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Disable Overburdened


ethanj316

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3 hours ago, ethanj316 said:

Where in the init.sqf would I add that?

in init.sqf bellow it

Spoiler

// DayZ Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500

MaxVehicleLimit = 1; // Default = 50
MaxDynamicDebris = 50; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 3; // Default = 30

dayz_paraSpawn = false;

dayz_minpos = -1;
dayz_maxpos = 16000;

DZE_R3F_WEIGHT = false;

 

or in your CUSTOM  variables.sqf

find:

if(isNil "DZE_R3F_WEIGHT") then {
        DZE_R3F_WEIGHT = true;
    };

change by:

if(isNil "DZE_R3F_WEIGHT") then {
        DZE_R3F_WEIGHT = false;
    };

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3 hours ago, ethanj316 said:

Where in the init.sqf would I add that?

Mine is under the  // DayZ Epoch Config after the dayz_ calls:

// DayZ Epoch config
spawnShoremode = 0;
spawnArea= 1500; // Default = 1500
setTerrainGrid 50;    //Grass (Hi)12.5 or 25(Med/standard) or 50(Low/off)
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 30; // Default = 30

dayz_fullMoonNights = true;

dayz_spawnselection = 0;
dayz_paraSpawn = false;
dayz_poleSafeArea = 50; //zombie free plot poles
dayz_minpos = -1;
dayz_maxpos = 16000;

dayz_sellDistance_vehicle = 10;
dayz_sellDistance_boat = 30;
dayz_sellDistance_air = 40;

dayz_maxAnimals = 5; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 100; // Default: 100

DZE_BuildOnRoads = true; // Default: False

DZE_requireplot = 1;
DZE_teleport = [14000,14000,14000,14000,14000];
DZE_StaticConstructionCount = 1;
DZE_FriendlySaving = true;
DZE_TRADER_SPAWNMODE = false;
DZE_DeathMsgGlobal = true;
DZE_DeathMsgTitleText = true;
DZE_DeathMsgSide = true;
DZE_BackpackGuard = false; //Default = true, true to enable, false to disable - wipes backpack on combat/ALT+F4 logging
DZE_ForceNameTagsOff = false;
DZE_R3F_WEIGHT = false; //use weight system
DZE_PlotPole = [100,115];

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