Well, I got the menu up and all and decided to take an old script (I dont know the codes and know little about scripting)
I added a "Spawn sapper and cultist" script.
Now the only problems I run into are:
Sapper appears as friendly and either stands still or moves around aimlessly.
I walk up to him in his face wondering if he will allahu akbar my life, but sadly no explosion.
As for the cultist... He wont spawn. (I know he spawns at night, but I thought that was just he would spawn "Naturally" at night. Even though I believe the reason he wont spawn in day was because, its day.)
Reason for remotely spawning sappers?
Well no reason, I just like to mess with features on my own server. Kinda testing cool things out within the mod and noting how cool it is.
(I got a constructer on my server too, but of course, he wont move much or do anything because hes not finished.)
The info I was looking for was below in the replies.
Question
Xplodin
Well, I got the menu up and all and decided to take an old script (I dont know the codes and know little about scripting)
I added a "Spawn sapper and cultist" script.
Now the only problems I run into are:
Sapper appears as friendly and either stands still or moves around aimlessly.
I walk up to him in his face wondering if he will allahu akbar my life, but sadly no explosion.
As for the cultist... He wont spawn. (I know he spawns at night, but I thought that was just he would spawn "Naturally" at night. Even though I believe the reason he wont spawn in day was because, its day.)
And btw heres what I got for the spawn script:
Reason for remotely spawning sappers?
Well no reason, I just like to mess with features on my own server. Kinda testing cool things out within the mod and noting how cool it is.
(I got a constructer on my server too, but of course, he wont move much or do anything because hes not finished.)
The info I was looking for was below in the replies.
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