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epoch operate in one core... what's the problem?


0strowsky

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Nope Arma 2 really doesn't really support multi-core well

Got to remember its a old engine +  also its not the easiest to add multi-core support.

Since u got to worry about race conditions & figure out how what jobs are possible to split up.

 

Anyway u will always end up with 1 cpu core been used more than rest with an arma 2 server.

U got the main loop for arma doing pretty much everything, with the odd job / proccess thrown over to another cpu core i.e like file  input/output etc.

 

That is one for the reasons every mentions cpu clock for servers + don't bother talking about cores when it comes to hosting a server for dayz.

 

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Your server is either got more players since u had overwatch server, u have a broken script serverside or u added AI to the server.

Are possible reasons for the extra cpu usage u aren't used to seeing.

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