Jump to content

DayZ the way it was meant to be?


SapioiT

Recommended Posts

Hi,

In this topic I am trying to list a few minor changes I think would make a Epoch server on Arma 2 much better than the current servers. Also, this example would be on Lingor Island, due to the multitude of islands and existing bridges.

First things first, fill the bridges with stuff so one can only use a bike, motorcycle or barely an ATV on a bridge. And make the bridges to the north-east only accessible by boat and helicopter. To go with this, all the tanks should be unlocked, but very expensive. Also, you could make the junk on the bridges to leave enough space for a tank with tracks (no wheels) to be able to make it to the other side.

To go with that, there should be some bases on the map with only a castle tower and machine guns on top of it, to reduce the ammount of helicopters, hence forcing the players to either fly low (making them easy targets) or use boats/amphibious_tanks. And there should be missions with up to 2 AI with a motorcycle/ATV/offroad_truck without a wheel or without fuel, up to 4 with a used car or any cheap vehicle and prefferably be 10 minutes on the map after which they will dissapear (just enough for a player to maybe get a vehicle). Static machine guns AI should spawn around every major road, as a one-ai mission which needs to be cleared.

 

But the pvp would become unpleasant, so I think the zombies should be buffed. They should be able to hear you walking from 100 meters away, walking with shift from 10 meters away and crawling from 4 meters away. And their numbers should be lower the more people are in a place. Let's say you have 20 zombies for a player in a 500x500 m area. for every other player you would have with 5 zombies less than the previous level. So it would go like this: [players => zombies_added] 1 => 20; 2 => 15; 3 => 10; 4+ => 5. That would translate to [players:zombies_around] 1:20, 2:35, 3:45. 4:50, 5:55. 6:60, 7:65, 8:70, etc. This way not only will be easier to deal with the zombies (because you can have eachother's back), but also have less zombies per player to deal with. [players => zombes_per_player] 1 => 20; 2 => 17.5; 3 => 15; 4 => 12.5; 5 => 11; 6 => 10; 7 => 9.28; 8 => 8.75; 9 => 8.3; 10 => 8; 11 => 7.72; 12 => 7.5; 13 => 7.3;

Alright, now that we have the main points out of the way, how should the traders be placed? Well, for start, there should be 4 trader cities: 

  1.  Vila mara - 005:052
  2. 060:016 (maybe add some tents?)
  3. 011:026 (at the end of the road)
  4. Peuente Malargo - 081:067 - Black Market Trader included.

Besides those traders, there should be 2 of each trader scattered on the map, in the form of 2 to 3 traders in a house/tent. Their location should have a safe zone covering only the building in cause. Every trader should have empty boxes where rich players could throw items they don't want/need and those in need could take from. Not once was I in need of only one silver and there was nothing around to sell, so I ended up having to make a 20 minutes trip to the nearest town, using a bike.

 

Now that the easy part is done, here is something for the Epoch devs to do: Craftable vehicles (which can't be set on fire; in exchange, they drop Lumber, Plywood, the engine and the items inside them).

Well, before that, we will need something for it: Door without a wall. Also, We should be able to create a key upgrade for the vehicle with a Combination Lock, allowing us to lock/unlock vehicles like we would a door.
Seats / Item / Weapon / Backpack / On-Road / Off-Road / Fuel Capacity (Cans, 1 Can = 20L, 1 Fuel Barrel = 200L)

Recipe Wooden Bike Wheel: 2 Plywood Packs
Recipe Wooden Car Wheel: 2 Wooden Bike Wheels
Small Vehicle Frame: 2 Lumber Packs, 1 Plywood Pack
Medium Vehicle Frame: 5 Lumber Packs, 3 Plywood Packs
Large Vehicle Frame: 10 Lumber Packs, 6 Plywood Packs
Small Fuel Tank: 2 Cans
Medium Fuel Tank: [ 5 Cans / 1 Fuel Barrel (makes two) ]
Large Fuel Tank: [ 10 Cans / 1 Fuel Barrel ]
Manual Boat Engine: [ 1 Canvas / 1 Scrap Metal / 1 Lumber Pack ], 2 Lumber, 2 Plywood Packs

_________________________________
* Land Vehicles

Wooden bike

  • any 1 hit to disable
  • recipe: 2 Wooden Bike Wheels, 1 Small Vehicle Frame
  • repair: 1 plywood pack + 1 lumber
  • 1/2/0/0/50/30/-

Wooden Motorcycle

  • 3 pistol bullets / meele hits to disable
  • recipe: 2 Wooden Car Wheels, 1 Small Vehicle Frame, 1 Engine, 1 Can
  • 2/5/1/0/70/35/1

Wooden ATV

  • 6 pistol bullets / meele hits to disable
  • recipe: 4 Wooden Car Wheels, 1 Small Vehicle Frame, 1 Engine, 1 Small Fuel Tank,  1 crate/box
  • 2/20/3/1/90/55/2

Wooden Car

  • 10 pistol bullets / meele hits to disable
  • recipe: 2 Wooden Car Wheels, 1 Medium Vehicle Frame, 1 Engine, 1 Medium Fuel Tank, 2 crates/boxes
  • 4/40/5/2/90/55/5

Wooden Offroad

  • 10 pistol bullets / meele hits to disable
  • recipe: 4 Wooden Car Wheels, 2 Medium Vehicle Frames, 1 Engine, 2 Medium Fuel Tank, 2 crates/boxes
  • 2/40/10/2/110/75/5

Wooden Ambulance

  • 10 pistol bullets / meele hits to disable
  • recipe: 4 Wooden Car Wheels, 2 Medium Vehicle Frames, 1 Engine, 3 Medium Fuel Tank, 3 crates/boxes
  • 6/60/15/3/90/55/5

Wooden V3S

  • 20 pistol bullets / meele hits to disable
  • recipe: 8 Wooden Car Wheels, 1 Large Vehicle Frame, 1 Engine, 1 Large Fuel Tank, 5 crates/boxes
  • 2/100/30/5/90/55/10

_________________________________
* Air Vehicles

Wooden Mozzie

  • 4 pistol bullets / meele hits to disable
  • recipe: 10 plywood packs or 5 scrap metal (for the propellers), 1 Medium Vehicle Frame, 1 Engine, 1 Large Fuel Tank, 1 crates/boxes
  • 1/5/3/1/60/60/10

Wooden LittleBird

  • 10 pistol bullets / meele hits to disable
  • recipe: 20 plywood packs or 10 scrap metal (for the propellers), 2 Medium Vehicle Frames, 1 Engine, 2 Large Fuel Tanks, 3 crates/boxes
  • 4/30/10/2/80/80/20

_________________________________
* Water Vehicles

Wooden Floater

  • 3 pistol bullets / meele hits to disable
  • recipe: 1 Half Floor, 1 Manual Boat Engine
  • 2/5/1/0/40/40/-

Wooden Small Storage Floater

  • 3 pistol bullets / meele hits to disable
  • recipe: 1 Half Floor, 1 Manual Boat Engine,  1 crate/box
  • 2/20/3/1/40/40/-

Wooden Large Storage Floater

  • 3 pistol bullets / meele hits to disable
  • recipe: 1 Floor, 1 Manual Boat Engine,  2 crates/boxes
  • 2/30/10/3/40/40/-

Wooden Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 1 Half Floor, 1 Small Vehicle Frame, 1 Engine, 1 Small Fuel Tank
  • 2/5/1/0/60/60/2

Wooden Small Storage Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 1 Half Floor, 1 Medium Vehicle Frame, 1 Engine, 1 Small Fuel Tank,  1 crate/box
  • 2/20/3/1/60/60/2

Wooden Large Storage Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 1 Half Floor, 1 Medium Vehicle Frame, 1 Engine, 1 Small Fuel Tank,  2 crates/boxes
  • 2/30/10/3/60/60/2

Wooden Small Fishing Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 1 Floor, 2 Lumber Packs, 4 Plywood Packs, 1 Medium Vehicle Frame, 1 Engine, 1 Medium Fuel Tank
  • 4/5/1/0/60/60/5

Wooden Medium Fishing Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 1 Floor, 2 Lumber Packs, 4 Plywood Packs, 1 Medium Vehicle Frame, 1 Engine, 1 Medium Fuel Tank,  1 crate/box
  • 4/20/3/1/60/60/5

Wooden Large Fishing Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 1 Floor, 2 Lumber Packs, 4 Plywood Packs, 1 Medium Vehicle Frame, 1 Engine, 1 Medium Fuel Tank,  2 crates/boxes
  • 4/30/10/3/60/60/5

Wooden Small Transport Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 2 Half Floors, 2 Medium Vehicle Frames, 1 Engine, 1 Medium Fuel Tank,  1 crate/box
  • 6/20/3/1/60/60/5

Wooden Large Transport Boat

  • 6 pistol bullets / meele hits to disable
  • recipe: 2 Half Floors, 2 Medium Vehicle Frames, 1 Engine, 1 Large Fuel Tank,  2 crates/boxes
  • 6/30/10/3/60/60/10

 

And allow Machine Guns updates for every vehicle with a medium or higher Fuel Tank or large Vehicle Frame and you've got a lot more action.
Have this done and the game would yet again be in the top10 viewed games on Twitch/Hitbox (currently on the 33th place) and a lot of players who tried their luck with the standalone would come back to the game.

Link to comment
Share on other sites

I think you are abit late to the scene.

 

Dayz Epoch is likely not to get new new content. It will get one big update for the End Of Life patch coming up. 

It will include the largest community scripts by default with configs to enable disable them.

 

But for actual developing and moddeling i wouldn't have your hopes up too high.

Who knows one of the others is willing but i don't see it happen.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...