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Controlling the number of lootable objects


Kronky

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Is it possible to control and increase the number of lootable objects (chairs, couches, gun boxes, trash, fridges, boxes, etc) that spawn in buildings or outside on a map?

 

I know that I can use Lspawner for extra loot but it spawns loot in the air or on the ceiling and the fixes provided are not necessarily working.

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You can set loot to 1 in the epoch config.

You can also use the epoch loot containers with the lootspawner script.

 

You can set loot to 1 in the epoch config.

You can also use the epoch loot containers with the lootspawner script.

 

I did that for changing it to 1. Didn't touch the containers yet with lootspawner, I'll look into that. Thanks.

 

With the latest experimental branch you can specify your own positions of loot able objects within a structure.

 

Can i add new structure/ building ?

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Axeman is referring to the 0.3.1 experimental branch that is available to the Development hosts.

As a player you can get the client side files, but until it's released nondev servers won't get the opportunity

 

I get it now ! :)

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