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[Release] HS Blackmarket 1.6 | 'New' Trader System | Special Trader | Blackmarket


Suppe

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I have a problem. I use infistar. 

I have a problem... i can see the trader menu (i am the admin) but at normals player cant see the trader menu...

Can help me please?

 

not sure why this was not added to the op:

_allowedDialogs = [-1,602,9999,9980];
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/*
a3 epoch trader
init.sqf
by Halv & Suppe
*/
private ["_staticCoords","_blacklistedAreas","_spawnarea"];
 
_agent = "I_G_resistanceLeader_F";
 
_spawnnearroad = true;
 
_dist2roadMax = 350;
 
//amount of traders to build
_tradercount = round(random 4)+6;
//min distance from other traders in meters, dont go to higher than _spawnarea/(_tradercount+1) or script will just revert back to this amount to avoid problems 
_mindist = 4000;
//marker text for traders
_markertext = "HS Blackmarket"; // "" for empty, then is only the blue dot on the map
 
//if _staticCoords are set here, there will be a trader at that exact position and direction,
//_blacklistedAreas is where random blackmarkets cannot spawn
switch(toLower worldName)do{
case "altis":{
_staticCoords = [
// [traderposition,direction,createmarker,props[classname,position,direction]]
// "full" array
// [[0,0,0],0,true,[["classname1",[1,1,1],1],["classname2",[2,2,2],2]]]
// minimal array
// [[0,0,0],0]
[[18459.1,14259.2,0.00141716],340.199], //trader by mine
[[13319,14523.9,0.00134587],143.067], //trader by stavros
[[6193.02,16828.7,0.00118256],1.52142] //trader by kore
];
/*[position,area]*/
_blacklistedAreas = [[[18459.1,14259.2,0.00141716],1000],[[12570.8,14320.2,4.67927],1000],[[6193.02,16828.7,0.00118256],1000]];
//distance to search for trader positions
_spawnarea = 12500;
};
case "stratis":{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 6000;};
case "bornholm":{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 12500;};
case "chernarus":{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 7000;};
default{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 7000;};
};
 
//============================== DONT TOUCH ANYTHING BELOW THIS POINT ==============================\\
 
// Server stuff...
if(isServer) then{
diag_log "[HSBlackmarket] Server adding PVEvent";
"HSPV_traderrequest" addPublicVariableEventHandler {(_this select 1) call HS_playertraderequest};
diag_log "[HSBlackmarket] Server Loading functions";
HS_playertraderequest = compileFinal preprocessFileLineNumbers "trader\HS_playertraderequest.sqf";
HALV_PurgeObject = compileFinal preprocessFileLineNumbers "trader\HALV_PurgeObject.sqf";
private ["_coords","_roadlist","_firstroad","_statdir"];
/////////////////////////////////////////////////////////////
/*
this is taken from:
objectMapper.sqf Author: Joris-Jan van 't Land
Edited by HALV
*/
private ["_multiplyMatrixFunc"];
_multiplyMatrixFunc =
{
private ["_array1", "_array2", "_result"];
_array1 = _this select 0;
_array2 = _this select 1;
_result =
[
(((_array1 select 0) select 0) * (_array2 select 0)) + (((_array1 select 0) select 1) * (_array2 select 1)),
(((_array1 select 1) select 0) * (_array2 select 0)) + (((_array1 select 1) select 1) * (_array2 select 1))
];
_result
};
/////////////////////////////////////////////////////////////
waitUntil {(!isNil "BIS_fnc_findSafePos")};
waitUntil {(!isNil "BIS_fnc_selectRandom")};
diag_log "[HSBlackmarket] Server Building traders ...";
if(_blacklistedAreas isEqualTo [[[0,0,0],0]])then{
diag_log format["[HSBlackmarket]: no blacklisted areas found for world: %1",worldName];
}else{
diag_log format["[HSBlackmarket]: Selecting blacklisted areas for world: %1",worldName];
};
 
if(_mindist > _spawnarea/(_tradercount+1))then{
_mindist = _spawnarea/(_tradercount+1);
diag_log format["[HSBlackmarket]: Reverted _mindist '%1' to avoid problems",_mindist];
};
 
_units = [];
_allcords = [];
for "_i" from 1 to _tradercount do {
while{true}do{
scopeName "posiscope";
_coords = [getMarkerPos "Center",0,_spawnarea,20,0,500,0] call BIS_fnc_findSafePos;
_IsBlacklisted = false;
{if(_coords distance (_x select 0) < (_x select 1))exitWith{_IsBlacklisted = true};}count _blacklistedAreas;
{if(_coords distance _x < _mindist)exitWith{_IsBlacklisted = true};}count _allcords;
_roadlist = _coords nearRoads _dist2roadMax;
if(!_IsBlacklisted && !isOnRoad _coords && !surfaceIsWater _coords)then{
_firstroad = [_roadlist,_coords] call BIS_fnc_nearestPosition;
if(_spawnnearroad)then{
if((count _roadlist > 0) && (_coords distance _firstroad > 50))then{breakOut "posiscope"};
}else{
if(count _roadlist > 0)then{
if(_coords distance _firstroad > 50)then{breakOut "posiscope"};
}else{breakOut "posiscope"};
};
};
};
_allcords pushBack _coords;
diag_log format["[HSBlackmarket]: Found position for a HSBlackmarket ... (%1) %2",mapGridPosition _coords,_coords];
 
_randir = (random 360);
// diag_log format["[HSBlackmarket]: _roadlist: %1 _roadlist: %2",_randir,_roadlist];
if(count _roadlist > 0)then{
_randir = [_coords,(position _firstroad)] call BIS_fnc_dirTo;
// diag_log format["[HSBlackmarket]: _randir: %1 _firstroad: %2",_randir,_firstroad];
};
//create trader and objects
_objects = 
[
[180,180,
["Land_Campfire_F",[-0.669922,-7.08984,0],0],
["Land_CampingChair_V2_F",[0.0654297,0.904297,0],2],
["Land_CampingTable_F",[-0.117188,-1.29102,0],3.62851],
["Land_CampingTable_small_F",[-5.70996,6.62695,0],133.6414],
["Land_CampingChair_V1_F",[-5.4375,6.27148,0],140.0554],
["Land_Ground_sheet_blue_F",[-3.99902,9.41211,0],-128.113],
["Land_Sleeping_bag_brown_folded_F",[-3.40625,9.90234,0],52.2286],
["Land_TentDome_F",[-0.620117,8.94727,0],-89.0146],
["Land_WoodenLog_F",[-2.37109,-6.21289,0],0],
["Land_WoodenLog_F",[0.00488281,-5.4082,0],0],
["Land_WoodenLog_F",[1.02344,-7.76953,0],0],
["CargoNet_01_barrels_F",[-5.90723,2.83398,0],0],
["CargoNet_01_box_F",[2.25586,7.05273,0],25.5532],
["FlexibleTank_01_forest_F",[-5.65625,1.40625,0],0],
["Land_PlasticCase_01_large_F",[4.05664,3.0957,0],291.761],
["Flag_ARMEX_F",[-5.03809,-3.10938,0],180],
["Land_PaperBox_open_full_F",[3.4707,5.66992,0],-66.7469],
["Land_PaperBox_open_empty_F",[4.58105,4.24219,0],23.4405],
["Land_ScrapHeap_1_F",[-1.34961,3.19141,0],-91.183],
[(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-0.304688,-22.9434,0],0],
["SignAd_Sponsor_F",[-7.05371,-3.66797,0],-31.456],
["Land_Canteen_F",[-2.36914,9.56641,0],0],
["Land_FireExtinguisher_F",[-5.31934,0.582031,0],0],
["Land_Laptop_F",[-4.60547,8.95117,0],-129.859],
[(["CamoNet_INDP_big_F","CamoNet_OPFOR_big_F","CamoNet_BLUFOR_big_F"]call BIS_fnc_selectRandom),[-0.75,4.9082,0],0]
],
[-90,90,
["Flag_ARMEX_F",[9.69922,5,0],209.0909],
["CamoNet_BLUFOR_open_Curator_F",[2.09961,1.09961,0],209.0909],
["Land_Timbers_F",[1.69922,-4.2998,0],-122.6364],
["Land_IronPipes_F",[-3,0.0996094,0],-75.454],
["Land_FieldToilet_F",[-4.30078,-5.40039,0],28.273],
["Land_GasTank_02_F",[2.09961,-2.7998,0],209.0909],
["Land_WorkStand_F",[1.5,1.59961,0],176.0909],
["Land_Pallet_F",[7.7998,4.7998,0],209.0909],
["Land_Pallets_F",[-3.40039,4.09961,0],-59.545],
["Land_Pallets_stack_F",[9.89941,0.399414,0],-146.364],
["Land_Pipes_small_F",[-1.40039,4.89941,0],-90.454],
["Land_WheelCart_F",[10.0996,3.2002,0],-208.182],
["Land_Workbench_01_F",[-0.100586,178.60059,0],25],
["Land_Bricks_V4_F",[7.39941,-1.7002,0],172.2727],
["Land_CampingChair_V2_F",[5.09961,179.7002,0],-151.364],
["Land_CampingTable_small_F",[4.89941,178.60059,0],-153.636],
["Land_WoodenLog_F",[6,8.7998,0],209.0909],
["Land_Campfire_F",[4.59961,8.39941,0],209.0909],
["Land_WoodenLog_F",[4.7998,6.2002,0],209.0909],
["Land_WoodenLog_F",[8.2998,4.89941,0],209.0909],
["Land_WoodenLog_F",[7.39941,4.39941,0],209.0909],
["Land_TentA_F",[0.799805,8.59961,0],-99.0911],
[(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[18.8994,-2.90039,0],209.0909],
["SignAd_Sponsor_F",[0.199219,4.5,0],-75.4541]
],
[0,-19.430197,
["Land_CampingTable_F",[-0.0771484,0.853516,0],160.272,1,0], 
["Land_CampingChair_V2_F",[0.731445,-1.44629,1.90735e-005],160.679], 
["CargoNet_01_box_F",[-1.42773,-1.71387,-3.8147e-006],2.04104], 
["Land_CargoBox_V1_F",[-3.02148,0.523438,0.0305347],6.5862], 
["Land_WoodenLog_F",[3.06445,0.310547,1.33514e-005],359.99], 
["CargoNet_01_barrels_F",[-0.617188,-3.64746,0],359.999], 
["Land_Bricks_V4_F",[3.28223,1.85352,0],77.4211], 
["Land_Sleeping_bag_F",[3.62402,-2.26758,-5.72205e-005],166.708], 
["Land_Pillow_camouflage_F",[3.5332,-2.44238,-0.0296116],0.0385798], 
["Land_WoodPile_F",[3.03516,3.63184,-3.8147e-006],352.152], 
["Land_Cargo40_blue_F",[-4.07617,-3.80273,0],245.36], 
["Land_TentA_F",[4.08887,-4.2002,-1.90735e-006],164.006], 
["O_CargoNet_01_ammo_F",[0.181641,-5.96875,0],72.5656], 
["Land_Cargo40_brick_red_F",[6.0332,-0.418945,1.90735e-006],256.356], 
["SignAd_Sponsor_F",[-6.72363,1.97559,-2.67029e-005],155.599], 
["SignAd_Sponsor_F",[4.4834,5.66699,0.000146866],168.142], 
["Land_Campfire_F",[-2.51953,6.96484,-9.53674e-006],0], 
["Flag_ARMEX_F",[5.57227,-5.44141,-1.14441e-005],74.6117], 
["Land_HBarrierTower_F",[3.19043,-8.56348,7.62939e-006],341.69], 
["Land_HBarrier_5_F",[-11.4238,6.97852,0.00966454],81.4106], 
["Land_HBarrier_5_F",[4.87793,12.3633,0.00466537],51.4648], 
["Land_Cargo40_military_green_F",[-4.41699,12.2959,0.00237656],339.806], 
[(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-10.749,30.5313,6.67572e-005],339.294]
],
[0,0,
["Land_CncShelter_F",[-0.046875,0.580078,1.90735e-006],357.404], 
["Land_CampingChair_V1_F",[0.0585938,-0.673828,-3.8147e-006],178.509], 
["Land_Ammobox_rounds_F",[-0.632813,-0.664063,3.05176e-005],0], 
["Land_CashDesk_F",[0.000976563,1.01563,-9.53674e-006],176.522], 
["Land_HBarrierWall_corridor_F",[0.0253906,-1.33398,-3.8147e-006],268.766], 
["Land_Money_F",[0.59082,-1.40234,1.90735e-006],0], 
["Box_IND_WpsLaunch_F",[2.66504,-0.130859,0.000112534],263.01], 
["Land_HBarrierBig_F",[0.0957031,-3.3418,-1.90735e-006],356.696], 
["Land_PartyTent_01_F",[-1.54102,4.25195,-0.283783],356.027], 
["Land_TentA_F",[-4.65137,1.9707,-1.14441e-005],175.654], 
["Land_HBarrierWall_corner_F",[5.36816,-1.13672,5.53131e-005],88.9725], 
["Land_ScrapHeap_1_F",[-2.25781,5.82422,0],336.275], 
["Land_HBarrierWall_corner_F",[-5.72461,-2.73242,-4.19617e-005],175.661], 
["Land_HBarrierWall6_F",[6.2002,5.00781,-3.8147e-006],88.8191], 
["I_CargoNet_01_ammo_F",[3.29395,6.26758,-1.90735e-006],354.135], 
["Land_HBarrierWall6_F",[-7.81152,2.37109,-5.14984e-005],268.762], 
["I_supplyCrate_F",[-5.28125,5.77148,-1.52588e-005],86.827], 
["Land_WoodenBox_F",[2.86914,9.89453,1.90735e-006],268.489], 
["Flag_ARMEX_F",[3.62207,9.92188,-3.8147e-005],0], 
["Land_GasTank_01_yellow_F",[-5.97559,9.41016,-1.33514e-005],0], 
["Land_GasTank_01_yellow_F",[-6.07129,9.91406,-4.3869e-005],0], 
["Land_HBarrierWall4_F",[-7.09766,9.25195,-4.57764e-005],267.767], 
["Land_CargoBox_V1_F",[3.01172,12.1934,-5.72205e-006],0], 
["Land_HBarrierWall6_F",[6.0332,12.0391,-8.2016e-005],92.5993], 
["Land_Campfire_F",[-1.17676,12.8457,-3.8147e-006],0], 
["Land_CncBarrier_stripes_F",[3.9502,18.3145,5.72205e-006],46.6013], 
["SignAd_Sponsor_F",[1.74609,19.457,0],268.517], 
["Land_HBarrierTower_F",[-2.02734,19.7676,1.90735e-006],177.085], 
["SignAd_Sponsor_F",[-5.6748,19.0156,1.33514e-005],83.7269], 
["Land_Crash_barrier_F",[-8.78418,21.2773,-1.90735e-006],292.427], 
[(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-2.83496,39.7852,-0.000118256],359.41]
],
[0,0,
["Flag_ARMEX_F",[-0.788086,-1.14063,0],0], 
["Land_WoodenTable_large_F",[-0.917969,1.29883,-0.0575085],69.0909], 
["Land_Ancient_Wall_8m_F",[2.67578,-0.420898,-0.630144],336.364], 
["Land_Ancient_Wall_4m_F",[-2.31738,0.493164,-0.719454],251.818], 
["Land_Bench_F",[2.27148,1.33203,-0.0392952],359.091], 
["SignAd_Sponsor_F",[-2.91699,-0.139648,-0.789555],72.7272], 
["Land_BarrelWater_F",[-2.84766,3.59277,-0.0297241],0], 
["Land_GarbageContainer_open_F",[1.98145,4.67383,-0.0621395],268.182], 
["Land_Tyres_F",[5.16504,1.0127,-0.0753136],318.182], 
["Land_Ancient_Wall_8m_F",[3.37598,3.1377,-0.0258389],89.5454], 
["Land_GarbageWashingMachine_F",[5.55273,5.00879,-0.0555096],0], 
["Land_Bricks_V1_F",[1.03613,7.59863,-0.0867004],3.63635], 
["Land_Ancient_Wall_4m_F",[-0.470703,8.37695,-0.531187],309.091], 
["Land_Bench_F",[-2.08203,7.82129,-0.0440636],39.0909], 
["Land_Ancient_Wall_4m_F",[2.88281,8.50098,-0.338644],8.18182], 
[(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-10.7529,4.375,1.90735e-006],0]
]
]call BIS_fnc_selectRandom;
_extra = _objects deleteAt 0;
_randir = _randir + _extra;
//creating trader
_pos0 = [(_coords select 0),(_coords select 1),0];
_unit = createAgent [_agent, _pos0, [], 0, "CAN_COLLIDE"];
_unitdir = _objects deleteAt 0;
_unit setDir (_randir+_unitdir);
_unit setUnitAbility 0.60000002;
_unit allowDammage false; _unit disableAI "FSM"; _unit disableAI "MOVE"; _unit disableAI "AUTOTARGET"; _unit disableAI "TARGET"; _unit setBehaviour "CARELESS"; _unit forceSpeed 0;_unit enableSimulation false;
_unit switchMove "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon";
_unit setCaptive true;
_obj = createVehicle ["Land_ClutterCutter_large_F", _pos0, [], 0, "CAN_COLLIDE"];
_obj setPos _pos0;
{
_Dir = (_randir + (_x select 2));
_newRelPos = [[[cos _randir, sin _randir],[-(sin _randir), cos _randir]], (_x select 1)] call _multiplyMatrixFunc;
_pos = [(_coords select 0) + (_newRelPos select 0), (_coords select 1) + (_newRelPos select 1), 0];
_obj = createVehicle [(_x select 0), _pos, [], 0, "CAN_COLLIDE"];
_obj setDir _Dir;
_obj setPos _pos;
_obj allowDammage false;
_obj enableSimulation false;
_obj setVariable ["R3F_LOG_disabled", true, true];
switch (_x select 0) do {
case "Land_Ammobox_rounds_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;};
case "Box_IND_WpsLaunch_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;};
case "I_CargoNet_01_ammo_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;};
case "I_supplyCrate_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;};
case "O_CargoNet_01_ammo_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;};
case "Land_Campfire_F":{_obj = createVehicle ["Land_ClutterCutter_medium_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;};
case "Land_Ground_sheet_blue_F":{_obj = createVehicle ["Land_ClutterCutter_large_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;};
case "Flag_ARMEX_F":{_obj setFlagTexture "trader\dkflagpole.jpg";};
case "Land_HelipadEmpty_F":{_obj = createVehicle ["Land_ClutterCutter_large_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;};
case "SignAd_Sponsor_F":{_obj setObjectTextureGlobal [0, "trader\trader.jpg"];};//apply diffrent texture to the sign at some point
};
}forEach _objects;
diag_log "[HSBlackmarket]: HSBlackmarket Creating a Marker";
_marker = createMarker [format["HSBlackmarket_%1",_i], _coords];
_marker setMarkerShape "ICON";
_marker setMarkerType "hd_dot"; // "hd_pickup"
_marker setMarkerText _markertext;
_marker setMarkerColor "ColorWEST";
_units pushBack _unit;
};
{
_pos = _x select 0;
_dir = _x select 1;
_createmarker = if(count _x > 2)then{_x select 2}else{true};
diag_log format["[HSBlackmarket]: HSBlackmarket Creating a Static trader @ (%2) %1",_pos,mapGridPosition _pos];
_unit = createAgent [_agent, _pos, [], 0, "CAN_COLLIDE"];
_unit setDir _dir;
if(surfaceIsWater _pos)then{
_unit setPosASL _pos;
}else{
_unit setPosATL _pos;
};
_unit setUnitAbility 0.60000002;
_unit allowDammage false; _unit disableAI "FSM"; _unit disableAI "MOVE"; _unit disableAI "AUTOTARGET"; _unit disableAI "TARGET"; _unit setBehaviour "CARELESS"; _unit forceSpeed 0;_unit enableSimulation false;
_unit switchMove "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon";
_unit setCaptive true;
_units pushBack _unit;
if(_createmarker)then{
diag_log "[HSBlackmarket]: HSBlackmarket Creating a Marker";
_marker = createMarker [format["HSBlackmarket_%1",(count _units)], _pos];
_marker setMarkerShape "ICON";
_marker setMarkerType "hd_dot";
_marker setMarkerText _markertext;
_marker setMarkerColor "ColorWEST";
};
if(count _x > 3)then{
_objs = _x select 3;
{
_objtype = _x select 0;
_objpos = _x select 1;
_objdir = _x select 2;
_obj = createVehicle [_objtype, _objpos, [], 0, "CAN_COLLIDE"];
_obj setDir _objdir;
if(surfaceIsWater _objpos)then{
_obj setPosASL _objpos;
}else{
_obj setPosATL _objpos;
};
_obj allowDammage false;
_obj enableSimulation false;
_obj setVariable ["R3F_LOG_disabled", true, true];
}forEach _objs;
};
}forEach _staticCoords;
 
HSPV_HSBlackmarket = _units;
publicVariable "HSPV_HSBlackmarket";
diag_log "[HSBlackmarket] Server Done ...";
};
 
// Client stuff...
if(hasInterface)then{
diag_log "[HSBlackmarket]: Client waiting for Trader ...";
waitUntil {sleep 1;(!isNil "HSPV_HSBlackmarket")};
{_x addAction ["<img size=1.5'image='\a3\Ui_f\data\gui\Rsc\RscDisplayArcadeMap\icon_layout_ca.paa'/> <t color='#0096ff'>HS Trader Menu</t>","trader\dummy.sqf",_x, -9, true, true, "", "_this distance _target < 5];}forEach HSPV_HSBlackmarket;
HSPV_HSBlackmarket = nil;
call compile preprocessFileLineNumbers "trader\tradermenu.sqf";
diag_log "[HSBlackmarket]: Client Done ...";
};
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Hi, firstly many thanks and gratitude to Suppe and Halve, this is a great addition to the server. Now for my probably dumb question.

 

i have zero roaming traders and have removed the 3 static ones from the main traders on Altis and added a static one to the NW sort of area, dirt airfield. He spawns in great see below.

 

//if any static cords are set here, there will be a trader at that exact position and direction
_staticCoords = switch(toLower worldName)do{
    case "altis":{
        [
        /*    [[pos,i,tion],direction,createmarker,props]*/
            [[9020.73,21480,-0.0012722],185.1], //trader by mine
            [], //trader by stavros
            [] //trader by kore
        ]

 

In a previous post you mentioned that you can build the trader with the props (like they are done with the roaming ones) On my coordinates I assume something goes after the 185.1], but for the life of my I dont know what ( I am extremely new to hosting arma 3)

 

Any help is greately appreciated.

 

Simon

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you can show me your init.sqf in the folder trader. If it is not a problem

 

my init is identical with the one on suppes github.

 

I edit _allowedDialogs in  run.sqf but when charge scriptdonebadcontent.sqf for infistar the cant see the the trader menu :((

 

i assume you did not set this to false:

 _CGM = false;

Hi, firstly many thanks and gratitude to Suppe and Halve, this is a great addition to the server. Now for my probably dumb question.

 

i have zero roaming traders and have removed the 3 static ones from the main traders on Altis and added a static one to the NW sort of area, dirt airfield. He spawns in great see below.

 

//if any static cords are set here, there will be a trader at that exact position and direction

_staticCoords = switch(toLower worldName)do{

    case "altis":{

        [

        /*    [[pos,i,tion],direction,createmarker,props]*/

            [[9020.73,21480,-0.0012722],185.1], //trader by mine

            [], //trader by stavros

            [] //trader by kore

        ]

 

you need to remove the empty brackets here:

            [[9020.73,21480,-0.0012722],185.1], //trader by mine
            [], //trader by stavros
            [] //trader by kore

should be:

            [[9020.73,21480,-0.0012722],185.1] //trader by mine

when you delete the others ...

 

 

 

Hey guys,

 

what does it means?

 

//amount of traders to build
_tradercount = round(random 4)+6;
 
I want to have only 4 "static" Trader!

 

this means there will always be 6 random traders and on top of that there can be up to 4 more ...

 

if you want static traders, you need to set coords manually.

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you need to remove the empty brackets here:

            [[9020.73,21480,-0.0012722],185.1], //trader by mine
            [], //trader by stavros
            [] //trader by kore

should be:

            [[9020.73,21480,-0.0012722],185.1] //trader by mine

when you delete the others ...

 

Hi thanks for the reply, removed the other brackets and he still spawns in without his base. (he does have a map marker tho)  Any ideas for me.

 

thanks

 

simon

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you need to remove the empty brackets here:

            [[9020.73,21480,-0.0012722],185.1], //trader by mine
            [], //trader by stavros
            [] //trader by kore

should be:

            [[9020.73,21480,-0.0012722],185.1] //trader by mine

when you delete the others ...

 

Hi thanks for the reply, removed the other brackets and he still spawns in without his base. (he does have a map marker tho)  Any ideas for me.

 

thanks

 

simon

 

 

you need to build your own base if you do not want the random traders, you can also add props in this array as the last element, but thats another story ...

 

again, build your own setup and place him there with static cords or use the random spawning ones with the props we build.

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My problem is all good. But when infistar scan the players cant see the dialog of trader for acces to trader menu.

Before scan infistar scan if is possible access to trader menu in the firts secons

link image of scan:

http://s2.subirimagenes.com/otros/previo/thump_9373307image.jpg

Resume:

Before scan the player can access to trader menu.

After scan the players cant access to trader menu.

Help me please.

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@ ertatu

 

open infistar run.sqf

 

this is your infistar.... check the options here: line 250

/* Use allowed Dialogs ? */ _UDW = true;    /* true or false */
/* _allowedDialogs: Insert IDDs here to prevent them from being closed! Default ArmA3 and Altis-Life idds should be in already. */
_allowedDialogs = [-1,602];
/*    5001, -3: Zupas New Hud (Hud-Builder) - https://github.com/DevZupa/ZHB-A3*/
_allowedDialogs pushBack 5001;
_allowedDialogs pushBack -3;
/*    37400: Custom Menu from AltisLife used on some Epoch Servers */
_allowedDialogs pushBack 37400;

 

so... fix your infistar, try to disable different checks, try it out, there is nothing we can do !!!

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Get this error message, which is file in the trader available.

 

 

Zwischenablage02.png

 

 

Have a vehicle bought for half price because the limit is reached, the vehicle is after the restart no longer exists, as it should be.
But it is in the database.

Is it not possible, this slot to delete in the db?
I'm not sure, but the database is not puffed so on.

Edited by ulli_123
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Hi Halv and suppe. 

 

Got the script installed and works fine for me. I use infistar. My players though have an issue, they click on the menu and it pops up for a second then disapears. The menu stays up for a second. Is there anything in the run.sqf for infistar that i need to change?

 

 

Posted Today, 01:34 AM

ertatu, on 21 May 2015 - 01:32 AM, said:snapback.png

 

edit _allowedDialogs in your run.sqf

 

This is my current _allowedDualogs

 

_allowedDialogs = [-1,602];
_allowedDialogs = [-1,602,7777,7778];
 
What should it be?
 

Thank you in advance

 
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Hi Halv and suppe. 

 

Got the script installed and works fine for me. I use infistar. My players though have an issue, they click on the menu and it pops up for a second then disapears. The menu stays up for a second. Is there anything in the run.sqf for infistar that i need to change?

 

 

This is my current _allowedDualogs

 

_allowedDialogs = [-1,602];
_allowedDialogs = [-1,602,7777,7778];
 
What should it be?
 

Thank you in advance

 

 

 

add these:

9999,9980

like this:

_allowedDialogs = [-1,602,7777,7778,9999,9980];
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Yeah, 

 

This ain't working for me either. 

case "altis":{
_staticCoords = [
/*
[traderposition,direction,createmarker,props[classname,position,direction]]
//"full" array
[[0,0,0],0,true,[["classname1",[1,1,1],1],["classname2",[2,2,2],2]]]
//minimal array
[[0,0,0],0]
*/
[[18459.1,14259.2,0.00141716],340.199], //trader by mine
[[13319,14523.9,0.00134587],143.067], //trader by stavros
[[6193.02,16828.7,0.00118256],1.52142] //trader by kore
];
_blacklistedAreas = [
/*[position,area]*/
[[18459.1,14259.2,0.00141716],1000],
[[12570.8,14320.2,4.67927],1000],
[[6193.02,16828.7,0.00118256],1000]
];
//distance to search for trader positions  
_spawnarea = 12500;
};
case "stratis":{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 6000;};
case "bornholm":{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 12500;};
case "chernarus":{_staticCoords = [[4338.63,6807.38,0.00131226],148.748];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 7000;};
default{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 7000;};
};

I cannot even see a marker on the map "HS Blackmarket".

 

 

Does anyone actually have this working on chernarus, if yes, you you either post your entire "traders\init.sqf" or this little section?  Thanks

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