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    • By Brian Soanes
      To unlock vehicles left in your traders over a server restart, open your epoch_server.pbo

      In epoch_server\compile\epoch_vehicle\EPOCH_load_vehicles.sqf
      Find
      if (_allowDamage) then { Just above that, add this
      A3E_SafeZonePosArray = [ [[18451.9,14278.1,0]], //Altis East trader [[13333.5,14494.3,0]], //Altis Central trader [[6192.46,16834,0]] //Altis West trader ]; { if (_vehicle distance (_x select 0) < 200) then { _vehicle lock false; diag_log format["Vehicle %1 left in trader unlocked @ %2", _class, mapGridPosition _vehicle]; }; } forEach A3E_SafeZonePosArray; Pack pbo and you're good to go
    • By Thug
      In the file server_spawnTraders.sqf
      private "_trader"; { _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; {_trader removeMagazine _x;} count magazines _trader; removeAllItems _trader; // removeAllWeapons _trader;//this is commented out so traders have weapons removeBackpack _trader; _trader switchMove ""; _trader setDir (_x select 2); _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; _trader setUnitAbility 0.6; _trader disableAI "ANIM"; _trader disableAI "AUTOTARGET"; _trader disableAI "FSM"; _trader disableAI "MOVE"; _trader disableAI "TARGET"; _trader setBehaviour "CARELESS"; _trader forceSpeed 0; _trader allowDamage false; _trader enableSimulation false; } count _this; processInitCommands; What would I have to do to get the Traders to move like they did in v1.0.5.1
      I have tried but can not get it to work.
    • By Thug
      I have an overpoch Sauerland server. The vehicle traders are not spawning when you buy. The SOB takes your money and gives you a key, but no vehicle.  The arrow comes up for about 12 seconds.  After the restart, they are there, all on top of each other.
      NO, I do not have infistar installed.  It brakes the server. No admin tools at all.
      Here are my server and client RPTs. Can someone please take a look for me?
      Client
      Server
      All other traders work.
       
    • By blueman
      I made some changes to the traders inventory.
      So they they have 15 drinks, and 15 food.
      However, when I restart server, and check, the inventory was just like it was before restart.
      I have a feeling I don't understand the loot system yet, and the traders.
      Looks like it's a running tally of what ever gets sold to them, and it carries over through restarts.
      Probably only resets after it reaches a certain point (amount of items).

      What I'd like to do, is have the traders have a minimum of 15 food and 15 drink at all times is that possible?
      Thanks,
    • By harcosgoogle
      You will be allowed(permission) to enter vehicle in trader?
       
      Group (F5 ) Only Allowed just?
       
      So only your friend can sit beside him
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