He-Man Posted January 29, 2016 Report Share Posted January 29, 2016 Hi, have others also the Problem, that after Relog / Restart the players spawn without any gear? Checked the Database entries and all seems to be ok. Means, the Player leadout is safed in the Database. In EPOCH_server_loadPlayer.sqf I added in the last line before true this: diag_log format ["%1,%2,%3", Backpack _newplyr, Vest _newplyr, Uniform _newplyr]; In the Server logs, it seems all to be ok. It shows me the clothes, that the Server has added to the new player, that I had before relog. But I'm nacked... I have tried all. Also Vanilla install and fresh database. Any ideas? Link to comment Share on other sites More sharing options...
sCorporation Posted January 29, 2016 Report Share Posted January 29, 2016 Same Problem here :( He Man when u have fixed the problem, pls tell me :) Link to comment Share on other sites More sharing options...
vbawol Posted January 29, 2016 Report Share Posted January 29, 2016 Check if you have anything inside the EpochServer.log or any RPT errors and please report back. Link to comment Share on other sites More sharing options...
sCorporation Posted January 29, 2016 Report Share Posted January 29, 2016 Thats my RPT but i am not see an important Error :( http://pastebin.com/Pfei5GhG Link to comment Share on other sites More sharing options...
He-Man Posted January 29, 2016 Author Report Share Posted January 29, 2016 rpt log is okay! The Problem is not on every connect. Only sometimes. Players told me, that also sometimes the Bank Money was not saved... As I wrote above, I inserted a log for the player inventory load and all seems okay in EPOCH_server_loadPlayer.sqf. The steps after that are a bit too complex for me... :( Link to comment Share on other sites More sharing options...
sCorporation Posted January 29, 2016 Report Share Posted January 29, 2016 where u have find this solution? Link to comment Share on other sites More sharing options...
He-Man Posted January 29, 2016 Author Report Share Posted January 29, 2016 I have no solution! Link to comment Share on other sites More sharing options...
sCorporation Posted January 29, 2016 Report Share Posted January 29, 2016 damn :( We need a Developer to fix that Link to comment Share on other sites More sharing options...
dennis_stk Posted January 29, 2016 Report Share Posted January 29, 2016 Its an error in your playerlogin clientside Link to comment Share on other sites More sharing options...
sCorporation Posted January 29, 2016 Report Share Posted January 29, 2016 ok and how can we fix it? Link to comment Share on other sites More sharing options...
umfufu Posted January 30, 2016 Report Share Posted January 30, 2016 Wich version of windows do u use ? We had some issues with the updated win10 (updated somewhere end of january) Issues with the loading server time ,but wich is more enoying the in game menu . open it and a 2 sec stutter fest hell if u want to redraw some money u calling to a remote place in the jungle of cambodia (sort of speak) And with the elder version 1511 al is fine , goes for more games btw MS did some real effort to screwup ( reminder 1511 all is ok !!!) And with win7 no problems runs even better And no to the OP we didnt spawn nude or just barely (why oh why my neighbourette was in also ) All gear in place even the damage while i tried to hugg a yellow guy with no arms (as advise always start a update soley from sources given as 'is' ) Link to comment Share on other sites More sharing options...
vbawol Posted January 30, 2016 Report Share Posted January 30, 2016 I am looking more into this but still have not reproduced it myself but do know where the problem maybe as there was some changes in the way we wait for the player object to be ready. Tracking this here: https://github.com/EpochModTeam/Epoch/issues/479 Link to comment Share on other sites More sharing options...
sCorporation Posted January 30, 2016 Report Share Posted January 30, 2016 ? Link to comment Share on other sites More sharing options...
He-Man Posted January 30, 2016 Author Report Share Posted January 30, 2016 The same Problem seems to exist by revive player. I think it's the same procedure by switching the player into a New unit?! Link to comment Share on other sites More sharing options...
sCorporation Posted January 30, 2016 Report Share Posted January 30, 2016 i heard about that u must working on playerlogin clientside but i dont know what that means :( Link to comment Share on other sites More sharing options...
vbawol Posted January 30, 2016 Report Share Posted January 30, 2016 I did not change the revive code so that should not have changed since the previous patch. But it is a similar type of function server creates unit and then player switches to the unit. In my testing of 0.3.7 on Arma dev branch I noticed issues loosing my gear on login. It was due to the server sending the incorrect magazine count. (This used to work in most cases) The current login fsm just simply waits for the object to be not null and that seemed to work fine but that does not mean the netcode has propagated the data to the player and if you selectplayer to soon it looses everything. I have reworked the login system a bit more to add a global "SETUP" variable check that may have solved the issue. Please give this a test using the experimental branch files here: https://github.com/EpochModTeam/Epoch/archive/experimental.zip Replace your a3_epoch_server.pbo and your mpmission files as the changes client side are being loaded via the mission file so we are still compatible with 0.3.7. Link to comment Share on other sites More sharing options...
sCorporation Posted January 30, 2016 Report Share Posted January 30, 2016 k i will try so only this two .pbo to change? Link to comment Share on other sites More sharing options...
sCorporation Posted January 30, 2016 Report Share Posted January 30, 2016 Im stucking at the loading screen: Loading Player Inventory....Please wait! after that it come: Authentification Failed, Disconnect and try again. Link to comment Share on other sites More sharing options...
vbawol Posted January 30, 2016 Report Share Posted January 30, 2016 You certain you are using this new experimental build of @epochhive/addons/a3_epoch_server.pbo? I have tested this on my server and it worked for me. Link to comment Share on other sites More sharing options...
sCorporation Posted January 30, 2016 Report Share Posted January 30, 2016 yeah i ve reinstalled my complete server...means its a fresh one...after that i copy @epochhive/addons/a3_epoch_server.pbo to my Server and copy ur epoch.Altis.pbo in my mpmissions folder...thats it right? but its not working :( after i bring it back to standard its working Link to comment Share on other sites More sharing options...
dennis_stk Posted January 30, 2016 Report Share Posted January 30, 2016 Works at this moment. Link to comment Share on other sites More sharing options...
sCorporation Posted January 30, 2016 Report Share Posted January 30, 2016 so now its working but the Stuff is still gone :( Link to comment Share on other sites More sharing options...
dennis_stk Posted January 30, 2016 Report Share Posted January 30, 2016 good work vbawol. I try it on my testserver a few times and i think its working now. Link to comment Share on other sites More sharing options...
sCorporation Posted January 30, 2016 Report Share Posted January 30, 2016 For me its not working. I replaced the complete Files onto my Server and have still the same issue :( My server have Infistar. I can connect....i spawn a backpack....i leave...respawn again and the backpack is gone... Link to comment Share on other sites More sharing options...
dennis_stk Posted January 30, 2016 Report Share Posted January 30, 2016 Did you replaced mission epoch.altis? Link to comment Share on other sites More sharing options...
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