FiddyB Posted January 5, 2016 Report Share Posted January 5, 2016 Is it possible to make the damage indicator (depleting circle) for each base part only visible to the jammer owner and group. It's not cool that everyone can see exactly how much damage a wall has taken before the visual damage takes affect. Previously you would need to inspect someone's walls to see if the were damaged (rotten with bullet holes) before deciding to attack that area, now you just go straight for the most damaged wall. Fiddy Ayy_Lmao and Brian Soanes 2 Link to comment Share on other sites More sharing options...
KPABATOK Posted January 5, 2016 Report Share Posted January 5, 2016 kind of agree, but on a fence still. It makes it interesting to go around people's bases and "inspecting" them is it worth raiding or not :D Link to comment Share on other sites More sharing options...
Hazmat Posted January 6, 2016 Report Share Posted January 6, 2016 Good point. Probably best for jammer owner and group only to see. Although, more reason to plant spike traps all over. I love those things. Link to comment Share on other sites More sharing options...
eedijs Posted January 6, 2016 Report Share Posted January 6, 2016 Disagree, because there are enough bases that have their jammers glitched into something so that it doesnt take any damage at all. Its good to know when not to waste satchels and its good to see base objects taking damage. Link to comment Share on other sites More sharing options...
FiddyB Posted January 6, 2016 Author Report Share Posted January 6, 2016 12 hours ago, eedijs said: Disagree, because there are enough bases that have their jammers glitched into something so that it doesnt take any damage at all. Its good to know when not to waste satchels and its good to see base objects taking damage. rubbish, the base will still degrade even if, as you say the jammer is stuck in an object. Link to comment Share on other sites More sharing options...
eedijs Posted January 6, 2016 Report Share Posted January 6, 2016 It will, but you can't destroy a jammer that doesn't take damage. I'm just saying that it is good to know when an object won't take any damage. Learned the hard way about this. Link to comment Share on other sites More sharing options...
KS__ Posted January 6, 2016 Report Share Posted January 6, 2016 eedijs there is a way but as you are my national and servermate i will not to tell you btw u can ask fiddy, hes specalist of indestructable buildings Link to comment Share on other sites More sharing options...
KPABATOK Posted January 6, 2016 Report Share Posted January 6, 2016 eedijs has a good argument which made me jump from a fence :) with how Arma 3 and Epoch works, many times placed satchel may not do any damage as supposed to or do much less than supposed to. Especially if structure is placed inside ground or epoch building. Even bases from scratch sometimes won't register damage correctly so it is nice way of telling if your raiding works or not. I'd guess that was original intention of devs of the mod. So damage shown is a good indicator for non-admins to see if their satchels have any affect on specific building part. KS__ 1 Link to comment Share on other sites More sharing options...
FiddyB Posted January 7, 2016 Author Report Share Posted January 7, 2016 16 hours ago, KS__ said: eedijs there is a way but as you are my national and servermate i will not to tell you btw u can ask fiddy, hes specalist of indestructable buildings thats odd because you lot have GLITCHED into my base many times now. My base is hardly indesctructable, you even took down a wall recently and were inside my base. Link to comment Share on other sites More sharing options...
FiddyB Posted January 7, 2016 Author Report Share Posted January 7, 2016 17 hours ago, eedijs said: It will, but you can't destroy a jammer that doesn't take damage. I'm just saying that it is good to know when an object won't take any damage. Learned the hard way about this. I've not met a jammer I couldn't destroy, even if 99% is stuck in a wall, floor, stairs etc. You are not trying hard enough. Link to comment Share on other sites More sharing options...
KS__ Posted January 7, 2016 Report Share Posted January 7, 2016 2 hours ago, FiddyB said: thats odd because you lot have GLITCHED into my base many times now. My base is hardly indesctructable, you even took down a wall recently and were inside my base. Hey admins biach, it's time to show some proof then. I never seen indestructable base. There always a way.. Link to comment Share on other sites More sharing options...
FiddyB Posted January 7, 2016 Author Report Share Posted January 7, 2016 6 hours ago, KS__ said: Hey admins biach, it's time to show some proof then. I never seen indestructable base. There always a way.. lol the proof was shunons ban for glitching and if as you say you have NEVER seen an indestructable base then what were u saying earlier? Link to comment Share on other sites More sharing options...
Ayy_Lmao Posted January 12, 2016 Report Share Posted January 12, 2016 That would be a great idea but sounds super duper hard to script. maybe make it an optional feature in the server Link to comment Share on other sites More sharing options...
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