Jump to content
  • 0

Freshly installed Server [restriction #67 JJMMEE_INIT_MENU]


JurjenD

Question

Hi Guys, can anyone help us with our freshly installed server.

Error:

#67 "","EPOCH_spawnVehicle_PVS","CLASS911_Menu","nuke_vars","JJMMEE_INIT_MENU","PLAYERON","PLAYERNEXT2","ALTISLIFEON","LY_Menu","PLAY"

Scripts.txt

1  //new2
2  7 forceRespawn
3  7 setFriend
4  7 setAmmo !="do \n		{\n			if(local vehicle player)then{\n				vehicle player setAmmo [currentWeapon vehicle player, 1000000];\n			};\n			player set"
5  7 RscDebugConsole_watch !="RscDebugConsole_watchSave = [true,true,true,true];"
6  7 enableFatigue
7  7 setUnitRecoilCoefficient !="		if(noRecoilRun!=1)exitWith{};\n			(vehicle player) setUnitRecoilCoefficient 0;\n			player setUnitRecoilCoefficient 0;\n			player "
8  7 setWeaponReloadingTime !="\n			_vehicle = (vehicle player);\n			_done = _vehicle setWeaponReloadingTime [gunner (vehicle player), currentMuzzle (gunner (veh"
9  7 allMissionObjects !="PlotPole == 1} do\n			{\n				ADMIN_PlotPole_LIST = [] + (allMissionObjects 'PlotPole_EPOCH');\n				if(markadPlotPole == 0)exitWith{"
10 7 callExtension
11 7 showCommandingMenu !="showCommandingMenu '';" !"#USER:USERMENU" !="go_in_nearestvehicle_callmevar;']], '1', '1']\n			];\n			showCommandingMenu '#USER:JoinOrNotJoinIsTheQuestion';\n			cutText [format"
12 7 enableCollisionWith
13 7 disableCollisionWith !"EPOCH_currentBuildObj disableCollisionWith player;"
14 7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;" !="er _xobj)then{if!(getPlayerUID _xobj in _admins)then{_xobj hideObject false;};};\n							};\n						} forEach _closeveh;\n					};\n		"
15 7 allowDamage !="player allowDamage true;" !="(vehicle player) allowDamage true;" !="vehicle player allowDamage true;" !="player allowDamage false;{missionNamespace setVariable[format['EPOCH_player%1" !="gRemaining 0;\n				player setOxygenRemaining 1;\n				player allowDamage false;\n				{\n					missionNamespace setVariable[format['EPO" !="			{\n				_x removeAllEventhandlers 'HandleDamage';\n				_x allowDamage true;\n			} forEach MY_VEHICLES;\n			\n			_log = 'Vehicle God"
16 7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;"
17 7 onMapSingleClick !="onMapSingleClick '';" !"time"
18 7 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];" !="_unit addMagazine configName _item;" !=" = {_x == _class} count (magazines _target);\n					_target addMagazine _class;\n					_newCountMag = {_x == _class} count (magazine"
19 7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;"
20 7 addItem !="player addItem _craftItem;" !="player addItem _x;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr  addItemToVest _missionItem;" !="rm ''%2'';',_var,uniform _unit];\n			[uniformitems _unit,'%1 addItemToUniform ''%2'';'] call _fnc_addMultiple;\n		};\n		if(vest _un"
21 7 addBackPack !="itbackpack _unit)then{\n			_export = _export + format ['%1 addBackpack ''%2'';',_var,typeof unitbackpack _unit];\n			[backpackitem"
22 7 removeAllWeapons !="removeAllWeapons axeGeneral;" !="yer;';\n		_var = '_unit';\n		_export = _export + format ['removeAllWeapons %1;',_var];\n		_export = _export + format ['removeAllIte"
23 7 removeAllItems !="oveAllWeapons %1;',_var];\n		_export = _export + format ['removeAllItems %1;',_var];\n		_export = _export + format ['removeAllAssi"
24 7 removeAllActions !=";\n							if(_actionid > _acnt + 1)then\n							{\n								removeAllActions player;removeAllActions (vehicle player);\n								_log "
25 7 createGroup !="_playing = true;\n\n\nBIS_fnc_establishingShot_logic_group = createGroup sideLogic;\nBIS_fnc_establishingShot_logic1 = BIS_fnc_estab" !="rivate [\"_grpLogic\"];\ncreatecenter sidelogic;\n_grpLogic = creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit " !="category;\n_group = grpnull;\nif (isserver) then {\n_group = creategroup sidelogic;\nmissionnamespace setvariable [_groupVar,_group]"
26 7 createVehicleCrew
27 7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal" !=" {(call fnc_LBSelChanged_LEFT)};\n			LOCAL_OBJ = _class createVehicleLocal [0,0,0];\n			_bbr = boundingBoxReal LOCAL_OBJ;\n			_p1 ="
28 7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !="_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];" !="axeGeneral = grpVIPGeneral createUnit [\"I_officer_F\", axeGeneralPos, [], 1, \"CAN_COLLIDE\"];" !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set" !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set"
29 7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !="_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\"];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !="_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\"];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !="_sapper = createAgent [\"Epoch_Sapper_F\", getPos _cage2, [], 0, \"FORM\"];"
30 7 createTeam
31 7 createDialog !="createDialog \"QuickUpgrade\";" !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog 'Skaronator_AdminMenu';" !"createdialog 'AdminMenu';[] call fnc_addMenuMapHandler;" !"RscFunctionsViewer" !="rialization;\n		if(isNull findDisplay MAIN_DISPLAY_ID)then{createdialog 'infiSTAR_AdminMenu';};\n		[] call fnc_initMenu;\n		[] call"
32 7 deleteMarker !="0) || (_pos select 1 != _xPos select 1))then\n					{\n						deleteMarkerLocal _cm;\n						_vm = createMarkerLocal [_cm,_xPos];\n				"
33 7 setMarker !="Marker ['respawn_west', '+str _respawn_west+'];\n					_mark setMarkerColor 'Default';\n					_mark setMarkerText _do;\n				}\n				els" !=" _cm;\n						_vm = createMarkerLocal [_cm,_xPos];\n						_vm setMarkerDirLocal (getDir _x);\n						_vm setMarkerTypeLocal 'mil_star"
34 7 createMarker !="Marker ['respawn_west', '+str _respawn_west+'];\n					_mark setMarkerColor 'Default';\n					_mark setMarkerText _do;\n				}\n				els" !="t 1))then\n					{\n						deleteMarkerLocal _cm;\n						_vm = createMarkerLocal [_cm,_xPos];\n						_vm setMarkerDirLocal (getDir _x)"
35 7 assignItem !="axeVIP assignItem _item;" !="tMarkerColor 'respawn_west' == '')then\n				{\n					_mark = createMarker ['respawn_west', '+str _respawn_west+'];\n					_mark setMa"
36 7 forceAddUniform !="rm _unit != '')then{\n			_export = _export + format ['%1 forceAddUniform ''%2'';',_var,uniform _unit];\n			[uniformitems _unit,'%1"
37 7 removeAllMPEventHandlers
38 7 setDamage !="player setdamage 1;"
39 7 setDammage
40 7 displaySetEventHandler !="entHandlers 'MouseButtonDown';\n					(findDisplay 46) displaySetEventHandler ['MouseButtonDown',\"\n						if(round diag_tickTime =="
41 7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status" !"ctrlSetEventHandler ['LBDblClick', '_this call" !="_buttonRespawn ctrlseteventhandler [\"buttonclick\",\"with uinamespace do {['buttonRespawn'," !=" 0;\n		(findDisplay MAIN_DISPLAY_ID displayCtrl 44466) ctrlSetEventHandler['ButtonClick','call fnc_ButtonClick_44466'];\n		\n		\n		c"
42 7 addMPEventHandler
43 7 remoteControl !"fn_moduleRemoteControl.sqf" !="\"BIS_fnc_moduleRemoteControl\""
44 7 ctrlCreate !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="PLAY_ID) displayCtrl 44464);\n		findDisplay MAIN_DISPLAY_ID ctrlCreate['IGUIBack', 44464];\n		(findDisplay MAIN_DISPLAY_ID display"
45 7 ctrlClassName
46 7 ctrlModel
47 7 ctrlModelDirection
48 7 ctrlModelSide
49 7 ctrlModelUp
50 7 ctrlSetDirection
51 7 ctrlSetModel
52 7 deleteVehicleCrew !"fn_deleteVehicleCrew.sqf" !="\"BIS_fnc_deleteVehicleCrew\""
53 7 loadFile
54 7 selectPlayer !="selectPlayer _playerObject;"
55 7 setGroupIconsVisible
56 7 setGroupIconsSelectable
57 7 setGroupIconParams
58 7 addGroupIcon
59 7 EPOCH_whitelist
60 7 EPOCH_defaultVars_SEPXVar
61 7 EPOCH_group_upgrade_lvl_SVar
62 7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
63 7 _typeofHookMonky
64 7 _allocMemory !="_allocMemory2"
65 7 _d3d9multipliervariable
66 7 _runASM
67 7 _addGFX_hookD3D9eventhandler
68 7 _BEhookBYPASSBOB
69 7 JJMMEE_INIT_MENU

 

Edited by JurjenD
Link to comment
Share on other sites

11 answers to this question

Recommended Posts

  • 0

then u should tell us from scratch... where u get the files from... these are definitely hacking files, so it cant be a "freshly installed server"....

sorry for some hard words and i dont want to subordinate to you anything but i have no respect for hackers, that u have to understand....

Link to comment
Share on other sites

  • 0

I agree on the no respect for hackers.

 

We hosting @ Nitrado, installed epoch from there including Arma III, also got Infistar. Only thing i can imagine that happened, is the other admin who installed it, put them in. Will reinstall server again and see what happens.

 

Link to comment
Share on other sites

  • 0

@Sp4rkY

Those are hacking Vars, but it's scripts.txt and 7 is ban. Basically it is extra security to prevent those specific hacks by Nitrado.

 

@JurjenD

If you are getting banned by battleeye for entries they added to their files, you need to contact them.

You have a script (That looks like an AntiHack Script I'm Guessing) that has "JJMMEE_INIT_MENU" as a string which the last line of scripts.txt is causing you to be kicked for it.

Link to comment
Share on other sites

  • 0

Oke, cheers.

Just done a fresh install, the mentioned line above don't appear in a new file.

We are going to use Infistar.

Now i'm getting kicked cause of restriction #0 that must be 2 lines up in the file so... 

7 "BIS_fnc_dynamictext" !="\"BIS_fnc_dynamictext"\" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !", 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}"

 

Link to comment
Share on other sites

  • 0

@Sp4rkY

Those are hacking Vars, but it's scripts.txt and 7 is ban. Basically it is extra security to prevent those specific hacks by Nitrado.

Oh ok, i didnt knew that :D then i have to say sorry ;)

(on the other hand i dont understand why my second post is now at the end..... )

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...