Brez Posted May 6, 2015 Report Share Posted May 6, 2015 Looks like another classic case of "BI broke it and now Epoch team has to do damage control" I'd expect that to happen a lot more. I can just imagine how the BI forum is today. Link to comment Share on other sites More sharing options...
waynewr Posted May 6, 2015 Report Share Posted May 6, 2015 Good to see this thread developed into some appreciation for the work put in. Cheers Dev team. Link to comment Share on other sites More sharing options...
Soundy Posted May 6, 2015 Report Share Posted May 6, 2015 No changelog for 0.3.0.3 ? Only Patch for arma patch? :( Link to comment Share on other sites More sharing options...
Dwarfer Posted May 6, 2015 Report Share Posted May 6, 2015 Soundy The DEV's said due to the rush to fix the bug that 1.44 created the 0.3.0.3 patch notes would come later as fixing the bug took priority. Link to comment Share on other sites More sharing options...
Richie Posted May 6, 2015 Report Share Posted May 6, 2015 No changelog for 0.3.0.3 ? Only Patch for arma patch? :( *Changelog* Fixed the error where backpacks, rigs and clothes would despawn upon equiping. There you go :D Nic and second_coming 2 Link to comment Share on other sites More sharing options...
DeadRaven Posted May 6, 2015 Report Share Posted May 6, 2015 I signed up to this forum just to say this. I'm new to ARMA 3 and the Epoch mod, and I'd just like to say thanks to the dev's and such for being so bloody quick at releasing a patch. I cant believe how quickly you managed to combat the patch and release a new version of the mod so players like myself can enjoy the game. You sacrificed time in you're own lives so that others may appreciate something you've created, and well, all I can say is thank you. To turn around something in less than a day is nothing short of remarkable. I play on consoles too, and no, I dont care for the console/pc comments, I enjoy and experience all aspects of gaming. For consoles it can take weeks to release patches and stabilise games, you did it in a day. Bloody well done chaps. Uro, RC_Robio, Oddy-B and 5 others 8 Link to comment Share on other sites More sharing options...
Oddy-B Posted May 6, 2015 Report Share Posted May 6, 2015 I signed up to this forum just to say this. I'm new to ARMA 3 and the Epoch mod, and I'd just like to say thanks to the dev's and such for being so bloody quick at releasing a patch. I cant believe how quickly you managed to combat the patch and release a new version of the mod so players like myself can enjoy the game. You sacrificed time in you're own lives so that others may appreciate something you've created, and well, all I can say is thank you. To turn around something in less than a day is nothing short of remarkable. I play on consoles too, and no, I dont care for the console/pc comments, I enjoy and experience all aspects of gaming. For consoles it can take weeks to release patches and stabilise games, you did it in a day. Bloody well done chaps. Well put Many Thanks Devs, you worked hard last night. Have a Whiskey Noodle on me. Axle 1 Link to comment Share on other sites More sharing options...
second_coming Posted May 6, 2015 Report Share Posted May 6, 2015 Well put Many Thanks Devs, you worked hard last night. Have a Whiskey Noodle on me. and don't forget a scam sandwich to go with it :) Axle 1 Link to comment Share on other sites More sharing options...
Soundy Posted May 6, 2015 Report Share Posted May 6, 2015 Soundy The DEV's said due to the rush to fix the bug that 1.44 created the 0.3.0.3 patch notes would come later as fixing the bug took priority. I'm sorry, i don´t read this ;) Thank you also from me, for the quick fix ^^ Link to comment Share on other sites More sharing options...
VAKE Posted May 6, 2015 Report Share Posted May 6, 2015 Has anyone found out exactly which files from the server update are actually changed? It seems like every update is a full install (which is fine), but the less files we need to change on the server end, the less chance we're going to overwrite an important setting on our servers. EDIT: It looks like these are the only files that have changed (based on "date modified" field). Root: epoch_linux_startscript.sh \SC: config.cfg <--- Back up your custom settings \SC\battleye: publicvariable.txt <--- Back up your custom BE filters setvariableval.txt <--- Back up your custom BE filters \mpmissions: (ALL) <--- Back up your custom mission settings \keys: epoch0303.bikey \@epochhive: epochserver.so epochconfig.hpp <--- Back up your custom settings EpochServer.dll \@epochhive\addons: (ALL) Link to comment Share on other sites More sharing options...
Richie Posted May 6, 2015 Report Share Posted May 6, 2015 Has anyone found out exactly which files from the server update are actually changed? It seems like every update is a full install (which is fine), but the less files we need to change on the server end, the less chance we're going to overwrite an important setting on our servers. I only changed my server .pbo files, replaced the .dll and updated my BE filters. Then obviously @Epoch and the key Oh and remove password line on line 3 of epochconfig.hpp Nothing else changed :) Link to comment Share on other sites More sharing options...
SadBoy1981 Posted May 6, 2015 Report Share Posted May 6, 2015 is this kick somehow can be fixed? Value Restriction #8 "last_targeter" cant found answer! Link to comment Share on other sites More sharing options...
Dwarfer Posted May 6, 2015 Report Share Posted May 6, 2015 sadboy already told you on this thread Nic 1 Link to comment Share on other sites More sharing options...
SadBoy1981 Posted May 6, 2015 Report Share Posted May 6, 2015 sadboy already told you on this thread my bad, thanks will check it edit: working, thanks Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now