Mr loops Posted April 27, 2015 Report Share Posted April 27, 2015 Is there a way to make an event where a random city gets marked on the map and gets higher/max loot rate than the global setting for the server? I want something that would drive players to interact, risk pvp, and get a reward that is not AI driven. DirtySanchez 1 Link to comment Share on other sites More sharing options...
Richie Posted April 27, 2015 Report Share Posted April 27, 2015 Check out Zupas capture points, they'll suit your needs maybe. It spawns a camp that you can easily make yourself, players cap the area and get loot afterwards. Link to comment Share on other sites More sharing options...
Mr loops Posted April 27, 2015 Author Report Share Posted April 27, 2015 Check out Zupas capture points, they'll suit your needs maybe. It spawns a camp that you can easily make yourself, players cap the area and get loot afterwards. We have it on the server. It is ok but I want something that is city based and makes the player move about. The cap points has its place but it can be a lot like fishing. If you have ever gone into a Max Loot server you will see the PVP get really going but players don't move on from spawn areas much. I'd like to have that kind of play in one city and have the whole server want to come to that one city. I don't want the whole server to be a loot feast tho. KPABATOK 1 Link to comment Share on other sites More sharing options...
Richie Posted April 27, 2015 Report Share Posted April 27, 2015 VEMF has town invasions but they're Ai missions, I don't think anything exists that will suit your needs at the minute. Link to comment Share on other sites More sharing options...
knights†emplar Posted April 27, 2015 Report Share Posted April 27, 2015 you can spawn random crates using a number of different scripts, you can easily modify it to spawn in city locations with static of random loot and a marker when script starts up. Link to comment Share on other sites More sharing options...
axeman Posted April 27, 2015 Report Share Posted April 27, 2015 Nice idea. You could run something that adds additional loot on lootable objects as they are looted, within the radius. A server side add-on would suit. Mr loops 1 Link to comment Share on other sites More sharing options...
Mr loops Posted April 27, 2015 Author Report Share Posted April 27, 2015 you can spawn random crates using a number of different scripts, you can easily modify it to spawn in city locations with static of random loot and a marker when script starts up A crate does not have staying power. What I mean is that once a player loots it, the player tends to move on. It is also a fixed camp-able thing. I am looking for something that keeps the player in town looting random things and moving from house to house in one city. It would be addictive and risky. Its a prolonged loot, random reward, and risk setting that I am looking for. Link to comment Share on other sites More sharing options...
Mr loops Posted April 27, 2015 Author Report Share Posted April 27, 2015 Nice idea. You could run something that adds additional loot on lootable objects as they are looted, within the radius. A server side add-on would suit. So much packed into so little words! Can you share what the player would experience and where I would start to look for such an add-on? I am an avid player but new to this. TY! Link to comment Share on other sites More sharing options...
Mr loops Posted April 29, 2015 Author Report Share Posted April 29, 2015 bump? Link to comment Share on other sites More sharing options...
axeman Posted April 29, 2015 Report Share Posted April 29, 2015 For realism it would need to be some kind of supply point. I have an idea ;) Mr loops and knights†emplar 2 Link to comment Share on other sites More sharing options...
knights†emplar Posted April 29, 2015 Report Share Posted April 29, 2015 For realism it would need to be some kind of supply point. I have an idea ;) Are we going to get more control with loot.h? as in choose what building classes spawns items inside loot.h? This would help with micro managing servers, I would like to make Military gear only spawn in military building; I feel this would bring that danger element when visiting airfields back but also stop high end military gear spawning in small houses and farms etc.. Link to comment Share on other sites More sharing options...
KPABATOK Posted April 29, 2015 Report Share Posted April 29, 2015 I don't know, I like the randomness. Finding some high grade guns from time to time in civilian areas is fun. Also all my satchels I got are from civilian houses too, I never loot military bases :D Link to comment Share on other sites More sharing options...
knights†emplar Posted April 29, 2015 Report Share Posted April 29, 2015 that's my point, you never loot them because you don't have to right now when they spawn in houses. Link to comment Share on other sites More sharing options...
Mr loops Posted May 5, 2015 Author Report Share Posted May 5, 2015 For realism it would need to be some kind of supply point. I have an idea ;) Any news on said idea? Link to comment Share on other sites More sharing options...
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