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[Release] Mogilevka Military Base


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Hey everyone! Recently, I have been making some new map additions for my community and I decided that I would release this military base.

It features:

6 Barracks

1 Aircraft Control Tower

3 Medical Tents

 

I like a simplistic look so if you are like me, you will love this addon!

The base is located near Mogilevka, hence the name Mogilevka Military Base.

 

Pics: Mogilevka Base

 

File:

Spoiler

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if (true) then
{
  _this = createVehicle ["ASC_EU_BulbBLUP", [7767.4668, 4480.0933, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_89 = _this;
  _this setPos [7767.4668, 4480.0933, 7.6293945e-005];
};

_vehicle_90 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_BulbBLUP", [7771.7319, 4480.2246, 0.00010681152], [], 0, "CAN_COLLIDE"];
  _vehicle_90 = _this;
  _this setPos [7771.7319, 4480.2246, 0.00010681152];
};

_vehicle_91 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_BulbBLUP", [7764.1504, 4482.833], [], 0, "CAN_COLLIDE"];
  _vehicle_91 = _this;
  _this setPos [7764.1504, 4482.833];
};

_vehicle_93 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_BulbYELB", [7765.5552, 4484.7144, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_93 = _this;
  _this setPos [7765.5552, 4484.7144, 6.1035156e-005];
};

_vehicle_94 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_BulbYELB", [7770.5669, 4489.2695, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_94 = _this;
  _this setPos [7770.5669, 4489.2695, 6.1035156e-005];
};

_vehicle_95 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_BulbYELB", [7772.0293, 4482.6221, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_95 = _this;
  _this setPos [7772.0293, 4482.6221, 4.5776367e-005];
};

};

 

Marker (make sure you change the class item # to the appropriate # for your mission.sqm):

class Item15
		{
			position[]={7769.396,0,4485.5698};
			name="MogilivikaBase";
			text="Mogilevka Base";
			type="Depot";
			colorName="ColorBlack";
		};

 

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