Paddy Posted November 12, 2013 Report Share Posted November 12, 2013 Hello Guys i could need a Quick info about how much health is Restored on using following Items in Epoch: I did google but only found Dayz Vanilla related Topics not Epoch. Cooked/Uncooked both infos would be nice :P Bacon Beef Chicken Mutton Rabbit Trout SeaBass Tuna Canned BakedBeans / Frankbeans Pasta Sardines Other MRE Nutmix Pistachio Thanks Paddy Link to comment Share on other sites More sharing options...
0 Wesley Posted November 12, 2013 Report Share Posted November 12, 2013 Here you go: class ItemTrout : FoodEdible { scope = 2; displayName = "Rainbow Trout"; descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch."; model = "\z\addons\dayz_epoch\models\trout.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_rainbowtrout_CA.paa"; bloodRegen = 400; }; class ItemSeaBass : FoodEdible { scope = 2; displayName = "Sea Bass"; descriptionShort = "Sea Bass: A medium sized fish that is fairly rare."; model = "\z\addons\dayz_epoch\models\seabass.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_seabass_CA.paa"; bloodRegen = 800; }; class ItemTuna : FoodEdible { scope = 2; displayName = "Blue Fin Tuna"; descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?"; model = "\z\addons\dayz_epoch\models\tuna.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_tuna_CA.paa"; bloodRegen = 2500; }; class ItemTroutCooked : FoodEdible { scope = 2; displayName = "Rainbow Trout (Cooked)"; descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch."; model = "\z\addons\dayz_epoch\models\trout_cooked.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_trout_cooked_CA.paa"; bloodRegen = 800; }; class ItemSeaBassCooked : FoodEdible { scope = 2; displayName = "Sea Bass (Cooked)"; descriptionShort = "Sea Bass: A medium sized fish that is fairly rare."; model = "\z\addons\dayz_epoch\models\seabass_cooked.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_seabass_cooked_CA.paa"; bloodRegen = 1600; }; class ItemTunaCooked : FoodEdible { scope = 2; displayName = "Blue Fin Tuna (Cooked)"; descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?"; model = "\z\addons\dayz_epoch\models\tuna_cooked.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_tuna_cooked_CA.paa"; bloodRegen = 5000; }; class FoodBioMeat: FoodEdible { scope = 2; displayName = "Bio Meat"; model = "\z\addons\dayz_epoch\models\biomeat_can.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_biomeat_CA.paa"; descriptionShort = "Bio Meat: A very good source of nutrition, and a very high chance of infection. Eat at own risk."; bloodRegen = 1600; }; class FoodmeatRaw : FoodEdible { scope = public; count = 1; type = 256; displayName = $STR_FOOD_EQIP_CODE_NAME_0; model = "\dayz_equip\models\food_steak_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_ca.paa"; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_0; bloodRegen = 100; }; class FoodmuttonRaw : FoodmeatRaw { displayName = $STR_FOOD_EQIP_CODE_NAME_1; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_1; bloodRegen = 100; }; class FoodchickenRaw : FoodmeatRaw { displayName = $STR_FOOD_EQIP_CODE_NAME_2; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_2; bloodRegen = 100; }; class FoodrabbitRaw : FoodmeatRaw { displayName = $STR_FOOD_EQIP_CODE_NAME_3; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_3; bloodRegen = 400; }; class FoodbaconRaw : FoodmeatRaw { displayName = $STR_FOOD_EQIP_CODE_NAME_4; model = "z\addons\dayz_communityassets\models\bacon_raw.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_raw_CA.paa"; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_4; bloodRegen = 150; }; class FoodbeefRaw : FoodmeatRaw { displayName = $STR_FOOD_EQIP_CODE_NAME_6; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_6; bloodRegen = 100; }; class FoodmeatCooked : FoodEdible { scope = public; count = 1; displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_0; model = "\dayz_equip\models\food_steak_cooked_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa"; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_0; bloodRegen = 800; }; class FoodmuttonCooked : FoodmeatCooked { displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_1; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_1; bloodRegen = 400; }; class FoodchickenCooked : FoodmeatCooked { displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_2; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_2; bloodRegen = 400; }; class FoodbaconCooked : FoodmeatCooked { displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_4; model = "z\addons\dayz_communityassets\models\bacon_fried.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_fried_CA.paa"; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_4; bloodRegen = 400; }; class FoodrabbitCooked : FoodmeatCooked { displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_3; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_3; bloodRegen = 1600; }; class FoodbeefCooked : FoodmeatCooked { displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_6; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_6; bloodRegen = 600; }; class AngelCookies : FoodEdible { scope = public; count = 1; displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_5; model = "z\addons\dayz_communityassets\models\buiscits_box.p3d"; picture = "z\addons\dayz_communityassets\pictures\i_buiscit_ca.paa"; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_5; bloodRegen = 100; }; class FoodMRE : FoodEdible { scope = public; count = 1; bloodRegen = 800; displayName = $STR_FOOD_NAME_MRE; descriptionShort = $STR_FOOD_DESC_MRE; model = "z\addons\dayz_communityassets\models\mre.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_mre_CA.paa"; }; class FoodPistachio : FoodEdible { scope = public; count = 1; bloodRegen = 100; displayName = $STR_FOOD_NAME_PISTACHIO; descriptionShort = $STR_FOOD_DESC_PISTACHIO; model = "z\addons\dayz_communityassets\models\pistachio.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa"; }; class FoodNutmix : FoodEdible { scope = public; count = 1; bloodRegen = 100; displayName = $STR_FOOD_NAME_NUTMIX; descriptionShort = $STR_FOOD_DESC_NUTMIX; model = "z\addons\dayz_communityassets\models\nutmix.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_nutmix_CA.paa"; }; Revoplay 1 Link to comment Share on other sites More sharing options...
Question
Paddy
Hello Guys i could need a Quick info about how much health is Restored on using following Items in Epoch:
I did google but only found Dayz Vanilla related Topics not Epoch.
Cooked/Uncooked both infos would be nice :P
Bacon
Beef
Chicken
Mutton
Rabbit
Trout
SeaBass
Tuna
Canned
BakedBeans / Frankbeans
Pasta
Sardines
Other
MRE
Nutmix
Pistachio
Thanks
Paddy
Link to comment
Share on other sites
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now