So all night i have been looking for and old tutorial that i cant find. It showed all the options for cfgbuildingloot and explained them all and what they did. i.e.
I was looking for an explanation of what all of the quotations mean.
Like what does it mean when I double up the quotations like {"backpacks","backpacks",0.2}, or the difference between {"ItemMatchbox_DZE","generic",0.3}, and {"ItemMatchbox_DZE","weapon",0.3},, and what does object mean in {"WeaponHolder_MeleeCrowbar","object",0.3},, and what other options do i have to put in the quotations and what do they mean?
A detailed explanation so I can customize this to the max would be awesome!!
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chi
So all night i have been looking for and old tutorial that i cant find. It showed all the options for cfgbuildingloot and explained them all and what they did. i.e.
{"ItemMatchbox_DZE","generic",0.3},
{"","generic",0.3},
{"backpacks","backpacks",0.2},
{"Binocular","weapon",0.3},
{"PartPlywoodPack","magazine",0.3},
{"WeaponHolder_MeleeCrowbar","object",0.3},
{"pistols", "cfglootweapon", 0.2 },
I was looking for an explanation of what all of the quotations mean.
Like what does it mean when I double up the quotations like {"backpacks","backpacks",0.2}, or the difference between {"ItemMatchbox_DZE","generic",0.3}, and {"ItemMatchbox_DZE","weapon",0.3},, and what does object mean in {"WeaponHolder_MeleeCrowbar","object",0.3},, and what other options do i have to put in the quotations and what do they mean?
A detailed explanation so I can customize this to the max would be awesome!!
Thanks in advance!!
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