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Paddy

Food - How much Blood gain?

Question

Hello Guys i could need a Quick info about how much health is Restored on using following Items in Epoch:

I did google but only found Dayz Vanilla related Topics not Epoch.

 

Cooked/Uncooked both infos would be nice :P

 

Bacon

Beef

Chicken

Mutton

Rabbit

Trout

SeaBass

Tuna

 

Canned

 

BakedBeans / Frankbeans

Pasta

Sardines

 

Other

 

MRE

Nutmix

Pistachio

 

Thanks

Paddy

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Here you go:

class ItemTrout : FoodEdible {
                scope = 2;
                displayName = "Rainbow Trout";
                descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
                model = "\z\addons\dayz_epoch\models\trout.p3d";
                picture = "\z\addons\dayz_epoch\pictures\equip_rainbowtrout_CA.paa";
                bloodRegen = 400;
        };
        class ItemSeaBass : FoodEdible {
                scope = 2;
                displayName = "Sea Bass";
                descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
                model = "\z\addons\dayz_epoch\models\seabass.p3d";
                picture = "\z\addons\dayz_epoch\pictures\equip_seabass_CA.paa";
                bloodRegen = 800;
        };
        class ItemTuna : FoodEdible {
                scope = 2;
                displayName = "Blue Fin Tuna";
                descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
                model = "\z\addons\dayz_epoch\models\tuna.p3d";
                picture = "\z\addons\dayz_epoch\pictures\equip_tuna_CA.paa";
                bloodRegen = 2500;
        };
        class ItemTroutCooked : FoodEdible {
                scope = 2;
                displayName = "Rainbow Trout (Cooked)";
                descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
                model = "\z\addons\dayz_epoch\models\trout_cooked.p3d";
                picture = "\z\addons\dayz_epoch\pictures\equip_trout_cooked_CA.paa";
                bloodRegen = 800;
        };
        class ItemSeaBassCooked : FoodEdible {
                scope = 2;
                displayName = "Sea Bass (Cooked)";
                descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
                model = "\z\addons\dayz_epoch\models\seabass_cooked.p3d";
                picture = "\z\addons\dayz_epoch\pictures\equip_seabass_cooked_CA.paa";
                bloodRegen = 1600;
        };
        class ItemTunaCooked : FoodEdible {
                scope = 2;
                displayName = "Blue Fin Tuna (Cooked)";
                descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
                model = "\z\addons\dayz_epoch\models\tuna_cooked.p3d";
                picture = "\z\addons\dayz_epoch\pictures\equip_tuna_cooked_CA.paa";
                bloodRegen = 5000;
        };
        class FoodBioMeat: FoodEdible
        {
                scope = 2;
                displayName = "Bio Meat";
                model = "\z\addons\dayz_epoch\models\biomeat_can.p3d";
                picture = "\z\addons\dayz_epoch\pictures\equip_biomeat_CA.paa";
                descriptionShort = "Bio Meat: A very good source of nutrition, and a very high chance of infection. Eat at own risk.";
                bloodRegen = 1600;
        };

        class FoodmeatRaw : FoodEdible {
                scope = public;
                count = 1;
                type = 256;
                displayName = $STR_FOOD_EQIP_CODE_NAME_0;
                model = "\dayz_equip\models\food_steak_gear.p3d";
                picture = "\dayz_equip\textures\equip_steak_ca.paa";
                descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_0;
                bloodRegen = 100;
        };
        class FoodmuttonRaw : FoodmeatRaw {
                displayName = $STR_FOOD_EQIP_CODE_NAME_1;
                descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_1;
                bloodRegen = 100;
        };
        
        class FoodchickenRaw : FoodmeatRaw {
                displayName = $STR_FOOD_EQIP_CODE_NAME_2;
                descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_2;
                bloodRegen = 100;
        };
        
        class FoodrabbitRaw : FoodmeatRaw {
                displayName = $STR_FOOD_EQIP_CODE_NAME_3;
                descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_3;
                bloodRegen = 400;
        };
        
        class FoodbaconRaw : FoodmeatRaw {
                displayName = $STR_FOOD_EQIP_CODE_NAME_4;
                model = "z\addons\dayz_communityassets\models\bacon_raw.p3d";
                picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_raw_CA.paa";
                descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_4;
                bloodRegen = 150;
        };
        class FoodbeefRaw : FoodmeatRaw {
                displayName = $STR_FOOD_EQIP_CODE_NAME_6;
                descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_6;
                bloodRegen = 100;
                        };
        
        class FoodmeatCooked : FoodEdible {
                scope = public;
                count = 1;
                displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_0;
                model = "\dayz_equip\models\food_steak_cooked_gear.p3d";
                picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa";
                descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_0;
                bloodRegen = 800;
        };
        class FoodmuttonCooked : FoodmeatCooked {
                displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_1;
                descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_1;
                bloodRegen = 400;
        };
        
        class FoodchickenCooked : FoodmeatCooked {
                displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_2;
                descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_2;
                bloodRegen = 400;
        };
        
        class FoodbaconCooked : FoodmeatCooked {
                displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_4;
                model = "z\addons\dayz_communityassets\models\bacon_fried.p3d";
                picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_fried_CA.paa";
                descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_4;
                bloodRegen = 400;
        };
        class FoodrabbitCooked : FoodmeatCooked {
                displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_3;
                descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_3;
                bloodRegen = 1600;
        };
        class FoodbeefCooked : FoodmeatCooked {
                displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_6;
                descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_6;
                bloodRegen = 600;
        };
        
        class AngelCookies : FoodEdible {
                scope = public;
                count = 1;
                displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_5;
                model = "z\addons\dayz_communityassets\models\buiscits_box.p3d";
                picture = "z\addons\dayz_communityassets\pictures\i_buiscit_ca.paa";
                descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_5;
                bloodRegen = 100;
        };
        class FoodMRE : FoodEdible {
                scope = public;
                count = 1;
                bloodRegen = 800;
                displayName = $STR_FOOD_NAME_MRE;
                descriptionShort = $STR_FOOD_DESC_MRE;
                model = "z\addons\dayz_communityassets\models\mre.p3d";
                picture = "\z\addons\dayz_communityassets\pictures\equip_mre_CA.paa";
        };
        
        class FoodPistachio : FoodEdible {
                scope = public;
                count = 1;
                bloodRegen = 100;
                displayName = $STR_FOOD_NAME_PISTACHIO;
                descriptionShort = $STR_FOOD_DESC_PISTACHIO;
                model = "z\addons\dayz_communityassets\models\pistachio.p3d";
                picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
        };
        class FoodNutmix : FoodEdible {
                scope = public;
                count = 1;
                bloodRegen = 100;
                displayName = $STR_FOOD_NAME_NUTMIX;
                descriptionShort = $STR_FOOD_DESC_NUTMIX;
                model = "z\addons\dayz_communityassets\models\nutmix.p3d";
                picture = "\z\addons\dayz_communityassets\pictures\equip_nutmix_CA.paa";
        };

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