Tactical Anders Posted June 14, 2015 Report Share Posted June 14, 2015 Hello everyone, I have looked all over the place, even tried a few of the safezone-scripts but am not quite happy with the result.. I would basicly just like the ability to alter the standard safezones on Altis, (Well, make them bigger essentially so i can build some neat stuff).. Do anyone know how i would go about it, or is it related to the standard markers and sensors in the .sqm ? Link to comment Share on other sites More sharing options...
0 Galian Posted June 15, 2015 Report Share Posted June 15, 2015 I read this is something related with static traders, something like if you set a trader no AI spawns, or similar. Not sure thought Link to comment Share on other sites More sharing options...
0 Tactical Anders Posted June 15, 2015 Author Report Share Posted June 15, 2015 I read this is something related with static traders, something like if you set a trader no AI spawns, or similar. Not sure thought Could be, could be - still there has to be some kind of coords put in somwhere to state where the safezones are, and the whole "cannot be killed by other players or AI" thingie :) Link to comment Share on other sites More sharing options...
0 W4lly Posted June 15, 2015 Report Share Posted June 15, 2015 what do u do exactly? for enlarge need to change values of a and b in mission.sqm sensor and markers related.... Link to comment Share on other sites More sharing options...
0 Halvhjearne Posted June 15, 2015 Report Share Posted June 15, 2015 i belive the safezone is created by an invisilbe object, iirc you can just spawn more of them around the area to increase it what do u do exactly? for enlarge need to change values of a and b in mission.sqm sensor and markers related.... default safezones are not in the mission.sqm Link to comment Share on other sites More sharing options...
0 SideShowFreak Posted June 15, 2015 Report Share Posted June 15, 2015 what you are looking for is "ProtectionZone_Invisible_F" they are in the altis.h file for altis. a3_epoch_server_settings\configs\maps\altis.h un pack the server_settings PBO and what ye seek shall be there! Link to comment Share on other sites More sharing options...
0 Tactical Anders Posted June 17, 2015 Author Report Share Posted June 17, 2015 Just brilliant, thanks for the effort guys! Link to comment Share on other sites More sharing options...
0 Halvhjearne Posted June 17, 2015 Report Share Posted June 17, 2015 i just put two of these infront of central, works great ... i belive size is about 60-70m exactly 68.244m Link to comment Share on other sites More sharing options...
0 Tactical Anders Posted June 17, 2015 Author Report Share Posted June 17, 2015 Your brilliant Halvhjearne, even for a dane ;) Link to comment Share on other sites More sharing options...
0 Galian Posted June 18, 2015 Report Share Posted June 18, 2015 Your brilliant Halvhjearne, even for a dane ;) Indeed!!! brilliang Halvhjearne!! thx a lot mate Link to comment Share on other sites More sharing options...
Question
Tactical Anders
Hello everyone,
I have looked all over the place, even tried a few of the safezone-scripts but am not quite happy with the result..
I would basicly just like the ability to alter the standard safezones on Altis, (Well, make them bigger essentially so i can build some neat stuff)..
Do anyone know how i would go about it, or is it related to the standard markers and sensors in the .sqm ?
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