zulu Posted October 11, 2015 Report Share Posted October 11, 2015 (edited) Hi,i would like to add 10-20 small camps to my map, which should all look the same.After searching around i saw a "how to" about "dynamic object compositions". https://community.bistudio.com/wiki/Dynamic_Object_CompositionsI managed to get the RPT output, but i dont understand how get the composition to the map.Even i dont understand what is ment in step 3) "Place a game logic on the map".Can anybody please help me getting this done. Edit: This is my test-composition:private ["_objs"]; _objs = [ ["Land_A_tent",[-2.33594,1.51538,0.0048542],48.5307,1,0], ["Land_Fire",[-3.51001,-2.67993,-0.000789642],17.7859,1,0], ["Land_A_tent",[-6.37085,1.0791,0.00257874],298.934,1,0], ["Land_A_tent",[-7.28345,-1.84814,0.00243378],276.064,1,0], ["Land_CamoNet_EAST",[-8.08618,-0.0556641,0.00974464],280.621,1,0] ]; _objsAnd i also tried it with this example: ["MASH",[0,0,0],0,1,0], ["Land_GuardShed",[35.9503,29.7019,0],0,1,0,{}], ["ACamp",[-41.3973,-33.6524,0],0,1,0,{}] Edited October 11, 2015 by zulu Link to comment Share on other sites More sharing options...
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zulu
Hi,
i would like to add 10-20 small camps to my map, which should all look the same.
After searching around i saw a "how to" about "dynamic object compositions". https://community.bistudio.com/wiki/Dynamic_Object_Compositions
I managed to get the RPT output, but i dont understand how get the composition to the map.
Even i dont understand what is ment in step 3) "Place a game logic on the map".
Can anybody please help me getting this done.
Edit: This is my test-composition:
And i also tried it with this example:
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