I've been working on a United Sahrani map and have a question about where the server pulls the buildings and trader positions for the spawn areas from. I would have thought it was from the map.h file in the @epochhive\addons\a3_epoch_server_settings\configs\maps
Spoiler
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch gamemode server Side map specific configs for Sahrani.
but this file is empty of anything in the propPos or staticNpcPos. where is the server finding the building and trader postions for the spawn areas, I would like to remove these objects.
Question
arc7r7
I've been working on a United Sahrani map and have a question about where the server pulls the buildings and trader positions for the spawn areas from. I would have thought it was from the map.h file in the @epochhive\addons\a3_epoch_server_settings\configs\maps
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch gamemode server Side map specific configs for Sahrani.
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server_settngs/configs/maps/Sara_dbe1.h
*/
class Sara_dbe1 : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 10;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {};
containerPos[] = {};
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
//{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "south" }
};
propsPos[] = {
};
staticNpcPos[] = {
};
};
but this file is empty of anything in the propPos or staticNpcPos. where is the server finding the building and trader postions for the spawn areas, I would like to remove these objects.
Thanks
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