2016 Edit the following Ghostrider-GRG 1 Link to comment Share on other sites More sharing options...
umfufu Posted November 10, 2016 Report Share Posted November 10, 2016 class CfgEpochClient { epochVersion = "0.4.0.0"; baseHTLoss = 4; <<<<<<< add this with your value in \mpmissions\epoch.Altis\epoch_config\Configs\CfgEpochClient.hpp sapperRngChance = 100; vbawol 1 Link to comment Share on other sites More sharing options...
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