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Backwaters Lost Camping


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This is an abandoned camping placed on the north of chernarus.

you can loot normally but also you can cut bags and open tents to find items.
https://postimg.org/image/nmmi2qxup/

Arm_A2_OA_2016_07_21_23_21_49_95.jpgArm_A2_OA_2016_07_21_23_23_12_00.jpg

 

INSTALL:

*Create this path:  Mpmissions\instance_11.chernarus\custom\camping\

*Create this sqf:

camping.sqf

Spoiler

if (isServer) then {

_vehicle_4 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Nav_Boathouse_PierL", [13385.967, 13814.649, 0.00048315525], [], 0, "CAN_COLLIDE"];
  _vehicle_4 = _this;
  _this setDir 36.741035;
  _this setPos [13385.967, 13814.649, 0.00048315525];
};

_vehicle_5 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Nav_Boathouse_PierR", [13389.101, 13777.706, -0.00015497208], [], 0, "CAN_COLLIDE"];
  _vehicle_5 = _this;
  _this setDir 132.02759;
  _this setPos [13389.101, 13777.706, -0.00015497208];
};

_vehicle_6 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Nav_Boathouse_PierT", [13442.045, 13825.304, -0.94750637], [], 0, "CAN_COLLIDE"];
  _vehicle_6 = _this;
  _this setDir -181.32133;
  _this setPos [13442.045, 13825.304, -0.94750637];
};

_vehicle_8 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BoatSmall_2A", [13418.78, 13826.34, -0.21533263], [], 0, "CAN_COLLIDE"];
  _vehicle_8 = _this;
  _this setPos [13418.78, 13826.34, -0.21533263];
};

_vehicle_9 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BoatSmall_2B", [13450.053, 13823.143, -0.00018471479], [], 0, "CAN_COLLIDE"];
  _vehicle_9 = _this;
  _this setPos [13450.053, 13823.143, -0.00018471479];
};

_vehicle_10 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BoatSmall_1", [13381.787, 13806.896, -0.36661243], [], 0, "CAN_COLLIDE"];
  _vehicle_10 = _this;
  _this setPos [13381.787, 13806.896, -0.36661243];
};

_vehicle_13 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bouda2_vnitrek", [13433.146, 13831.07, -0.03897607], [], 0, "CAN_COLLIDE"];
  _vehicle_13 = _this;
  _this setDir 3.5324998;
  _this setPos [13433.146, 13831.07, -0.03897607];
};

_vehicle_14 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bouda2_vnitrek", [13400.146, 13836.376, -0.19675535], [], 0, "CAN_COLLIDE"];
  _vehicle_14 = _this;
  _this setDir 4.3461967;
  _this setPos [13400.146, 13836.376, -0.19675535];
};

_vehicle_15 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bouda2_vnitrek", [13315.515, 13833.97, -0.079800136], [], 0, "CAN_COLLIDE"];
  _vehicle_15 = _this;
  _this setPos [13315.515, 13833.97, -0.079800136];
};

_vehicle_16 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bouda2_vnitrek", [13310.596, 13807.419, -0.09743806], [], 0, "CAN_COLLIDE"];
  _vehicle_16 = _this;
  _this setPos [13310.596, 13807.419, -0.09743806];
};

_vehicle_30 = objNull;
if (true) then
{
  _this = createVehicle ["Land_sara_Domek_sedy", [13362.864, 13853.444, -0.39270657], [], 0, "CAN_COLLIDE"];
  _vehicle_30 = _this;
  _this setDir -8.7956018;
  _this setPos [13362.864, 13853.444, -0.39270657];
};

_vehicle_33 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_climbing_obstacle", [13266.98, 13856.014, -0.58534181], [], 0, "CAN_COLLIDE"];
  _vehicle_33 = _this;
  _this setPos [13266.98, 13856.014, -0.58534181];
};

_vehicle_36 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_RUOrdnance", [13293.037, 13865.206, 8.5353851e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_36 = _this;
  _this setDir 2.6847527;
  _this setPos [13293.037, 13865.206, 8.5353851e-005];
};

_vehicle_37 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_RUBasicAmmo", [13361.901, 13857.117, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_37 = _this;
  _this setPos [13361.901, 13857.117, 4.7683716e-006];
};

_vehicle_38 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Fort_EnvelopeSmall", [13353.813, 13847.729, -0.10206978], [], 0, "CAN_COLLIDE"];
  _vehicle_38 = _this;
  _this setPos [13353.813, 13847.729, -0.10206978];
};

_vehicle_39 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Fort_EnvelopeBig", [13357.119, 13848.366, -3.2424927e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_39 = _this;
  _this setPos [13357.119, 13848.366, -3.2424927e-005];
};

_vehicle_42 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_tent_small_west", [13410.94, 13855.432, -8.893013e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_42 = _this;
  _this setDir -72.600052;
  _this setPos [13410.94, 13855.432, -8.893013e-005];
};

_vehicle_43 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_plot_provizorni", [13394.389, 13825.003, -0.2220106], [], 0, "CAN_COLLIDE"];
  _vehicle_43 = _this;
  _this setDir 4.4777513;
  _this setPos [13394.389, 13825.003, -0.2220106];
};

_vehicle_44 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13320.611, 13827.955, 3.4809113e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_44 = _this;
  _this setPos [13320.611, 13827.955, 3.4809113e-005];
};

_vehicle_45 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13329.968, 13857.788, -1.502037e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_45 = _this;
  _this setPos [13329.968, 13857.788, -1.502037e-005];
};

_vehicle_46 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13288.218, 13865.248, -0.00013589859], [], 0, "CAN_COLLIDE"];
  _vehicle_46 = _this;
  _this setPos [13288.218, 13865.248, -0.00013589859];
};

_vehicle_47 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13407.769, 13847.23, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_47 = _this;
  _this setPos [13407.769, 13847.23, 3.8146973e-005];
};

_vehicle_48 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13413.219, 13840.018, -1.9550323e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_48 = _this;
  _this setPos [13413.219, 13840.018, -1.9550323e-005];
};

_vehicle_49 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13422.248, 13850.376, -0.00021314621], [], 0, "CAN_COLLIDE"];
  _vehicle_49 = _this;
  _this setPos [13422.248, 13850.376, -0.00021314621];
};

_vehicle_50 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13422.618, 13858.786, -0.00027656555], [], 0, "CAN_COLLIDE"];
  _vehicle_50 = _this;
  _this setPos [13422.618, 13858.786, -0.00027656555];
};

_vehicle_51 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13456.779, 13854.811, -0.00028753281], [], 0, "CAN_COLLIDE"];
  _vehicle_51 = _this;
  _this setPos [13456.779, 13854.811, -0.00028753281];
};

_vehicle_52 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13460.61, 13842.396, -2.6464462e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_52 = _this;
  _this setPos [13460.61, 13842.396, -2.6464462e-005];
};

_vehicle_53 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_campfire", [13435.974, 13854.643, -8.2969666e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_53 = _this;
  _this setPos [13435.974, 13854.643, -8.2969666e-005];
};

_vehicle_54 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_WellPump", [13245.611, 13858.923, -8.1777573e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_54 = _this;
  _this setPos [13245.611, 13858.923, -8.1777573e-005];
};

_vehicle_55 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_ground_garbage_long", [13366.808, 13846.879, 6.4373016e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_55 = _this;
  _this setPos [13366.808, 13846.879, 6.4373016e-006];
};

_vehicle_56 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_ground_garbage_long", [13362.808, 13847.525, -0.00010371208], [], 0, "CAN_COLLIDE"];
  _vehicle_56 = _this;
  _this setPos [13362.808, 13847.525, -0.00010371208];
};

_vehicle_57 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garbage_paleta", [13275.765, 13859.156, -0.00013494492], [], 0, "CAN_COLLIDE"];
  _vehicle_57 = _this;
  _this setPos [13275.765, 13859.156, -0.00013494492];
};

_vehicle_58 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Ind_Timbers", [13343.173, 13885.142, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_58 = _this;
  _this setDir -53.753952;
  _this setPos [13343.173, 13885.142, 6.6757202e-006];
};

_vehicle_60 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Ind_Timbers", [13307.966, 13827.062, -6.0319901e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_60 = _this;
  _this setPos [13307.966, 13827.062, -6.0319901e-005];
};

_vehicle_61 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Ind_Timbers", [13455.331, 13836.19, 0.13915199], [], 0, "CAN_COLLIDE"];
  _vehicle_61 = _this;
  _this setDir -53.986019;
  _this setPos [13455.331, 13836.19, 0.13915199];
};

_vehicle_62 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Ind_Timbers", [13380.95, 13852.146, 0.00013518333], [], 0, "CAN_COLLIDE"];
  _vehicle_62 = _this;
  _this setPos [13380.95, 13852.146, 0.00013518333];
};

_vehicle_63 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_pneu", [13378.725, 13849.552, -0.00011062622], [], 0, "CAN_COLLIDE"];
  _vehicle_63 = _this;
  _this setDir -170.64992;
  _this setPos [13378.725, 13849.552, -0.00011062622];
};

_vehicle_64 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_brana", [13388.913, 13867.783, -0.00010204315], [], 0, "CAN_COLLIDE"];
  _vehicle_64 = _this;
  _this setDir -170.64992;
  _this setPos [13388.913, 13867.783, -0.00010204315];
};

_vehicle_65 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Piskoviste", [13266.535, 13861.735, -9.8228455e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_65 = _this;
  _this setDir -29.18615;
  _this setPos [13266.535, 13861.735, -9.8228455e-005];
};

_vehicle_66 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_box_c", [13356.493, 13857.083, 0.17343888], [], 0, "CAN_COLLIDE"];
  _vehicle_66 = _this;
  _this setPos [13356.493, 13857.083, 0.17343888];
};

_vehicle_68 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree2", [13395.102, 13857.837, -0.28224865], [], 0, "CAN_COLLIDE"];
  _vehicle_68 = _this;
  _this setDir -2.4835868;
  _this setPos [13395.102, 13857.837, -0.28224865];
};

_vehicle_70 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree1", [13332.82, 13863.759, 1.6689301e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_70 = _this;
  _this setDir -75.731293;
  _this setPos [13332.82, 13863.759, 1.6689301e-006];
};

_vehicle_71 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_FallenTree1", [13326.432, 13860.144, -9.2983246e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_71 = _this;
  _this setPos [13326.432, 13860.144, -9.2983246e-005];
};

_vehicle_72 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_misc_stub2", [13330.626, 13862.114, 1.9788742e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_72 = _this;
  _this setPos [13330.626, 13862.114, 1.9788742e-005];
};

_vehicle_73 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_trunk_torzo", [13359.479, 13796.419, -0.099561706], [], 0, "CAN_COLLIDE"];
  _vehicle_73 = _this;
  _this setPos [13359.479, 13796.419, -0.099561706];
};

_vehicle_74 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_trunk_water", [13369.348, 13851.109, 4.6014786e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_74 = _this;
  _this setPos [13369.348, 13851.109, 4.6014786e-005];
};

_vehicle_75 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_stub_picea", [13370.985, 13849.658, -1.4424324e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_75 = _this;
  _this setPos [13370.985, 13849.658, -1.4424324e-005];
};

_vehicle_76 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_acer2s", [13365.308, 13894.219, -0.00018000603], [], 0, "CAN_COLLIDE"];
  _vehicle_76 = _this;
  _this setPos [13365.308, 13894.219, -0.00018000603];
};

_vehicle_77 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_alnus2s", [13334.481, 13868.796, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_77 = _this;
  _this setPos [13334.481, 13868.796, -0.00012207031];
};

_vehicle_79 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_carpinus2s", [13320.13, 13867.949, 0.023477748], [], 0, "CAN_COLLIDE"];
  _vehicle_79 = _this;
  _this setDir -44.88047;
  _this setPos [13320.13, 13867.949, 0.023477748];
};

_vehicle_81 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_big_EP1", [13245.294, 13859.078, 5.2452087e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_81 = _this;
  _this setDir -159.25078;
  _this setPos [13245.294, 13859.078, 5.2452087e-006];
};

_vehicle_82 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [13277.43, 13859.326, -4.9829483e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_82 = _this;
  _this setPos [13277.43, 13859.326, -4.9829483e-005];
};

_vehicle_83 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_EP1", [13360.937, 13858.244, -5.7458878e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_83 = _this;
  _this setPos [13360.937, 13858.244, -5.7458878e-005];
};

_vehicle_84 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_cart_EP1", [13388.738, 13870.093, -4.3153763e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_84 = _this;
  _this setDir -85.442513;
  _this setPos [13388.738, 13870.093, -4.3153763e-005];
};

_vehicle_87 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_ConcBox_EP1", [13362.805, 13861.177, -6.4373016e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_87 = _this;
  _this setDir -189.25375;
  _this setPos [13362.805, 13861.177, -6.4373016e-006];
};

_vehicle_88 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Carpet_rack_EP1", [13314.577, 13802.825, -0.00017023087], [], 0, "CAN_COLLIDE"];
  _vehicle_88 = _this;
  _this setPos [13314.577, 13802.825, -0.00017023087];
};

_vehicle_89 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator_EP1", [13354.9, 13859.543, 0.00026035309], [], 0, "CAN_COLLIDE"];
  _vehicle_89 = _this;
  _this setDir -95.620583;
  _this setPos [13354.9, 13859.543, 0.00026035309];
};

_vehicle_90 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire", [13361.115, 13798.577, -0.20866375], [], 0, "CAN_COLLIDE"];
  _vehicle_90 = _this;
  _this setPos [13361.115, 13798.577, -0.20866375];
};

_vehicle_93 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [13245.745, 13850.167, -5.4836273e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_93 = _this;
  _this setDir -97.264992;
  _this setPos [13245.745, 13850.167, -5.4836273e-006];
};

_vehicle_94 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Ind_TankSmall2", [13272.678, 13886.095, -9.2983246e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_94 = _this;
  _this setDir 60.152046;
  _this setPos [13272.678, 13886.095, -9.2983246e-006];
};

_vehicle_95 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Carpet_EP1", [13393.543, 13855.354, 0.053132165], [], 0, "CAN_COLLIDE"];
  _vehicle_95 = _this;
  _this setPos [13393.543, 13855.354, 0.053132165];
};

_vehicle_96 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Pillow_EP1", [13414.586, 13845.274, 0.053064484], [], 0, "CAN_COLLIDE"];
  _vehicle_96 = _this;
  _this setPos [13414.586, 13845.274, 0.053064484];
};

_vehicle_97 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Carpet_EP1", [13415.013, 13844.376, -8.72612e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_97 = _this;
  _this setPos [13415.013, 13844.376, -8.72612e-005];
};

_vehicle_98 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Carpet_EP1", [13366.291, 13798.411, -0.062861249], [], 0, "CAN_COLLIDE"];
  _vehicle_98 = _this;
  _this setDir -37.546936;
  _this setPos [13366.291, 13798.411, -0.062861249];
};

_vehicle_99 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Pillow_EP1", [13365.387, 13797.426, -0.13128291], [], 0, "CAN_COLLIDE"];
  _vehicle_99 = _this;
  _this setDir -37.546936;
  _this setPos [13365.387, 13797.426, -0.13128291];
};

_vehicle_100 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bench_EP1", [13394.97, 13834.885, -0.03405983], [], 0, "CAN_COLLIDE"];
  _vehicle_100 = _this;
  _this setDir 1.9819275;
  _this setPos [13394.97, 13834.885, -0.03405983];
};

_vehicle_101 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Blankets_EP1", [13406.962, 13857.092, -0.079902515], [], 0, "CAN_COLLIDE"];
  _vehicle_101 = _this;
  _this setPos [13406.962, 13857.092, -0.079902515];
};

_vehicle_102 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13416.732, 13844.361, -0.035537139], [], 0, "CAN_COLLIDE"];
  _vehicle_102 = _this;
  _this setDir -86.894577;
  _this setPos [13416.732, 13844.361, -0.035537139];
};

_vehicle_103 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13413.339, 13838.408, -0.10659728], [], 0, "CAN_COLLIDE"];
  _vehicle_103 = _this;
  _this setPos [13413.339, 13838.408, -0.10659728];
};

_vehicle_104 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13402.254, 13857.255, -0.068868779], [], 0, "CAN_COLLIDE"];
  _vehicle_104 = _this;
  _this setPos [13402.254, 13857.255, -0.068868779];
};

_vehicle_105 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13420.975, 13861.047, -0.068012819], [], 0, "CAN_COLLIDE"];
  _vehicle_105 = _this;
  _this setPos [13420.975, 13861.047, -0.068012819];
};

_vehicle_106 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13428.96, 13847.814, -0.079853058], [], 0, "CAN_COLLIDE"];
  _vehicle_106 = _this;
  _this setDir 20.568104;
  _this setPos [13428.96, 13847.814, -0.079853058];
};

_vehicle_107 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13327.933, 13854.292, -0.057656467], [], 0, "CAN_COLLIDE"];
  _vehicle_107 = _this;
  _this setPos [13327.933, 13854.292, -0.057656467];
};

_vehicle_108 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13322.054, 13834.977, -0.065444581], [], 0, "CAN_COLLIDE"];
  _vehicle_108 = _this;
  _this setPos [13322.054, 13834.977, -0.065444581];
};

_vehicle_109 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13311.549, 13820.959, -1.2397766e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_109 = _this;
  _this setPos [13311.549, 13820.959, -1.2397766e-005];
};

_vehicle_110 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13317.318, 13808.134, 0.00023889542], [], 0, "CAN_COLLIDE"];
  _vehicle_110 = _this;
  _this setPos [13317.318, 13808.134, 0.00023889542];
};

_vehicle_111 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13347.832, 13875.444, -0.00013303757], [], 0, "CAN_COLLIDE"];
  _vehicle_111 = _this;
  _this setPos [13347.832, 13875.444, -0.00013303757];
};

_vehicle_112 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13368.013, 13896.804, -0.00010490417], [], 0, "CAN_COLLIDE"];
  _vehicle_112 = _this;
  _this setDir 70.640915;
  _this setPos [13368.013, 13896.804, -0.00010490417];
};

_vehicle_113 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13393, 13852.62, 5.5789948e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_113 = _this;
  _this setPos [13393, 13852.62, 5.5789948e-005];
};

_vehicle_114 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13378.854, 13844.331, -5.8889389e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_114 = _this;
  _this setPos [13378.854, 13844.331, -5.8889389e-005];
};

_vehicle_115 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13438.379, 13835.219, -0.0001103878], [], 0, "CAN_COLLIDE"];
  _vehicle_115 = _this;
  _this setPos [13438.379, 13835.219, -0.0001103878];
};

_vehicle_116 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13452.44, 13857.671, -0.00023841858], [], 0, "CAN_COLLIDE"];
  _vehicle_116 = _this;
  _this setDir 91.28315;
  _this setPos [13452.44, 13857.671, -0.00023841858];
};

_vehicle_117 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [13460.896, 13845.157, -0.00017237663], [], 0, "CAN_COLLIDE"];
  _vehicle_117 = _this;
  _this setPos [13460.896, 13845.157, -0.00017237663];
};

_vehicle_119 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemTent", [13362.223, 13797.665, -7.2479248e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_119 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13362.223, 13797.665, -7.2479248e-005];
};

_vehicle_120 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemTent", [13322.101, 13835.035, 0.74076676], [], 0, "CAN_COLLIDE"];
  _vehicle_120 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13322.101, 13835.035, 0.74076676];
};

_vehicle_121 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemTent", [13370.094, 13849.974, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_121 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13370.094, 13849.974, 1.0490417e-005];
};

_vehicle_122 = objNull;
if (true) then
{
  _this = createVehicle ["Land_A_tent", [13377.606, 13847.87, 5.8412552e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_122 = _this;
  _this setDir 59.39164;
  _this setVehicleLock "LOCKED";
  _this setPos [13377.606, 13847.87, 5.8412552e-006];
};

_vehicle_123 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13395.695, 13849.784, -0.0087200981], [], 0, "CAN_COLLIDE"];
  _vehicle_123 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13395.695, 13849.784, -0.0087200981];
};

_vehicle_124 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13416.44, 13840.641, -0.076030597], [], 0, "CAN_COLLIDE"];
  _vehicle_124 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13416.44, 13840.641, -0.076030597];
};

_vehicle_125 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13415.409, 13847.57, -0.040278219], [], 0, "CAN_COLLIDE"];
  _vehicle_125 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13415.409, 13847.57, -0.040278219];
};

_vehicle_126 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp_EP1", [13426.502, 13856.284, -0.09045843], [], 0, "CAN_COLLIDE"];
  _vehicle_126 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13426.502, 13856.284, -0.09045843];
};

_vehicle_127 = objNull;
if (true) then
{
  _this = createVehicle ["Land_A_tent", [13424.923, 13843.976, -0.00046253204], [], 0, "CAN_COLLIDE"];
  _vehicle_127 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13424.923, 13843.976, -0.00046253204];
};

_vehicle_128 = objNull;
if (true) then
{
  _this = createVehicle ["Land_A_tent", [13418.186, 13864.332, -0.14458741], [], 0, "CAN_COLLIDE"];
  _vehicle_128 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13418.186, 13864.332, -0.14458741];
};

_vehicle_129 = objNull;
if (true) then
{
  _this = createVehicle ["Land_A_tent", [13405.844, 13849.558, -0.077201799], [], 0, "CAN_COLLIDE"];
  _vehicle_129 = _this;
  _this setDir 16.401529;
  _this setVehicleLock "LOCKED";
  _this setPos [13405.844, 13849.558, -0.077201799];
};

_vehicle_130 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13464.523, 13847.273, -0.016929505], [], 0, "CAN_COLLIDE"];
  _vehicle_130 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13464.523, 13847.273, -0.016929505];
};

_vehicle_131 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp_EP1", [13458.86, 13852.173, -0.033956878], [], 0, "CAN_COLLIDE"];
  _vehicle_131 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13458.86, 13852.173, -0.033956878];
};

_vehicle_132 = objNull;
if (true) then
{
  _this = createVehicle ["Land_A_tent", [13455.101, 13858.515, -0.037560858], [], 0, "CAN_COLLIDE"];
  _vehicle_132 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13455.101, 13858.515, -0.037560858];
};

_vehicle_133 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13462.639, 13835.706, -0.0058402363], [], 0, "CAN_COLLIDE"];
  _vehicle_133 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13462.639, 13835.706, -0.0058402363];
};

_vehicle_134 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13327.02, 13841.776, -0.10662074], [], 0, "CAN_COLLIDE"];
  _vehicle_134 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13327.02, 13841.776, -0.10662074];
};

_vehicle_135 = objNull;
if (true) then
{
  _this = createVehicle ["Land_A_tent", [13327.868, 13857.794, -0.0087244259], [], 0, "CAN_COLLIDE"];
  _vehicle_135 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13327.868, 13857.794, -0.0087244259];
};

_vehicle_136 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13312.102, 13824.321, 0.033855405], [], 0, "CAN_COLLIDE"];
  _vehicle_136 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13312.102, 13824.321, 0.033855405];
};

_vehicle_137 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp", [13362.416, 13794.611, -0.022729475], [], 0, "CAN_COLLIDE"];
  _vehicle_137 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13362.416, 13794.611, -0.022729475];
};

_vehicle_138 = objNull;
if (true) then
{
  _this = createVehicle ["LADAWreck", [13314.855, 13815.137, 3.0994415e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_138 = _this;
  _this setDir -6.05475;
  _this setPos [13314.855, 13815.137, 3.0994415e-005];
};

_vehicle_139 = objNull;
if (true) then
{
  _this = createVehicle ["ATV_CZ_EP1", [13357.549, 13792.889, 0.00024414063], [], 0, "CAN_COLLIDE"];
  _vehicle_139 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13357.549, 13792.889, 0.00024414063];
};

_vehicle_140 = objNull;
if (true) then
{
  _this = createVehicle ["SKODAWreck", [13404.668, 13860.569, -0.14788908], [], 0, "CAN_COLLIDE"];
  _vehicle_140 = _this;
  _this setPos [13404.668, 13860.569, -0.14788908];
};

_vehicle_141 = objNull;
if (true) then
{
  _this = createVehicle ["UAZWreck", [13323.616, 13838.813, -0.10274593], [], 0, "CAN_COLLIDE"];
  _vehicle_141 = _this;
  _this setPos [13323.616, 13838.813, -0.10274593];
};

_vehicle_142 = objNull;
if (true) then
{
  _this = createVehicle ["hiluxWreck", [13362.576, 13895.919, -0.18896823], [], 0, "CAN_COLLIDE"];
  _vehicle_142 = _this;
  _this setPos [13362.576, 13895.919, -0.18896823];
};

_vehicle_144 = objNull;
if (true) then
{
  _this = createVehicle ["UralWreck", [13299.413, 13861.715, -0.068308719], [], 0, "CAN_COLLIDE"];
  _vehicle_144 = _this;
  _this setDir 56.641041;
  _this setPos [13299.413, 13861.715, -0.068308719];
};

_vehicle_146 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Canister_EP1", [13378.989, 13842.743, -3.6120415e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_146 = _this;
  _this setPos [13378.989, 13842.743, -3.6120415e-005];
};

_vehicle_149 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap", [13378.356, 13846.135, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_149 = _this;
  _this setPos [13378.356, 13846.135, 1.7642975e-005];
};

_vehicle_150 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13393.231, 13849.733, 2.6226044e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_150 = _this;
  _this setPos [13393.231, 13849.733, 2.6226044e-006];
};

_vehicle_151 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13403.59, 13849.526, -0.00023269653], [], 0, "CAN_COLLIDE"];
  _vehicle_151 = _this;
  _this setPos [13403.59, 13849.526, -0.00023269653];
};

_vehicle_152 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13425.974, 13853.809, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_152 = _this;
  _this setPos [13425.974, 13853.809, 4.9591064e-005];
};

_vehicle_153 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13423.477, 13845.862, -0.00018811226], [], 0, "CAN_COLLIDE"];
  _vehicle_153 = _this;
  _this setPos [13423.477, 13845.862, -0.00018811226];
};

_vehicle_154 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13411.521, 13838.055, -9.226799e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_154 = _this;
  _this setPos [13411.521, 13838.055, -9.226799e-005];
};

_vehicle_155 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13459.713, 13837.106, -0.17054012], [], 0, "CAN_COLLIDE"];
  _vehicle_155 = _this;
  _this setPos [13459.713, 13837.106, -0.17054012];
};

_vehicle_156 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13453.774, 13855.675, -0.10265147], [], 0, "CAN_COLLIDE"];
  _vehicle_156 = _this;
  _this setPos [13453.774, 13855.675, -0.10265147];
};

_vehicle_157 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13437.072, 13851.848, -0.02662074], [], 0, "CAN_COLLIDE"];
  _vehicle_157 = _this;
  _this setPos [13437.072, 13851.848, -0.02662074];
};

_vehicle_158 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13366.412, 13892.961, -0.011209856], [], 0, "CAN_COLLIDE"];
  _vehicle_158 = _this;
  _this setPos [13366.412, 13892.961, -0.011209856];
};

_vehicle_159 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13348.402, 13877.716, -0.034361746], [], 0, "CAN_COLLIDE"];
  _vehicle_159 = _this;
  _this setPos [13348.402, 13877.716, -0.034361746];
};

_vehicle_160 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13330.765, 13860.262, -0.12670621], [], 0, "CAN_COLLIDE"];
  _vehicle_160 = _this;
  _this setPos [13330.765, 13860.262, -0.12670621];
};

_vehicle_161 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13315.094, 13823.659, -0.10542913], [], 0, "CAN_COLLIDE"];
  _vehicle_161 = _this;
  _this setPos [13315.094, 13823.659, -0.10542913];
};

_vehicle_162 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap_EP1", [13403.646, 13832.188, -0.078877017], [], 0, "CAN_COLLIDE"];
  _vehicle_162 = _this;
  _this setPos [13403.646, 13832.188, -0.078877017];
};

_vehicle_163 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CamoNet_EAST", [13361.743, 13793.822, -3.4809113e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_163 = _this;
  _this setDir 178.65871;
  _this setPos [13361.743, 13793.822, -3.4809113e-005];
};

_vehicle_166 = objNull;
if (true) then
{
  _this = createVehicle ["Land_MBG_GER_ESTATE_2", [13264.276, 13877.126, -0.4893097], [], 0, "CAN_COLLIDE"];
  _vehicle_166 = _this;
  _this setDir -30.733204;
  _this setPos [13264.276, 13877.126, -0.4893097];
};

_vehicle_170 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast", [13291.136, 13870.699, -0.013510525], [], 0, "CAN_COLLIDE"];
  _vehicle_170 = _this;
  _this setDir 5.5835929;
  _this setPos [13291.136, 13870.699, -0.013510525];
};

_vehicle_172 = objNull;
if (true) then
{
  _this = createVehicle ["SkodaBlue_DZE1", [13258.273, 13861.215, 4.3392181e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_172 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [13258.273, 13861.215, 4.3392181e-005];
};

_this = createCenter civilian;
_center_1 = _this;

_group_2 = createGroup _center_1;

_unit_8 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["z_villager2", [13364.286, 13889.741, -0.00010824203], [], 0, "CAN_COLLIDE"];
  _unit_8 = _this;
  _this setDir -105.53495;
  _this setVehicleVarName "zed";
  zed = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_2 selectLeader _this;};
};

_this = createTrigger ["EmptyDetector", [13363.241, 13889.27, -0.00026845932]];
_this setTriggerArea [5, 5, 0, false];
_this setTriggerActivation ["CIV", "PRESENT", true];
_this setTriggerStatements ["this", "zed playmove ""AinvPknlMstpSnonWrflDnon_medic1"";", ""];
_trigger_0 = _this;

_vehicle_173 = objNull;
if (true) then
{
  _this = createVehicle ["Body2", [13363.763, 13890.626, 0.00014162064], [], 0, "CAN_COLLIDE"];
  _vehicle_173 = _this;
  _this setPos [13363.763, 13890.626, 0.00014162064];
};
};

 

campmark.sqf

Spoiler

// north east camping
_this = createMarker ["lostcamp", [13359.685, 13845.786, -0.00014400482]];
_this setMarkerType "mil_unknown";
_this setMarkerColor "ColorYellow";
_this setMarkerBrush "Solid";
_this setMarkerSize [0.5, 0.5];
_marker_65 = _this;

 

action1.sqf

Spoiler

private = ["_inventory","_hastool","_cutyouchance","_itembagchance","_variete","_LastUsedTime","_Time"];

_inventory = items player;
_hastool =     "ItemKnife" in _inventory;

_cutyouchance = round(random 10);
_itembagchance = round(random 10);

_variete = ["ItemSodaOrangeSherbet","HandGrenade_west","ItemSodaEmpty","ItemTrashRazor","ItemTrashToiletpaper","TrashJackDaniels","TrashTinCan","ItemOilBarrel","ItemFuelBarrel","ItemBriefcase50oz","ItemAluminumBar10oz","FoodSteakRaw","ItemWaterbottle","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemMorphine","ItemCanvas","MortarBucket","ItemLightBulb","PartWheel","ItemTent","ItemTentOld","Skin_FR_OHara_DZ","ItemGenerator","ItemComboLock","ItemMixOil","ItemKiloHemp","ItemSandbag","30Rnd_556x45_StanagSD","100Rnd_762x54_PK","20Rnd_762x51_DMR","PartGlass","ItemRuby"] call BIS_fnc_selectRandom;

_LastUsedTime = 90;
_Time = time - lastlaunch;

if(_Time < _LastUsedTime) exitWith {
    cutText [format["wait %1 secnds !",(round(_Time - _LastUsedTime))], "PLAIN DOWN"];
};

if !(_hastool) exitWith {
    cutText [format["Needs ItemKnife in your inventory"], "PLAIN DOWN"];
};

if (_hastool) then {
lastlaunch = time;

player playMove "AinvPknlMstpSnonWrflDnon_medic1";

if (_cutyouchance < 3) then {
r_player_infected = true;
cutText [format["%1, cut your finger",name player], "PLAIN DOWN"];
};
player addMagazine _variete;
cutText [format["%1, find a item",name player], "PLAIN DOWN"];
 

player switchMove "AinvPknlMstpSnonWrflDnon_medic1";
};

 

action2.sqf

Spoiler

private ["_inventory","_hastool","_variete","_rand","_LastUsedTime","_Time"];

_inventory = items player;
_hastool =     "ItemKnife" in _inventory;
_variete = ["ItemSodaOrangeSherbet","HandGrenade_west","ItemSodaEmpty","ItemTrashRazor","ItemTrashToiletpaper","TrashJackDaniels","TrashTinCan","ItemOilBarrel","ItemFuelBarrel","ItemBriefcase50oz","ItemAluminumBar10oz","FoodSteakRaw","ItemWaterbottle","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemMorphine","ItemCanvas","MortarBucket","ItemLightBulb","PartWheel","ItemTent","ItemTentOld","Skin_FR_OHara_DZ","ItemGenerator","ItemComboLock","ItemMixOil","ItemKiloHemp","ItemSandbag","30Rnd_556x45_StanagSD","100Rnd_762x54_PK","20Rnd_762x51_DMR","PartGlass","ItemRuby"] call BIS_fnc_selectRandom;
_rand = floor(random 300);

_LastUsedTime = 90;
_Time = time - lastlaunch;

if(_Time < _LastUsedTime) exitWith {
    cutText [format["wait %1 secnds !",(round(_Time - _LastUsedTime))], "PLAIN DOWN"];
};

if !(_hastool) exitWith {
    cutText [format["Needs ItemKnife in your inventory"], "PLAIN DOWN"];
};

if (_hastool) then {
lastlaunch = time;

player playMove "AinvPknlMstpSnonWrflDnon_medic1";

            
            if (_rand <= 100) then {
            player addMagazine _variete;
            cutText [format["%1, find a item",name player], "PLAIN DOWN"];    
            };
            if (_rand <= 300 && _rand > 101) then {
            cutText [format["%1, empty tent",name player], "PLAIN DOWN"];
            };
player switchMove "AinvPknlMstpSnonWrflDnon_medic1";
            };

at bottom of your init.sqf

Spoiler

[] execVM "custom\camping\camping.sqf";

[] execVM "custom\camping\campmark.sqf";

at bottom of your fn_selfactions.sqf

Spoiler

//camping bag
private["_playerPos","_nearbag"];

_playerPos = getPosATL player;
_nearbag = count nearestObjects [_playerPos, ["Misc_Backpackheap_EP1"], 3] > 0;
 
if (_nearbag) then {
        if (s_player_cut < 0) then {
            s_player_cut = player addaction[("<t color=""#F7D708"">" + ("Cut Bags") +"</t>")," custom\camping\action1.sqf"];
        };
    } else {
        player removeAction s_player_cut;
        s_player_cut = -1;
    };        

//camp tent
private["_playerPos","_neartent"];

_playerPos = getPosATL player;
_neartent = count nearestObjects [_playerPos, ["ACamp"], 3] > 0;
 
if (_neartent) then {
        if (s_player_cut2 < 0) then {
            s_player_cut2 = player addaction[("<t color=""#F7D708"">" + ("Open Tent") +"</t>")," custom\camping\action2.sqf"];
        };
    } else {
        player removeAction s_player_cut2;
        s_player_cut2 = -1;
    };        

 

 

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