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Qestion about current loot spawning in 0.3.1.0 patch


KPABATOK

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I am not sure if it is a dev intended feature or server admin edited loot spawning script, but I noticed, that in a server that I play loot is no longer as random as before. For example in cities it will be nearly impossible to find high cal ammo or weapon (found tons of pistols, 5.56 ammo and such) and I found those only in containers or military areas. Also carryall backpacks are either very rare or non-existent, smashed 1000 trashpiles, found only small, assault, field or tactical backpacks (which were rare). No kitbags, no carryall.

 

Is it intentional, like part of the new patch or just server specific loot table edit?

 

Either way, I kinda like it (despite the cinder mining glitch which gives you metal instead of cinder blocks). Makes Epoch not as babymod as before :)

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