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trader items


serveratze88

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if you want them in trader till Epoch Team fixed it make a own CfgPricing.hpp:

class WoodLog_EPOCH {price = 15;};
    class ItemKeyKit {price = 20;};
    class ItemKeyRed {price = 20;};
    class ItemKeyBlue {price = 20;};
    class ItemKeyYellow {price = 20;};
    class ItemKeyGreen {price = 20;};
    class ItemPipe {price = 25;};
    class ItemBulb {price = 25;};
    class ItemDoc1 {price = 25;};
    class ItemDoc2 {price = 25;};
    class ItemDoc3 {price = 25;};
    class ItemDoc4 {price = 25;};
    class ItemDoc5 {price = 25;};
    class ItemDoc6 {price = 25;};
    class ItemDoc7 {price = 25;};
    class ItemDoc8 {price = 25;};
    class ItemVehDoc1 {price = 50;};
    class ItemVehDoc2 {price = 50;};
    class ItemVehDoc3 {price = 50;};
    class ItemVehDoc4 {price = 50;};
    class ItemBarrelE {price = 55;};

class ItemBarrelF {price = 75;};

or whatever price/item you want there..

put it into your mission and include it into your description like this:

#include "CfgPricing.hpp"

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