ethanj316 Posted October 15, 2016 Report Share Posted October 15, 2016 How do I disable overburdened Link to comment Share on other sites More sharing options...
lonewolfgaming Posted October 15, 2016 Report Share Posted October 15, 2016 in your init.sqf add- DZE_R3F_WEIGHT = false; //use weight system Link to comment Share on other sites More sharing options...
ethanj316 Posted October 15, 2016 Author Report Share Posted October 15, 2016 2 hours ago, lonewolfgaming said: in your init.sqf add- DZE_R3F_WEIGHT = false; //use weight system Where in the init.sqf would I add that? Link to comment Share on other sites More sharing options...
juandayz Posted October 15, 2016 Report Share Posted October 15, 2016 3 hours ago, ethanj316 said: Where in the init.sqf would I add that? in init.sqf bellow it Spoiler // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) spawnArea= 1500; // Default = 1500 MaxVehicleLimit = 1; // Default = 50 MaxDynamicDebris = 50; // Default = 100 dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 3; // Default = 30 dayz_paraSpawn = false; dayz_minpos = -1; dayz_maxpos = 16000; DZE_R3F_WEIGHT = false; or in your CUSTOM variables.sqf find: if(isNil "DZE_R3F_WEIGHT") then { DZE_R3F_WEIGHT = true; }; change by: if(isNil "DZE_R3F_WEIGHT") then { DZE_R3F_WEIGHT = false; }; Link to comment Share on other sites More sharing options...
lonewolfgaming Posted October 15, 2016 Report Share Posted October 15, 2016 3 hours ago, ethanj316 said: Where in the init.sqf would I add that? Mine is under the // DayZ Epoch Config after the dayz_ calls: // DayZ Epoch config spawnShoremode = 0; spawnArea= 1500; // Default = 1500 setTerrainGrid 50; //Grass (Hi)12.5 or 25(Med/standard) or 50(Low/off) MaxVehicleLimit = 300; // Default = 50 MaxDynamicDebris = 500; // Default = 100 dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 30; // Default = 30 dayz_fullMoonNights = true; dayz_spawnselection = 0; dayz_paraSpawn = false; dayz_poleSafeArea = 50; //zombie free plot poles dayz_minpos = -1; dayz_maxpos = 16000; dayz_sellDistance_vehicle = 10; dayz_sellDistance_boat = 30; dayz_sellDistance_air = 40; dayz_maxAnimals = 5; // Default: 8 dayz_tameDogs = true; DynamicVehicleDamageLow = 0; // Default: 0 DynamicVehicleDamageHigh = 100; // Default: 100 DZE_BuildOnRoads = true; // Default: False DZE_requireplot = 1; DZE_teleport = [14000,14000,14000,14000,14000]; DZE_StaticConstructionCount = 1; DZE_FriendlySaving = true; DZE_TRADER_SPAWNMODE = false; DZE_DeathMsgGlobal = true; DZE_DeathMsgTitleText = true; DZE_DeathMsgSide = true; DZE_BackpackGuard = false; //Default = true, true to enable, false to disable - wipes backpack on combat/ALT+F4 logging DZE_ForceNameTagsOff = false; DZE_R3F_WEIGHT = false; //use weight system DZE_PlotPole = [100,115]; juandayz 1 Link to comment Share on other sites More sharing options...
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