Tophi Posted May 5, 2015 Report Share Posted May 5, 2015 Like the title says it drops to 7 fps server side, i use to have 50 and it crash in some point of time... any has the same problems? Link to comment Share on other sites More sharing options...
Brian Soanes Posted May 5, 2015 Report Share Posted May 5, 2015 50fps is the max server fps Link to comment Share on other sites More sharing options...
Tophi Posted May 5, 2015 Author Report Share Posted May 5, 2015 50fps is the max server fps ok 50 fps then any have any issues about it? Link to comment Share on other sites More sharing options...
Brian Soanes Posted May 5, 2015 Report Share Posted May 5, 2015 Yes, Epoch server performance took a massive hit since 0301 Epoch and 1.42 Arma 3, whether it's either or both I don't know, all I do know is on an empty server with over 10000 base items and 200 vehicles, with 1 client server fps is 50, until the 5th or so player joins then server fps falls like a stone Tophi 1 Link to comment Share on other sites More sharing options...
DirtySanchez Posted May 6, 2015 Report Share Posted May 6, 2015 it was 0.3.0.1 that hit us on performance(definitely was the Antagonists over spawning their limits)even on 1.42 and 0.2.5.2(tested after 0.3 release) we were fine with FPS and very high Max Players Link to comment Share on other sites More sharing options...
Dwarfer Posted May 6, 2015 Report Share Posted May 6, 2015 How many players are you seeing this happen with ? Link to comment Share on other sites More sharing options...
lowrey Posted May 6, 2015 Report Share Posted May 6, 2015 For me it's Altis and random: Could it be users connecting with the wrong mod? A few mins later: I'll remove missions this evening so see if this is the root problem. Mike. Link to comment Share on other sites More sharing options...
Dwarfer Posted May 6, 2015 Report Share Posted May 6, 2015 I only have two player on mine at the moment but I have 50:50 solid waiting for some of my CLAN to get out of bed and do some test with me :-) Link to comment Share on other sites More sharing options...
Darth_Rogue Posted May 6, 2015 Report Share Posted May 6, 2015 I had a dozen players on my server last night after the update and had no server FPS issues at all. It hovered around ~45 like it always does. I just checked the history in ASM and it's been solid all night too. No noticeable dips. Link to comment Share on other sites More sharing options...
Brian Soanes Posted May 6, 2015 Report Share Posted May 6, 2015 duplicate post pls delete Link to comment Share on other sites More sharing options...
Brian Soanes Posted May 6, 2015 Report Share Posted May 6, 2015 1-5 players 50 server fps 6+ players each player costs server performance by 0.5fps The reason for this is because Arma3/EpochMod has a lot client dependant threads, as each player joins it loads up the server exponentially. This has gotten more intense in the last few patches of Arma/Epoch. Link to comment Share on other sites More sharing options...
second_coming Posted May 7, 2015 Report Share Posted May 7, 2015 I must admit since 1.44 and 0.3.0.3 it has been running much better than the last few patches/updates: I have been getting random dips now and then that last for maybe 5-10 minutes though still (down to like 10fps). I was waiting for another dip to run the new diag_activeSQFScripts command to see if I could see what the cause was: {diag_log format["diag_activeSQFScripts: %1", str _x]} forEach diag_activeSQFScripts;I was also wondering, with all the netcode changes in 1.44 should we not be revisiting the basic.cfg and adjusting the network settings? Link to comment Share on other sites More sharing options...
second_coming Posted May 7, 2015 Report Share Posted May 7, 2015 I've just been monitoring the ASM readout on my server and it seems that the Plantspawner event is linked with large FPS/CPS drops everytime it runs. Link to comment Share on other sites More sharing options...
Dwarfer Posted May 7, 2015 Report Share Posted May 7, 2015 second_coming I saw some drops/lag with the earthquake on a clean box. Axeman was around and I did report it to him as well. Hit the CPS for some time then leveled out Link to comment Share on other sites More sharing options...
Darth_Rogue Posted May 7, 2015 Report Share Posted May 7, 2015 Kudos to BI for giving us the tools to help uncover and debug performance hungry scripts! Link to comment Share on other sites More sharing options...
second_coming Posted May 7, 2015 Report Share Posted May 7, 2015 second_coming I saw some drops/lag with the earthquake on a clean box. Axeman was around and I did report it to him as well. Hit the CPS for some time then leveled out I'm going to disable all the events at next restart and see if it levels it out. Link to comment Share on other sites More sharing options...
second_coming Posted May 7, 2015 Report Share Posted May 7, 2015 So far so good, I've disabled all the spawn events and no fps/cps drops so far (after 30 minutes). Link to comment Share on other sites More sharing options...
mimic Posted May 7, 2015 Report Share Posted May 7, 2015 My Bornholm server is running fine. Updated to 1.44 and 0.3.0.3 yesterday and no complaints from my clients. You're more than welcome to log on and test it out. 64.46.9.98:2302 Fog Horn 1 Link to comment Share on other sites More sharing options...
Darth_Rogue Posted May 7, 2015 Report Share Posted May 7, 2015 Did the update to the new version server files last night and for the last 20 hours my server has been going apeshit. FPS dips all over the place. Freezing for as much as 30 seconds, but never crashing. Disabled all the events and it's been fine since. :/ Link to comment Share on other sites More sharing options...
Brez Posted May 7, 2015 Report Share Posted May 7, 2015 My Bornholm server is running fine. Updated to 1.44 and 0.3.0.3 yesterday and no complaints from my clients. You're more than welcome to log on and test it out. 64.46.9.98:2302 Hope the guys I'm with can sort it out. He recently did a wipe because of issues a week ago and the server was rock solid for most part after it was back loaded with all the scripts/addon's he had. ie: MAS Weapons/Vehicles etc.. Now it's a nightmare to play on.. FPS drops and sitting at those low FPS has basically cleared out the server. The sad part was he didn't load up any scripts and it was still the shits on a vanilla load. I'm getting the impression Bornholm is a poorly designed map as much as it has a good layout.. it's the shits for performance. Link to comment Share on other sites More sharing options...
second_coming Posted May 7, 2015 Report Share Posted May 7, 2015 Did the update to the new version server files last night and for the last 20 hours my server has been going apeshit. FPS dips all over the place. Freezing for as much as 30 seconds, but never crashing. Disabled all the events and it's been fine since. :/Removing the events seems to have helped but I'm having an issue with the HC where it just crashes randomly. Link to comment Share on other sites More sharing options...
Darth_Rogue Posted May 7, 2015 Report Share Posted May 7, 2015 Is there any way to read the bidump files to see what's causing the crash? Link to comment Share on other sites More sharing options...
second_coming Posted May 8, 2015 Report Share Posted May 8, 2015 Is there any way to read the bidump files to see what's causing the crash?Not that I'm aware of, I think I'm going to have to try trial and error removing scripts until I find what's causing it. In the mean time I am running it without the HC and it seems to be coping fine. Link to comment Share on other sites More sharing options...
second_coming Posted May 8, 2015 Report Share Posted May 8, 2015 I was running A3EAI and FuMS on the same HC, I've now got them running on separate HC and it 'appears' to have fixed it (fingers crossed) Link to comment Share on other sites More sharing options...
Little Bird Posted May 8, 2015 Report Share Posted May 8, 2015 Been playing Epoch Bornholm with RHS mods added, after the update it was running horribly. Was told to paste these launch parameters in ArmA 3 launch options -noSplash -cpuCount=2 -malloc=system Frames went from 4 FPS back to a normal 40-90 FPS. Only problem i have now is when i hit Esc while ingame i get booted, other than that it runs good for me now. Hope this might help, Little Bird ReDBaroN 1 Link to comment Share on other sites More sharing options...
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