Jump to content
  • 0

How to force adduniform ingame


elbabar

Question

2 answers to this question

Recommended Posts

  • 0

I have this same idea to night too :p

player addAction [ "Equip this Uniform ",
  "
      _radarObject = _this select 0;
      _activatingPlayer = _this select 1;
      _actionId = _this select 2;
      _activatingPlayer forceAddUniform _radarObject;
  " ,"",1,true,true,"",
  "(_target distance _this) < 4 && (name _target) == 'gign_uniform'"
  ];

but that's not work, the _radarObject, don't see the object on ground, i suppose is the uniform is "bugged (??) ". I have workaround, and make pbo with uniform of arma 3, with a new skins ..., simpler ... 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Discord

×
×
  • Create New...