Jump to content
Sign in to follow this  
synnnk

Map Icons

Recommended Posts

Hi guys, got a server up and running but you can see markers on the map saying your current position and when close enough it shows enemie players/ai and vehicles. How do i turn this off? 

 

I understand its in the difficutly setting and tried changing the arma3config.arma3profile from veteran to mercanary but it didnt seem to work?

Share this post


Link to post
Share on other sites

It is set to veteran yet still shows the icons :S

 

Paste your arma3profile and in your server config make sure it has:

class Missions
{
	class Epoch {
		template = epoch.Altis; // ONLY CHANGE THIS IF YOU KNOW WHAT YOU'RE DOING
		difficulty = "veteran";    // difficulty settings: veteran == NORMAL, mercenary == HARDCORE
	};
};

Share this post


Link to post
Share on other sites

Hi Prone

 

This is from my arma3profile

version=2;
activeKeys[]={};
class Difficulties
{
	class veteran
	{
		class Flags
		{
			Armor=0;
			FriendlyTag=1;
			EnemyTag=0;
			MineTag=0;
			HUD=1;
			HUDWp=1;
			HUDWpPerm=1;
			HUDGroupInfo=1;
			AutoSpot=0;
			WeaponCursor=1;
			ClockIndicator=1;
			3rdPersonView=1;
			UltraAI=0;
			CameraShake=0;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
			ExtendetInfoType=0;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
	class mercenary
	{
		class Flags
		{
			HUD=1;
			AutoSpot=0;
			WeaponCursor=0;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
};
difficulty="veteran";
singleVoice=0;
maxSamplesPlayed=96;
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3000;
preferredObjectViewDistance=3000;
terrainGrid=12.5;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

Here is whats in my server config, 

// MISSIONS CYCLE (see below) (epoch.Altis, epoch.Stratis, epoch.Chernarus, epoch.Bornholm)
class Missions
{
	class Epoch {
		template = epoch.Altis; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER
		difficulty = "Veteren";    // difficulty settings: veteran == NORMAL, mercenary == HARDCORE
	};
};

Pretty sure thats all correct?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Advertisement
  • Supporters
  • Discord

×
×
  • Create New...