V1va Posted May 20, 2015 Report Share Posted May 20, 2015 Hey guys this is my first issue i've come across with battleye and i wouldnt even know where to start but i recently added an armed pawnee, armed offroad and titan AA now i get this kick [] execVM "scripts\fn" 20.05.2015 12:57:50: Name (xxx.xxx.x.xxx:xxxx) GUID - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};" Can someone please help and point me to a an exception i could add to prevent this? or explain what i would have to do to find out the exception EDIT: Solved, i added these exceptions to line 0 !="initVehicle" !="setVehicleMass" !="arsenal_type" Cavadus 1 Link to comment Share on other sites More sharing options...
tomasz73 Posted May 21, 2015 Report Share Posted May 21, 2015 cool that you gave solution. I have the same problem but I have no line 0 in scripts.txt . I have to add it ? Link to comment Share on other sites More sharing options...
Richie Posted May 21, 2015 Report Share Posted May 21, 2015 Line 0 is line 1, line 1 is actully line 2, any lines //commented out don't count Link to comment Share on other sites More sharing options...
tomasz73 Posted May 21, 2015 Report Share Posted May 21, 2015 thanks alot fixed Link to comment Share on other sites More sharing options...
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