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Bornholm Spawns


PatriarchTheAlmighty

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Do I have to edit this line?

telePos[] = {{ "Transport_C_EPOCH", { 13812.6,6878.95,0.6 }, "", { 14121.2,11331.5,0.000305176 } },{ "Transport_W_EPOCH", { 13813.2,6876.4,0.75 }, "", { 1322.18,8733.92,0.0136757 } },{ "Transport_E_EPOCH", { 13811.7,6881.92,0.4 }, "", { 15639.3,191.995,0.000153065 } }};

If yes, where I have to exactly put this NSEW coords?

 

Because there are only Transport_C_EPOCH,Transport_W_EPOCH, Transport_E_EPOCH

 

Sorry for this dumb question :S

 

Thanks for your help :)

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Did a quick fix till I can find a better place to put the box. This is to get you up and running.

Change to this in mission.sqm:

class Markers
	{
		items = 3;
		class Item0
		{
			position[] = {10058.347,117.54227,9015.848};
			name = "center";
			type = "Empty";
		};
		class Item1
		{
			position[]={13928.687,96.518669,6557.8232};
			name="respawn_east";
			type="Empty";
		};
		class Item2
		{
			position[]={13928.659,96.514503,6557.8701};
			name="respawn_west";
			type="Empty";
		};
	};
};
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I also made a change, I played with the co-ords in the @epochhive folder to move the location of the sewer lids as it would appear that the spawn room has been made much smaller than the original one on most maps, For anyone who would like to use my change please feel free.

 

Go to your @epochhive/addons and extract the a3_epoch_server_settings.pbo, (I used PBO Manager), then open the extraced folder/configs/maps and use a text editor like Notepad++ and open "bornholm,h", look for approximately lines 56 to 61 and replace the text with the following;

	};
	telePos[] = {
			{ "Transport_C_EPOCH", { -0.415527, -7.00298, -09.5098 }, "", { 14121.2, 11331.5, 0.000305176 } },
			{ "Transport_W_EPOCH", { -7.4316, 0.112793, -09.8598 }, "", { 1322.18, 8733.92, 0.0136757 } },
			{ "Transport_E_EPOCH", { 8.5127, 0.410156, -09.9398 }, "", { 15639.3, 191.995, 0.000153065 } }
	};

Then save, exit back out to @epochhive/addons, cut and past the original a3_epoch_server_settings.pbo to a back-up location, then right-click on the extracted folder and repack into a PBO.

 

when you re-enter you portholes/sewer lids will be showing and working.

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Did a quick fix till I can find a better place to put the box. This is to get you up and running.

Change to this in mission.sqm:

class Markers
	{
		items = 3;
		class Item0
		{
			position[] = {10058.347,117.54227,9015.848};
			name = "center";
			type = "Empty";
		};
		class Item1
		{
			position[]={13928.687,96.518669,6557.8232};
			name="respawn_east";
			type="Empty";
		};
		class Item2
		{
			position[]={13928.659,96.514503,6557.8701};
			name="respawn_west";
			type="Empty";
		};
	};
};

 

Thanks Robio.

This fix works perfectly with Bornholm 1.4.

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I also use eliteness, its awesome. Not sure how to edit the mission.sqm though as its just random numbers (due to encryption). I am running the latest @epochhive and had no portals, got portals added via bernholm.h fix above but the teleport does nothing. After a few minutes it seems users are randomly teleported....but that's a bit long to ask them to wait.

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I also use eliteness, its awesome. Not sure how to edit the mission.sqm though as its just random numbers (due to encryption). I am running the latest @epochhive and had no portals, got portals added via bernholm.h fix above but the teleport does nothing. After a few minutes it seems users are randomly teleported....but that's a bit long to ask them to wait.

You need to unpack your mission.sqm with elitness. Basically, to do this you open the file in Eliteness then copy the decompressed portion corresponding to the mission.sqm from Eliteness to Notepad++ or whatever else you are using. The file linked below should work for you unless I made an error removing our custom markers and sensors.

 

https://www.dropbox.com/s/y0t35yew198fbi9/mission.sqm?dl=0

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Or you can just go here https://github.com/EpochModTeam/Epoch/tree/master/Sources/mpmissions to get a unencrypted version just pick the map you want open the misson.sqm and click the raw button, highlight all .. copy and past to a new file in notepad ++ , save as mission.sqm on your desktop as a copy and the delete the encrypted version you have now and copy this to same location as the one you just deleted
rawbutton.thumb.jpg.e9c28f3e7d688f6fd00b                                  easy-button-e1427989954131.jpg

Richie Was the one that told me about this . just passing along the info

Edited by Chainsaw Squirrel
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I made new spawn room .. used the cords of the manhole covers.. from m3editor .. spawned me in the water , in a debug box with nothing it lol ..Ok back to drawing board

Thought I understood :) maybe 3 hrs sleep .is the issue ? 

here is what I put in the mission.sqm based on the manhole names .. oops


items = 3;
        class Item0
        {
            position[] = {10876.6,8760.06,0.282921};
            name = "center";
            type = "Empty";
        };
        class Item1
        {
            position[]={10866.6,8774.32,0.1847};
            name="respawn_east";
            type="Empty";
        };
        class Item2
        {
            position[]={10866.6,8774.32,0.1847};
            name="respawn_west";
            type="Empty";
        };

Edited by Chainsaw Squirrel
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Your coordinates are the wrong way round for .sqm, it's xzy when using .sqm

Try this :

items = 3;
        class Item0
        {
            position[] = {10876.6,0.282921,8760.06};
            name = "center";
            type = "Empty";
        };
        class Item1
        {
            position[]={10866.6,0.1847,8774.32};
            name="respawn_east";
            type="Empty";
        };
        class Item2
        {
            position[]={10866.6,0.1847,8774.32};
            name="respawn_west";
            type="Empty";
        };

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