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Adding Overwatch Skins to Traders


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I would like to add some skins to our traders on origins overpoch taviana.

Here are the ones I would like to add:

gsc_military_helmet_wdl
US_Army_Soldier_SL
gsc_eco_stalker_mask_fred
gsc_eco_stalker_mask_camo
gsc_eco_stalker_mask_neutral
Desert_SOF_Marksman
Navy_SEAL_TL
Navy_SEAL_GL
Navy_SEAL_MG
Navy_SEAL_Medic
Navy_SEAL_Marksman
Navy_SEAL_ACb
Mercenary_Default1
Mercenary_Default6
Mercenary_Default26
WDL_Mercenary_Default5
WDL_Mercenary_Default6
US_Delta_Force_MG_EP1
USSOF_US_Navy_SEALs_Sapper
USSOF_US_Navy_SEALs_Marksman
USSOF_US_Navy_SEALs_Antitank
BB_Merc_OA_Female_light
BB_Merc_OA_Female_pilot2

I have read some of the scripts out there that were made back in the middle of 2014. Is there a up to date skins script that works? If so can you share?

I found a Zupa one, but it looks like no update since 2014.

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3 hours ago, ElDubya said:

The ones with actual clothing parcels are the only ones you can add to traders. The rest have to be accessed by scripts such as Zupa's. Pretty sure none of the ones you listed above have actual brown, clothing parcels. 

Thanks for the information.

I installed ZUPA'S Clothing Script. I am having a problem with it. I posted on epochmod  http://epochmod.com/forum/index.php?/topic/14407-release-arma-overpoch-clothing-30-updated/&page=11

 

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You should have a NeutralClothes.hpp somewhere in your mission file
If not find the trader file which has the default clothes
Find something similar to this

Spoiler

    class Skin_Rocker2_DZ {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
<<----- Add below code here

 

then add this below it

Spoiler

   class gsc_military_helmet_wdl {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class US_Army_Soldier_SL {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class gsc_eco_stalker_mask_fred {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class gsc_eco_stalker_mask_camo {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class gsc_eco_stalker_mask_neutral {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Desert_SOF_Marksman {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Navy_SEAL_TL {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Navy_SEAL_GL {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Navy_SEAL_MG {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Navy_SEAL_Medic {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Navy_SEAL_Marksman {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Navy_SEAL_ACb {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Mercenary_Default1 {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Mercenary_Default6 {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class WDL_Mercenary_Default5 {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class Mercenary_Default26 {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class US_Delta_Force_MG_EP1 {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class USSOF_US_Navy_SEALs_Sapper {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class USSOF_US_Navy_SEALs_Marksman {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class USSOF_US_Navy_SEALs_Antitank {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class BB_Merc_OA_Female_light {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };
    class BB_Merc_OA_Female_pilot2 {
        type = "trade_items";
        buy[] ={1800,"Coins"};
        sell[] ={900,"Coins"};
    };

You can edit the buy and sell price to whatever you want.

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