synnnk Posted May 17, 2015 Report Share Posted May 17, 2015 Hi guys, got a server up and running but you can see markers on the map saying your current position and when close enough it shows enemie players/ai and vehicles. How do i turn this off? I understand its in the difficutly setting and tried changing the arma3config.arma3profile from veteran to mercanary but it didnt seem to work? Link to comment Share on other sites More sharing options...
prone Posted May 17, 2015 Report Share Posted May 17, 2015 Link to comment Share on other sites More sharing options...
synnnk Posted May 17, 2015 Author Report Share Posted May 17, 2015 It is set to veteran yet still shows the icons :S Link to comment Share on other sites More sharing options...
prone Posted May 17, 2015 Report Share Posted May 17, 2015 It is set to veteran yet still shows the icons :S Paste your arma3profile and in your server config make sure it has: class Missions { class Epoch { template = epoch.Altis; // ONLY CHANGE THIS IF YOU KNOW WHAT YOU'RE DOING difficulty = "veteran"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE }; }; Link to comment Share on other sites More sharing options...
synnnk Posted May 17, 2015 Author Report Share Posted May 17, 2015 Hi Prone This is from my arma3profile version=2; activeKeys[]={}; class Difficulties { class veteran { class Flags { Armor=0; FriendlyTag=1; EnemyTag=0; MineTag=0; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; }; difficulty="veteran"; singleVoice=0; maxSamplesPlayed=96; sceneComplexity=1000000; shadowZDistance=100; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; volumeCD=10; volumeFX=10; volumeSpeech=10; volumeVoN=10; vonRecThreshold=0.029999999; Here is whats in my server config, // MISSIONS CYCLE (see below) (epoch.Altis, epoch.Stratis, epoch.Chernarus, epoch.Bornholm) class Missions { class Epoch { template = epoch.Altis; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER difficulty = "Veteren"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE }; }; Pretty sure thats all correct? Link to comment Share on other sites More sharing options...
Uro Posted May 17, 2015 Report Share Posted May 17, 2015 difficulty = "Veteren"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE You have a typo there ^ :) Link to comment Share on other sites More sharing options...
synnnk Posted May 17, 2015 Author Report Share Posted May 17, 2015 Ughhh, GTX Gaming for you.. ha RIE_JACKTE(new) 1 Link to comment Share on other sites More sharing options...
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