JurjenD Posted October 10, 2015 Report Share Posted October 10, 2015 (edited) Hi Guys, can anyone help us with our freshly installed server.Error:#67 "","EPOCH_spawnVehicle_PVS","CLASS911_Menu","nuke_vars","JJMMEE_INIT_MENU","PLAYERON","PLAYERNEXT2","ALTISLIFEON","LY_Menu","PLAY"Scripts.txt1 //new2 2 7 forceRespawn 3 7 setFriend 4 7 setAmmo !="do \n {\n if(local vehicle player)then{\n vehicle player setAmmo [currentWeapon vehicle player, 1000000];\n };\n player set" 5 7 RscDebugConsole_watch !="RscDebugConsole_watchSave = [true,true,true,true];" 6 7 enableFatigue 7 7 setUnitRecoilCoefficient !=" if(noRecoilRun!=1)exitWith{};\n (vehicle player) setUnitRecoilCoefficient 0;\n player setUnitRecoilCoefficient 0;\n player " 8 7 setWeaponReloadingTime !="\n _vehicle = (vehicle player);\n _done = _vehicle setWeaponReloadingTime [gunner (vehicle player), currentMuzzle (gunner (veh" 9 7 allMissionObjects !="PlotPole == 1} do\n {\n ADMIN_PlotPole_LIST = [] + (allMissionObjects 'PlotPole_EPOCH');\n if(markadPlotPole == 0)exitWith{" 10 7 callExtension 11 7 showCommandingMenu !="showCommandingMenu '';" !"#USER:USERMENU" !="go_in_nearestvehicle_callmevar;']], '1', '1']\n ];\n showCommandingMenu '#USER:JoinOrNotJoinIsTheQuestion';\n cutText [format" 12 7 enableCollisionWith 13 7 disableCollisionWith !"EPOCH_currentBuildObj disableCollisionWith player;" 14 7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;" !="er _xobj)then{if!(getPlayerUID _xobj in _admins)then{_xobj hideObject false;};};\n };\n } forEach _closeveh;\n };\n " 15 7 allowDamage !="player allowDamage true;" !="(vehicle player) allowDamage true;" !="vehicle player allowDamage true;" !="player allowDamage false;{missionNamespace setVariable[format['EPOCH_player%1" !="gRemaining 0;\n player setOxygenRemaining 1;\n player allowDamage false;\n {\n missionNamespace setVariable[format['EPO" !=" {\n _x removeAllEventhandlers 'HandleDamage';\n _x allowDamage true;\n } forEach MY_VEHICLES;\n \n _log = 'Vehicle God" 16 7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;" 17 7 onMapSingleClick !="onMapSingleClick '';" !"time" 18 7 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];" !="_unit addMagazine configName _item;" !=" = {_x == _class} count (magazines _target);\n _target addMagazine _class;\n _newCountMag = {_x == _class} count (magazine" 19 7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;" 20 7 addItem !="player addItem _craftItem;" !="player addItem _x;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr addItemToVest _missionItem;" !="rm ''%2'';',_var,uniform _unit];\n [uniformitems _unit,'%1 addItemToUniform ''%2'';'] call _fnc_addMultiple;\n };\n if(vest _un" 21 7 addBackPack !="itbackpack _unit)then{\n _export = _export + format ['%1 addBackpack ''%2'';',_var,typeof unitbackpack _unit];\n [backpackitem" 22 7 removeAllWeapons !="removeAllWeapons axeGeneral;" !="yer;';\n _var = '_unit';\n _export = _export + format ['removeAllWeapons %1;',_var];\n _export = _export + format ['removeAllIte" 23 7 removeAllItems !="oveAllWeapons %1;',_var];\n _export = _export + format ['removeAllItems %1;',_var];\n _export = _export + format ['removeAllAssi" 24 7 removeAllActions !=";\n if(_actionid > _acnt + 1)then\n {\n removeAllActions player;removeAllActions (vehicle player);\n _log " 25 7 createGroup !="_playing = true;\n\n\nBIS_fnc_establishingShot_logic_group = createGroup sideLogic;\nBIS_fnc_establishingShot_logic1 = BIS_fnc_estab" !="rivate [\"_grpLogic\"];\ncreatecenter sidelogic;\n_grpLogic = creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit " !="category;\n_group = grpnull;\nif (isserver) then {\n_group = creategroup sidelogic;\nmissionnamespace setvariable [_groupVar,_group]" 26 7 createVehicleCrew 27 7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal" !=" {(call fnc_LBSelChanged_LEFT)};\n LOCAL_OBJ = _class createVehicleLocal [0,0,0];\n _bbr = boundingBoxReal LOCAL_OBJ;\n _p1 =" 28 7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !="_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];" !="axeGeneral = grpVIPGeneral createUnit [\"I_officer_F\", axeGeneralPos, [], 1, \"CAN_COLLIDE\"];" !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set" !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set" 29 7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !="_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\"];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !="_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\"];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !="_sapper = createAgent [\"Epoch_Sapper_F\", getPos _cage2, [], 0, \"FORM\"];" 30 7 createTeam 31 7 createDialog !="createDialog \"QuickUpgrade\";" !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog 'Skaronator_AdminMenu';" !"createdialog 'AdminMenu';[] call fnc_addMenuMapHandler;" !"RscFunctionsViewer" !="rialization;\n if(isNull findDisplay MAIN_DISPLAY_ID)then{createdialog 'infiSTAR_AdminMenu';};\n [] call fnc_initMenu;\n [] call" 32 7 deleteMarker !="0) || (_pos select 1 != _xPos select 1))then\n {\n deleteMarkerLocal _cm;\n _vm = createMarkerLocal [_cm,_xPos];\n " 33 7 setMarker !="Marker ['respawn_west', '+str _respawn_west+'];\n _mark setMarkerColor 'Default';\n _mark setMarkerText _do;\n }\n els" !=" _cm;\n _vm = createMarkerLocal [_cm,_xPos];\n _vm setMarkerDirLocal (getDir _x);\n _vm setMarkerTypeLocal 'mil_star" 34 7 createMarker !="Marker ['respawn_west', '+str _respawn_west+'];\n _mark setMarkerColor 'Default';\n _mark setMarkerText _do;\n }\n els" !="t 1))then\n {\n deleteMarkerLocal _cm;\n _vm = createMarkerLocal [_cm,_xPos];\n _vm setMarkerDirLocal (getDir _x)" 35 7 assignItem !="axeVIP assignItem _item;" !="tMarkerColor 'respawn_west' == '')then\n {\n _mark = createMarker ['respawn_west', '+str _respawn_west+'];\n _mark setMa" 36 7 forceAddUniform !="rm _unit != '')then{\n _export = _export + format ['%1 forceAddUniform ''%2'';',_var,uniform _unit];\n [uniformitems _unit,'%1" 37 7 removeAllMPEventHandlers 38 7 setDamage !="player setdamage 1;" 39 7 setDammage 40 7 displaySetEventHandler !="entHandlers 'MouseButtonDown';\n (findDisplay 46) displaySetEventHandler ['MouseButtonDown',\"\n if(round diag_tickTime ==" 41 7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status" !"ctrlSetEventHandler ['LBDblClick', '_this call" !="_buttonRespawn ctrlseteventhandler [\"buttonclick\",\"with uinamespace do {['buttonRespawn'," !=" 0;\n (findDisplay MAIN_DISPLAY_ID displayCtrl 44466) ctrlSetEventHandler['ButtonClick','call fnc_ButtonClick_44466'];\n \n \n c" 42 7 addMPEventHandler 43 7 remoteControl !"fn_moduleRemoteControl.sqf" !="\"BIS_fnc_moduleRemoteControl\"" 44 7 ctrlCreate !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="PLAY_ID) displayCtrl 44464);\n findDisplay MAIN_DISPLAY_ID ctrlCreate['IGUIBack', 44464];\n (findDisplay MAIN_DISPLAY_ID display" 45 7 ctrlClassName 46 7 ctrlModel 47 7 ctrlModelDirection 48 7 ctrlModelSide 49 7 ctrlModelUp 50 7 ctrlSetDirection 51 7 ctrlSetModel 52 7 deleteVehicleCrew !"fn_deleteVehicleCrew.sqf" !="\"BIS_fnc_deleteVehicleCrew\"" 53 7 loadFile 54 7 selectPlayer !="selectPlayer _playerObject;" 55 7 setGroupIconsVisible 56 7 setGroupIconsSelectable 57 7 setGroupIconParams 58 7 addGroupIcon 59 7 EPOCH_whitelist 60 7 EPOCH_defaultVars_SEPXVar 61 7 EPOCH_group_upgrade_lvl_SVar 62 7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];" 63 7 _typeofHookMonky 64 7 _allocMemory !="_allocMemory2" 65 7 _d3d9multipliervariable 66 7 _runASM 67 7 _addGFX_hookD3D9eventhandler 68 7 _BEhookBYPASSBOB 69 7 JJMMEE_INIT_MENU Edited October 10, 2015 by JurjenD Link to comment Share on other sites More sharing options...
0 JurjenD Posted October 11, 2015 Author Report Share Posted October 11, 2015 Kidding ?@vbawolban? cheersWhat do you mean? This is what i found in scripts.txt ?Be more secure, just asking for help. Link to comment Share on other sites More sharing options...
0 Sp4rkY Posted October 11, 2015 Report Share Posted October 11, 2015 63 7 _typeofHookMonky 64 7 _allocMemory !="_allocMemory2" 65 7 _d3d9multipliervariable 66 7 _runASM 67 7 _addGFX_hookD3D9eventhandler 68 7 _BEhookBYPASSBOB 69 7 JJMMEE_INIT_MENUhacking things as far as i know..... Link to comment Share on other sites More sharing options...
0 JurjenD Posted October 11, 2015 Author Report Share Posted October 11, 2015 So, in that case, i just have to remove them?I'm honest to say i don't know where they come from, unless the other admin put them in there :) Link to comment Share on other sites More sharing options...
0 Sp4rkY Posted October 11, 2015 Report Share Posted October 11, 2015 then u should tell us from scratch... where u get the files from... these are definitely hacking files, so it cant be a "freshly installed server"....sorry for some hard words and i dont want to subordinate to you anything but i have no respect for hackers, that u have to understand.... Link to comment Share on other sites More sharing options...
0 JurjenD Posted October 11, 2015 Author Report Share Posted October 11, 2015 I agree on the no respect for hackers. We hosting @ Nitrado, installed epoch from there including Arma III, also got Infistar. Only thing i can imagine that happened, is the other admin who installed it, put them in. Will reinstall server again and see what happens. Link to comment Share on other sites More sharing options...
0 Sp4rkY Posted October 11, 2015 Report Share Posted October 11, 2015 yes, if u are at nitrado then u can do a fresh install with a full wipe and u should have NO "bad" files anymore :) Link to comment Share on other sites More sharing options...
0 TheVampire Posted October 11, 2015 Report Share Posted October 11, 2015 @Sp4rkYThose are hacking Vars, but it's scripts.txt and 7 is ban. Basically it is extra security to prevent those specific hacks by Nitrado. @JurjenDIf you are getting banned by battleeye for entries they added to their files, you need to contact them.You have a script (That looks like an AntiHack Script I'm Guessing) that has "JJMMEE_INIT_MENU" as a string which the last line of scripts.txt is causing you to be kicked for it. Link to comment Share on other sites More sharing options...
0 JurjenD Posted October 11, 2015 Author Report Share Posted October 11, 2015 Oke, cheers.Just done a fresh install, the mentioned line above don't appear in a new file.We are going to use Infistar.Now i'm getting kicked cause of restriction #0 that must be 2 lines up in the file so... 7 "BIS_fnc_dynamictext" !="\"BIS_fnc_dynamictext"\" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !", 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" Link to comment Share on other sites More sharing options...
0 Sp4rkY Posted October 11, 2015 Report Share Posted October 11, 2015 @Sp4rkYThose are hacking Vars, but it's scripts.txt and 7 is ban. Basically it is extra security to prevent those specific hacks by Nitrado.Oh ok, i didnt knew that :D then i have to say sorry ;)(on the other hand i dont understand why my second post is now at the end..... ) Link to comment Share on other sites More sharing options...
0 vbawol Posted October 12, 2015 Report Share Posted October 12, 2015 A fresh install of epoch does not use this older version of the scripts.txt. Download the released files here to compare: https://github.com/EpochModTeam/Epoch/releases/tag/0.3.3.1 Link to comment Share on other sites More sharing options...
-2 Sp4rkY Posted October 10, 2015 Report Share Posted October 10, 2015 (edited) Kidding ?@vbawolban? cheers Edited October 11, 2015 by Sp4rkY Link to comment Share on other sites More sharing options...
Question
JurjenD
Hi Guys, can anyone help us with our freshly installed server.
Error:
Scripts.txt
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